Player Matchup

Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Kj soo lit
Rama
Level 63
God Stats
0W - 3L
1,463 SR
Queue Stats
12W - 16L
1,449 Elo+
Party 2
Chaac
Chaac
MSFXDommino
Chaac
Level 85
God Stats
1W - 1L
1,705 SR
Queue Stats
62W - 59L
1,507 Elo+
Party 3
Awilix
Awilix
gigiti goooo
Awilix
Level 100
God Stats
1W - 3L
1,627 SR
Queue Stats
62W - 56L
1,548 Elo+
Party 3
Sylvanus
Sylvanus
hvzsx
Sylvanus
Level 84
God Stats
2W - 1L
1,752 SR
Queue Stats
57W - 40L
1,607 Elo+
Party 3
Team Averages
Level 80
1,610 SR
1,522 Elo+

VS

Team Averages
Level 131
1,576 SR
1,525 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Baby_Sparx
Sol
Level 141
God Stats
2W - 2L
1,467 SR
Queue Stats
121W - 118L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
GodOfWarToad
Ne Zha
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,516 Elo+
Solo
Chaac
Chaac
JK474LIFE
Chaac
Level 155
God Stats
4W - 1L
1,893 SR
Queue Stats
457W - 488L
1,544 Elo+
Party 1
Arachne
Arachne
bigbabyjr
Arachne
Level 124
God Stats
17W - 17L
1,518 SR
Queue Stats
416W - 428L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 2 / 0
5,126
570
2,324
4,825
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 7 / 0
4,520
502
2,803
6,927
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
4,396
488
2,448
6,393
2,282
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
8
0 / 1 / 0
4,588
510
3,192
5,392
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
hvzsx
Sylvanus
8
1 / 6 / 1
4,819
535
3,824
8,686
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 1
5,479
609
3,345
4,021
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 6
6,586
732
7,062
4,846
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
9
3 / 2 / 8
5,772
641
2,578
5,590
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
JK474LIFE
Chaac
12
3 / 0 / 2
6,717
746
4,428
6,530
3,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
bigbabyjr
Arachne
10
6 / 0 / 2
6,127
681
4,361
7,032
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
19
19
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
W
Vulcan
 
Vulcan
0
1
1
0.5
W
7
0
6
10
W
Ne Zha
3
2
8
3.5
W
Chaac
JK474LIFE
Chaac
3
0
2
4
L
1
7
0
0.14
L
0
3
0
0
W
Arachne
bigbabyjr
Arachne
6
0
2
7
L
Awilix
0
1
0
0
L
Sylvanus
hvzsx
Sylvanus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,591
Damage
21,774
32,223
Taken
28,019
10,131
Mitigated
10,249
7,252
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,324
290
0
1,120
4,825
1,199
0
2,050
2,775
30,740
0
W
Vulcan
 
Vulcan
3,345
1,195
0
1,260
4,021
1,101
0
1,380
2,641
28,664
0
W
7,062
3,175
0
3,150
4,846
899
1,797
1,268
3,578
33,657
0
W
Ne Zha
2,578
1,099
0
1,607
5,590
2,090
215
1,636
3,954
0
12,232
W
Chaac
JK474LIFE
Chaac
4,428
1,750
0
3,347
6,530
3,060
1,465
0
6,530
0
44,782
L
2,803
2,404
0
295
6,927
1,772
284
2,577
4,350
0
14,247
L
2,448
1,306
0
2,342
6,393
2,282
0
0
6,393
0
15,753
W
Arachne
bigbabyjr
Arachne
4,361
3,141
0
3,076
7,032
3,099
282
1,272
5,760
0
25,243
L
Awilix
3,192
886
0
1,998
5,392
1,395
0
2,061
3,331
0
23,197
L
Sylvanus
hvzsx
Sylvanus
3,824
1,280
0
1,497
8,686
3,483
410
3,719
4,967
19,506
5,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
30,681
237
Minions Killed
289
0
Camps Cleared
0
832,537
Distance Traveled
955,278
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,126
570
62
7
0
178,651
1
W
Vulcan
5,479
609
63
7
0
172,000
1
W
Sol
6,586
732
68
8
0
176,402
3
W
Ne Zha
5,772
641
18
2
0
191,925
2
W
Chaac
6,717
746
95
11
0
193,294
1
L
Rama
4,520
502
25
3
0
160,197
0
L
Chaac
4,396
488
38
4
0
120,103
1
W
Arachne
6,127
681
45
5
0
221,657
1
L
Awilix
4,588
510
55
6
0
217,210
0
L
Sylvanus
4,819
535
57
6
0
156,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role