Player Matchup

Chronos
Chronos
Gold II
ELPADRINO636
Chronos
Gold II
Level 160
God Stats
9W - 11L
1,564 SR
Queue Stats
207W - 228L
1,466 MMR
Solo
Fenrir
Fenrir
Gold IV
R3tr0T0mat0
Fenrir
Gold IV
Level 128
God Stats
8W - 3L
1,687 SR
Queue Stats
615W - 615L
1,473 MMR
Solo
Medusa
Medusa
Gold III
SoloQZee
Medusa
Gold III
Level 160
God Stats
6W - 5L
1,526 SR
Queue Stats
95W - 84L
1,474 MMR
Solo
Tyr
Tyr
Silver II
X3extremosxD
Tyr
Silver II
Level 160
God Stats
3W - 1L
1,634 SR
Queue Stats
23W - 23L
1,497 MMR
Party 1
Fafnir
Fafnir
Bronze V
ZeroGreen
Fafnir
Bronze V
Level 160
God Stats
3W - 1L
1,762 SR
Queue Stats
18W - 19L
1,497 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,635 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,588 SR
1,472 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold IV
Ddrаig
King Arthur
Gold IV
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 24L
1,405 MMR
Party 2
Atlas
Atlas
Gold IV
NeedTwo
Atlas
Gold IV
Level 119
God Stats
8W - 3L
1,939 SR
Queue Stats
414W - 417L
1,466 MMR
Solo
Nemesis
Nemesis
Silver III
eltennyer
Nemesis
Silver III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ELPADRINO636
Chronos
11
3 / 1 / 4
6,419
642
7,668
9,138
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
11
4 / 0 / 1
6,232
623
3,796
6,704
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
SoloQZee
Medusa
10
2 / 2 / 2
5,920
592
6,224
7,155
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,427
643
5,476
9,577
8,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
ZeroGreen
Fafnir
10
2 / 1 / 4
6,527
653
2,583
8,658
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothBastetShiva

VS

Bans
ArtioCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 2 / 2
6,284
628
6,512
6,959
1,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
 
Raijin
9
0 / 3 / 0
5,147
515
3,390
4,901
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Ddrаig
King Arthur
10
0 / 1 / 1
5,738
574
5,741
7,503
6,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
NeedTwo
Atlas
8
0 / 4 / 1
4,647
465
4,178
9,061
4,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
eltennyer
Nemesis
10
1 / 3 / 1
5,660
566
2,821
8,207
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
2
1.5
L
Raijin
 
Raijin
0
3
0
0
L
King Arthur
Ddrаig
King Arthur
0
1
1
0.5
W
Chronos
ELPADRINO636
Chronos
3
1
4
5
L
Atlas
NeedTwo
Atlas
0
4
1
0.13
W
Fenrir
4
0
1
4.5
W
Medusa
SoloQZee
Medusa
2
2
2
1.5
W
2
1
1
2.5
W
Fafnir
ZeroGreen
Fafnir
2
1
4
4
L
Nemesis
eltennyer
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
22,642
41,232
Taken
36,631
22,238
Mitigated
17,097
15,671
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,512
3,173
390
1,788
6,959
1,776
764
1,936
5,023
0
43,561
L
Raijin
 
Raijin
3,390
371
0
500
4,901
1,702
0
3,113
1,788
32,491
0
L
King Arthur
Ddrаig
King Arthur
5,741
636
0
1,730
7,503
6,499
0
0
7,503
0
34,611
W
Chronos
ELPADRINO636
Chronos
7,668
3,259
0
3,387
9,138
3,445
479
4,137
5,001
34,990
3,390
L
Atlas
NeedTwo
Atlas
4,178
1,686
45
1,050
9,061
4,196
0
2,408
6,653
13,772
0
W
Fenrir
3,796
799
0
3,000
6,704
2,546
0
318
6,386
0
34,313
W
Medusa
SoloQZee
Medusa
6,224
2,823
0
1,719
7,155
1,358
0
1,490
5,665
0
33,379
W
5,476
510
0
5,062
9,577
8,085
0
122
9,455
0
35,334
W
Fafnir
ZeroGreen
Fafnir
2,583
673
0
2,503
8,658
6,804
0
1,501
7,157
13,774
6,903
L
Nemesis
eltennyer
Nemesis
2,821
1,304
0
1,207
8,207
2,924
0
1,267
6,940
0
30,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
27,476
311
Minions Killed
314
0
Camps Cleared
0
1,064,875
Distance Traveled
996,033
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,284
628
91
9
0
175,171
3
L
Raijin
5,147
515
64
6
0
181,511
4
L
King Arthur
5,738
574
77
8
0
202,676
3
W
Chronos
6,419
642
74
7
0
199,648
3
L
Atlas
4,647
465
20
2
0
183,406
1
W
Fenrir
6,232
623
73
7
0
242,938
2
W
Medusa
5,920
592
65
7
0
190,242
0
W
Tyr
6,427
643
70
7
0
230,252
1
W
Fafnir
6,527
653
29
3
0
201,795
5
L
Nemesis
5,660
566
62
6
0
253,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role