Player Matchup

Artemis
Artemis
Blcky275
Artemis
Level 103
God Stats
2W - 5L
1,568 SR
Queue Stats
44W - 58L
1,436 Elo+
Solo
Atlas
Atlas
Don_Dada_83
Atlas
Level 66
God Stats
2W - 2L
1,609 SR
Queue Stats
100W - 116L
1,476 Elo+
Party 2
Cerberus
Cerberus
IAMJADEPHOENIX
Cerberus
Level 109
God Stats
7W - 9L
1,455 SR
Queue Stats
26W - 32L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
loganbloody9
Gilgamesh
Level 103
God Stats
78W - 88L
1,508 SR
Queue Stats
461W - 507L
1,470 Elo+
Solo
Sol
Sol
noncommittally
Sol
Level 157
God Stats
10W - 10L
1,664 SR
Queue Stats
201W - 196L
1,585 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,496 Elo+

VS

Team Averages
Level 83
1,650 SR
1,539 Elo+
Poseidon
Poseidon
DAFRplus
Poseidon
Level 26
God Stats
1W - 0L
1,818 SR
Queue Stats
52W - 27L
1,656 Elo+
Party 1
Thanatos
Thanatos
ItsZour
Thanatos
Level 56
God Stats
2W - 1L
1,750 SR
Queue Stats
60W - 63L
1,458 Elo+
Solo
Tyr
Tyr
Sannomito18
Tyr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 87L
1,683 Elo+
Party 1
Rama
Rama
Undertaker21I
Rama
Level 126
God Stats
9W - 9L
1,674 SR
Queue Stats
159W - 183L
1,451 Elo+
Solo
Sol
Sol
chicavampiro
Sol
Level 68
God Stats
8W - 6L
1,506 SR
Queue Stats
107W - 103L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blcky275
Artemis
16
5 / 5 / 1
9,767
751
6,998
10,970
4,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 1 / 4
8,596
661
8,561
9,828
10,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
13
0 / 3 / 3
8,198
631
2,395
11,219
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
loganbloody9
Gilgamesh
15
2 / 4 / 2
9,171
705
6,441
12,935
10,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 4 / 3
9,433
726
8,436
12,075
4,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DAFRplus
Poseidon
17
4 / 1 / 6
10,103
777
12,701
9,108
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ItsZour
Thanatos
17
1 / 3 / 10
9,630
741
7,367
8,412
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 1 / 7
10,820
832
13,905
17,627
9,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 2 / 1
10,056
774
3,014
8,396
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 6
9,795
753
12,537
9,720
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
17
17
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blcky275
Artemis
5
5
1
1.1
W
Poseidon
DAFRplus
Poseidon
4
1
6
7
L
0
1
4
2
L
Cerberus
0
3
3
0.5
W
Thanatos
ItsZour
Thanatos
1
3
10
2
W
6
1
7
9.5
W
2
2
1
1.25
W
4
1
6
7
L
Gilgamesh
loganbloody9
Gilgamesh
2
4
2
0.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,831
Damage
49,524
57,027
Taken
53,263
36,595
Mitigated
22,136
13,231
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blcky275
Artemis
6,998
3,881
0
2,427
10,970
4,373
816
4,279
6,691
0
23,900
W
Poseidon
DAFRplus
Poseidon
12,701
2,359
0
1,411
9,108
2,790
738
3,256
5,852
48,976
0
L
8,561
3,585
165
496
9,828
10,358
419
4,444
5,330
26,486
0
L
Cerberus
2,395
155
0
1,975
11,219
7,286
0
6,643
4,576
7,886
0
W
Thanatos
ItsZour
Thanatos
7,367
1,197
0
5,755
8,412
3,098
0
3,095
5,317
0
22,503
W
13,905
2,364
0
4,905
17,627
9,911
420
6,225
11,402
0
35,923
W
3,014
2,640
0
3,123
8,396
3,053
744
2,367
6,029
0
44,922
W
12,537
3,950
0
3,581
9,720
3,284
863
4,449
5,271
32,467
0
L
Gilgamesh
loganbloody9
Gilgamesh
6,441
1,039
1,978
2,072
12,935
10,168
245
6,436
6,499
0
19,551
L
8,436
812
116
4,002
12,075
4,410
287
3,436
8,549
45,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
50,404
194
Minions Killed
281
0
Camps Cleared
0
1,134,600
Distance Traveled
1,438,232
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,767
751
39
3
0
228,607
1
W
Poseidon
10,103
777
77
6
0
319,304
2
L
Atlas
8,596
661
34
3
0
237,535
0
L
Cerberus
8,198
631
9
1
0
160,646
3
W
Thanatos
9,630
741
38
3
0
299,808
3
W
Tyr
10,820
832
43
3
0
324,840
0
W
Rama
10,056
774
82
6
0
255,987
3
W
Sol
9,795
753
41
3
0
238,293
3
L
Gilgamesh
9,171
705
28
2
0
266,835
0
L
Sol
9,433
726
84
6
0
240,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role