Player Matchup

Ymir
Ymir
EbiGeL
Ymir
Level 102
God Stats
2W - 1L
1,688 SR
Queue Stats
54W - 54L
1,368 Elo+
Party 2
Medusa
Medusa
FeNiKsGAME
Medusa
Level 25
God Stats
2W - 0L
1,282 SR
Queue Stats
15W - 31L
1,310 Elo+
Party 2
Discordia
Discordia
LXVIII
Discordia
Level 123
God Stats
4W - 5L
1,774 SR
Queue Stats
47W - 50L
1,484 Elo+
Party 2
Team Averages
Level 83
1,581 SR
1,387 Elo+

VS

Team Averages
Level 43
1,304 SR
1,184 Elo+
Morgan Le Fay
Morgan Le Fay
GandhiOnDrugs
Morgan Le Fay
Level 95
God Stats
0W - 1L
1,439 SR
Queue Stats
6W - 12L
1,191 Elo+
Party 1
Cthulhu
Cthulhu
Marshadont
Cthulhu
Level 26
God Stats
0W - 3L
1,059 SR
Queue Stats
6W - 10L
1,221 Elo+
Party 1
Da Ji
Da Ji
OnzWolf
Da Ji
Level 8
God Stats
2W - 4L
1,412 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EbiGeL
Ymir
14
3 / 1 / 12
9,477
729
7,015
15,168
15,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
FeNiKsGAME
Medusa
12
2 / 4 / 8
8,513
655
7,433
8,540
2,987
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
LXVIII
Discordia
15
10 / 1 / 5
10,245
788
18,336
8,429
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GandhiOnDrugs
Morgan Le Fay
12
4 / 6 / 2
8,640
665
8,673
10,527
4,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Marshadont
Cthulhu
12
1 / 3 / 5
7,855
604
10,175
13,813
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
OnzWolf
Da Ji
11
1 / 6 / 5
7,805
600
5,090
13,170
5,456
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
6
6
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
EbiGeL
Ymir
3
1
12
9
W
Medusa
FeNiKsGAME
Medusa
2
4
8
1.5
L
Morgan Le Fay
GandhiOnDrugs
Morgan Le Fay
4
6
2
0.83
W
Discordia
LXVIII
Discordia
10
1
5
12.5
L
Cthulhu
Marshadont
Cthulhu
1
3
5
1.17
L
Da Ji
OnzWolf
Da Ji
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,784
Damage
23,938
32,137
Taken
37,510
21,978
Mitigated
24,408
6,656
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
EbiGeL
Ymir
7,015
925
513
3,936
15,168
15,960
502
8,850
5,534
24,763
0
W
Medusa
FeNiKsGAME
Medusa
7,433
2,312
0
78
8,540
2,987
918
5,068
3,408
0
20,770
L
Morgan Le Fay
GandhiOnDrugs
Morgan Le Fay
8,673
1,195
0
182
10,527
4,258
0
7,596
2,931
27,125
0
W
Discordia
LXVIII
Discordia
18,336
838
290
1,839
8,429
3,031
944
4,020
4,222
42,557
0
L
Cthulhu
Marshadont
Cthulhu
10,175
1,229
734
2,133
13,813
14,694
0
8,138
5,675
20,878
0
L
Da Ji
OnzWolf
Da Ji
5,090
790
169
718
13,170
5,456
0
9,741
3,429
0
13,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
24,300
124
Minions Killed
83
7
Camps Cleared
2
713,896
Distance Traveled
674,109
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,477
729
35
3
2
243,117
2
W
Medusa
8,513
655
35
3
0
229,673
2
L
Morgan Le Fay
8,640
665
46
4
2
208,873
4
W
Discordia
10,245
788
54
4
5
241,106
1
L
Cthulhu
7,855
604
18
1
0
242,125
2
L
Da Ji
7,805
600
19
1
0
223,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role