Player Matchup

Bastet
Bastet
Silver II
FlyingMaGiic
Bastet
Silver II
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 186L
1,087 MMR
Solo
Chaac
Chaac
Silver III
Insane_Shain
Chaac
Silver III
Level 89
God Stats
1W - 4L
1,352 SR
Queue Stats
32W - 52L
1,113 MMR
Solo
Sol
Sol
Gold III
JorgeMontoyaVC
Sol
Gold III
Level 107
God Stats
4W - 4L
1,558 SR
Queue Stats
113W - 129L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,470 SR
1,246 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,602 SR
1,243 MMR
Hercules
Hercules
Silver III
BROSKI SQUAD
Hercules
Silver III
Level 108
God Stats
2W - 6L
1,420 SR
Queue Stats
113W - 127L
1,548 MMR
Solo
Chiron
Chiron
Silver IV
GoRDoX_1994
Chiron
Silver IV
Level 89
God Stats
2W - 2L
1,743 SR
Queue Stats
21W - 36L
983 MMR
Solo
Vulcan
Vulcan
Gold V
melaneyrose
Vulcan
Gold V
Level 159
God Stats
65W - 62L
1,642 SR
Queue Stats
489W - 572L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 9 / 1
14,566
633
14,235
27,113
9,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 5 / 6
13,884
604
18,016
44,894
50,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 5 / 6
14,284
621
23,828
26,506
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
ZeusShivaGilgameshGebAtlas

VS

Bans
ApolloSkadiKing ArthurMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BROSKI SQUAD
Hercules
20
8 / 4 / 8
16,457
716
26,588
33,754
42,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
19
3 / 4 / 9
14,186
617
23,414
21,042
8,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
20
8 / 2 / 8
17,243
750
38,641
12,295
5,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
19
19
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
BROSKI SQUAD
Hercules
8
4
8
3
L
Bastet
8
9
1
0.94
W
Chiron
3
4
9
1.88
L
1
5
6
0.8
L
1
5
6
0.8
W
Vulcan
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,079
Damage
88,643
98,513
Taken
67,091
68,127
Mitigated
56,697
41,109
Healing
28,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BROSKI SQUAD
Hercules
26,588
6,737
0
17,528
33,754
42,284
708
15,650
17,269
0
45,468
L
Bastet
14,235
3,197
0
5,213
27,113
9,943
150
10,870
15,737
0
44,818
W
Chiron
23,414
8,828
2,809
6,975
21,042
8,784
359
5,491
15,162
0
63,415
L
18,016
4,466
0
23,099
44,894
50,881
0
16,653
26,943
1,361
52,810
L
23,828
7,601
0
12,797
26,506
7,303
433
11,194
14,814
92,166
0
W
Vulcan
38,641
18,800
0
860
12,295
5,629
1,533
4,258
7,864
130,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,734
Gold Earned
47,886
255
Minions Killed
279
7
Camps Cleared
11
1,223,629
Distance Traveled
1,308,207
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,457
716
38
2
2
425,408
2
L
Bastet
14,566
633
60
3
4
399,962
5
W
Chiron
14,186
617
60
3
4
404,297
3
L
Chaac
13,884
604
59
3
1
449,269
0
L
Sol
14,284
621
136
6
2
374,398
4
W
Vulcan
17,243
750
181
8
5
478,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role