Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
IFFVI
Set
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
176W - 174L
1,410 Elo+
Solo
Anhur
Anhur
Sniffy117
Anhur
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 145L
1,483 Elo+
Solo
Khepri
Khepri
lordword070708
Khepri
Level 45
God Stats
4W - 4L
1,184 SR
Queue Stats
332W - 330L
1,530 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,485 Elo+

VS

Team Averages
Level 87
1,474 SR
1,495 Elo+
Set
Set
 
Set
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drinate
Medusa
Level 65
God Stats
1W - 1L
1,297 SR
Queue Stats
15W - 29L
1,367 Elo+
Party 1
Ares
Ares
Hijynnx
Ares
Level 135
God Stats
5W - 5L
1,772 SR
Queue Stats
99W - 83L
1,683 Elo+
Solo
King Arthur
King Arthur
HoudiniDuck
King Arthur
Level 82
God Stats
1W - 1L
1,300 SR
Queue Stats
18W - 28L
1,416 Elo+
Party 1
He Bo
He Bo
dYbIRitz
He Bo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 127L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 2 / 3
6,275
628
4,460
7,269
3,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
9
2 / 2 / 2
5,607
561
2,623
7,392
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
IFFVI
Set
12
0 / 2 / 0
6,053
605
1,876
7,526
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Sniffy117
Anhur
9
3 / 3 / 1
5,843
584
5,254
7,016
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,544
554
2,336
7,192
2,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 2 / 3
6,090
609
3,906
6,077
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Drinate
Medusa
11
1 / 1 / 6
6,204
620
5,705
5,537
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Hijynnx
Ares
9
3 / 2 / 4
6,148
615
4,584
7,750
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
HoudiniDuck
King Arthur
11
4 / 0 / 0
6,714
671
6,304
6,240
5,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
dYbIRitz
He Bo
10
2 / 2 / 1
6,022
602
4,839
4,250
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
12
12
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
3
1.25
L
Horus
 
Horus
2
2
2
1.5
W
Set
 
Set
2
2
3
1.75
W
Medusa
Drinate
Medusa
1
1
6
4
W
Ares
Hijynnx
Ares
3
2
4
2.5
W
King Arthur
HoudiniDuck
King Arthur
4
0
0
4
L
Set
IFFVI
Set
0
2
0
0
L
Anhur
Sniffy117
Anhur
3
3
1
1.17
W
He Bo
dYbIRitz
He Bo
2
2
1
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,549
Damage
25,338
36,395
Taken
29,854
14,039
Mitigated
13,121
13,858
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,460
261
0
3,438
7,269
3,108
0
1,818
5,451
43,417
1,335
L
Horus
 
Horus
2,623
1,081
238
2,526
7,392
2,230
0
3,307
4,085
0
20,268
W
Set
 
Set
3,906
1,284
0
938
6,077
1,470
0
1,913
4,164
0
34,547
W
Medusa
Drinate
Medusa
5,705
2,787
0
2,456
5,537
1,392
0
1,776
3,761
0
39,501
W
Ares
Hijynnx
Ares
4,584
215
0
1,796
7,750
4,371
0
891
6,859
15,092
0
W
King Arthur
HoudiniDuck
King Arthur
6,304
689
0
1,354
6,240
5,024
0
43
6,197
0
38,808
L
Set
IFFVI
Set
1,876
791
0
3,623
7,526
4,570
0
0
7,526
0
36,475
L
Anhur
Sniffy117
Anhur
5,254
3,124
0
1,462
7,016
1,614
0
1,425
5,591
0
38,731
W
He Bo
dYbIRitz
He Bo
4,839
570
0
1,185
4,250
864
351
2,008
2,242
32,536
0
L
2,336
88
1,012
1,559
7,192
2,517
0
2,873
4,319
7,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
31,178
307
Minions Killed
311
0
Camps Cleared
0
1,004,816
Distance Traveled
1,069,759
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,275
628
89
9
0
186,184
6
L
Horus
5,607
561
50
5
0
230,538
1
W
Set
6,090
609
61
6
0
211,143
2
W
Medusa
6,204
620
90
9
0
215,936
3
W
Ares
6,148
615
23
2
0
219,082
5
W
King Arthur
6,714
671
69
7
0
230,275
6
L
Set
6,053
605
95
10
0
205,567
3
L
Anhur
5,843
584
66
7
0
177,917
3
W
He Bo
6,022
602
68
7
0
193,323
3
L
Khepri
5,544
554
7
1
0
204,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role