Player Matchup

Nox
Nox
DMBrandonIsFat
Nox
Level 119
God Stats
1W - 1L
1,293 SR
Queue Stats
70W - 72L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
Erushiruba
Xing Tian
Level 102
God Stats
3W - 5L
1,378 SR
Queue Stats
190W - 211L
1,520 Elo+
Solo
Medusa
Medusa
ReactiveFiree
Medusa
Level 148
God Stats
6W - 5L
1,580 SR
Queue Stats
99W - 105L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RiSe Hectic
Tsukuyomi
Level 160
God Stats
12W - 11L
1,315 SR
Queue Stats
227W - 204L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
TheLuckyDog
Danzaburou
Level 149
God Stats
7W - 4L
1,814 SR
Queue Stats
129W - 102L
1,631 Elo+
Party 1
Team Averages
Level 136
1,476 SR
1,580 Elo+

VS

Team Averages
Level 106
1,442 SR
1,505 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FenrirsBollocks
Sol
Level 57
God Stats
1W - 2L
1,197 SR
Queue Stats
20W - 29L
1,576 Elo+
Solo
Mercury
Mercury
ScorPionisG0d
Mercury
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
116W - 126L
1,423 Elo+
Solo
Atlas
Atlas
XxJ4750NxX
Atlas
Level 85
God Stats
4W - 3L
1,511 SR
Queue Stats
407W - 370L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,986
544
2,099
3,283
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Erushiruba
Xing Tian
11
2 / 1 / 10
6,830
621
3,637
8,934
6,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 4
7,269
661
8,211
6,830
2,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
RiSe Hectic
Tsukuyomi
13
4 / 1 / 4
7,178
653
5,616
7,182
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TheLuckyDog
Danzaburou
12
7 / 0 / 4
7,686
699
7,401
6,252
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 3 / 1
5,203
473
4,842
9,076
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
 
Skadi
8
0 / 6 / 2
4,869
443
3,934
7,384
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,510
501
2,927
5,196
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mercury
10
1 / 4 / 1
5,560
505
2,059
7,183
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
8
1 / 5 / 0
5,385
490
2,165
8,801
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
2
3
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
1
0.17
L
Skadi
 
Skadi
0
6
2
0.17
W
1
1
2
2
W
Xing Tian
Erushiruba
Xing Tian
2
1
10
7
L
0
1
1
0.5
W
5
0
4
7
W
Tsukuyomi
RiSe Hectic
Tsukuyomi
4
1
4
6
L
Mercury
1
4
1
0.38
W
Danzaburou
TheLuckyDog
Danzaburou
7
0
4
9
L
Atlas
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,964
Damage
15,927
32,481
Taken
37,640
14,453
Mitigated
14,837
12,604
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,842
877
0
3,040
9,076
5,742
0
375
8,701
0
27,010
L
Skadi
 
Skadi
3,934
1,717
0
1,253
7,384
1,294
0
1,103
6,281
0
25,022
W
2,099
455
0
625
3,283
1,187
0
1,696
1,587
24,569
0
W
Xing Tian
Erushiruba
Xing Tian
3,637
433
1,537
2,743
8,934
6,544
0
980
7,954
14,420
6,223
L
2,927
1,236
0
2,477
5,196
1,466
0
1,780
3,416
34,612
0
W
8,211
3,558
0
2,394
6,830
2,196
1,670
864
5,966
0
40,793
W
Tsukuyomi
RiSe Hectic
Tsukuyomi
5,616
740
0
3,125
7,182
2,522
0
955
6,227
0
43,101
L
Mercury
2,059
268
0
388
7,183
1,803
0
156
7,027
0
32,089
W
Danzaburou
TheLuckyDog
Danzaburou
7,401
4,671
0
2,180
6,252
2,004
1,028
597
5,655
0
50,292
L
Atlas
2,165
556
0
983
8,801
4,532
0
1,738
7,063
6,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
26,527
341
Minions Killed
232
0
Camps Cleared
0
1,069,639
Distance Traveled
1,076,393
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,203
473
50
5
0
209,315
4
L
Skadi
4,869
443
44
4
0
193,684
1
W
Nox
5,986
544
54
5
0
199,804
2
W
Xing Tian
6,830
621
28
3
0
222,037
4
L
Sol
5,510
501
65
6
0
208,517
5
W
Medusa
7,269
661
81
7
0
222,507
0
W
Tsukuyomi
7,178
653
90
8
0
239,268
0
L
Mercury
5,560
505
66
6
0
265,488
5
W
Danzaburou
7,686
699
88
8
0
186,023
0
L
Atlas
5,385
490
7
1
0
199,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role