Player Matchup

Achilles
Achilles
ItsSixxy
Achilles
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
TPG Kaboom
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
nTCrossfire
Atlas
Level 105
God Stats
6W - 5L
1,753 SR
Queue Stats
59W - 40L
1,419 Elo+
Party 1
Team Averages
Level 61
1,584 SR
1,446 Elo+

VS

Team Averages
Level 118
1,628 SR
1,385 Elo+
Ares
Ares
Il Lewis Il
Ares
Level 117
God Stats
1W - 0L
1,812 SR
Queue Stats
5W - 9L
1,353 Elo+
Solo
Medusa
Medusa
TheLadyBalyn
Medusa
Level 148
God Stats
15W - 24L
1,385 SR
Queue Stats
359W - 485L
1,408 Elo+
Party 2
Zeus
Zeus
jbish586
Zeus
Level 89
God Stats
10W - 4L
1,686 SR
Queue Stats
94W - 120L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsSixxy
Achilles
13
3 / 6 / 0
8,722
623
7,633
13,640
8,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TPG Kaboom
Ah Puch
11
0 / 7 / 1
7,610
544
2,911
11,258
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 3
8,997
643
6,563
18,284
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
10,772
769
6,729
13,978
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
4 / 2 / 8
9,971
712
8,962
7,287
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
16
9 / 0 / 5
11,227
802
21,885
5,806
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Achilles
ItsSixxy
Achilles
3
6
0
0.5
L
Ah Puch
TPG Kaboom
Ah Puch
0
7
1
0.07
W
Medusa
4
2
8
4
W
Zeus
9
0
5
11.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
37,576
43,182
Taken
27,071
28,995
Mitigated
19,968
3,816
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,729
217
445
5,126
13,978
14,619
161
3,625
10,085
13,867
0
L
Achilles
ItsSixxy
Achilles
7,633
2,081
0
489
13,640
8,553
0
10,033
3,607
0
22,693
L
Ah Puch
TPG Kaboom
Ah Puch
2,911
155
0
623
11,258
4,027
0
8,388
2,870
11,650
0
W
Medusa
8,962
3,445
597
917
7,287
3,083
686
3,190
3,999
0
47,518
W
Zeus
21,885
595
341
1,027
5,806
2,266
187
2,502
3,208
46,473
0
L
6,563
1,744
250
2,454
18,284
16,415
0
10,337
7,947
29,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
31,970
107
Minions Killed
177
3
Camps Cleared
7
667,659
Distance Traveled
744,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,772
769
21
2
1
238,188
1
L
Achilles
8,722
623
36
3
1
231,700
0
L
Ah Puch
7,610
544
24
2
0
186,489
1
W
Medusa
9,971
712
78
6
3
266,956
1
W
Zeus
11,227
802
78
6
3
238,926
0
L
Atlas
8,997
643
47
3
2
249,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role