Player Matchup

Zeus
Zeus
Covaci
Zeus
Level 32
God Stats
2W - 3L
1,545 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Hercules
Hercules
ImmaDwarfy
Hercules
Level 64
God Stats
37W - 35L
1,732 SR
Queue Stats
205W - 189L
1,581 Elo+
Party 1
Merlin
Merlin
Koco974
Merlin
Level 158
God Stats
37W - 30L
1,624 SR
Queue Stats
715W - 749L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Mrzangets
Cthulhu
Level 27
God Stats
68W - 81L
1,425 SR
Queue Stats
296W - 322L
1,395 Elo+
Solo
Thanatos
Thanatos
PawssssXx
Thanatos
Level 15
God Stats
0W - 3L
1,189 SR
Queue Stats
4W - 11L
1,299 Elo+
Solo
Team Averages
Level 59
1,503 SR
1,433 Elo+

VS

Team Averages
Level 105
1,555 SR
1,508 Elo+
Chang'e
Chang'e
Andramaloth
Chang'e
Level 119
God Stats
14W - 8L
1,507 SR
Queue Stats
96W - 86L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
BeerKage
Gilgamesh
Level 87
God Stats
6W - 4L
1,691 SR
Queue Stats
131W - 121L
1,589 Elo+
Solo
Hou Yi
Hou Yi
H3d93h09
Hou Yi
Level 129
God Stats
17W - 16L
1,586 SR
Queue Stats
139W - 152L
1,523 Elo+
Solo
Ravana
Ravana
Kallekongo
Ravana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,511 Elo+
Solo
Sobek
Sobek
WooBackB4by
Sobek
Level 124
God Stats
34W - 28L
1,491 SR
Queue Stats
627W - 697L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Covaci
Zeus
15
1 / 6 / 4
9,309
621
14,542
10,253
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ImmaDwarfy
Hercules
18
7 / 2 / 5
10,790
719
13,688
17,854
25,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Koco974
Merlin
16
0 / 4 / 7
9,619
641
11,438
9,442
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mrzangets
Cthulhu
16
3 / 6 / 2
9,486
632
11,763
19,527
18,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
PawssssXx
Thanatos
15
2 / 9 / 4
9,580
639
5,597
14,637
5,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andramaloth
Chang'e
18
4 / 2 / 10
11,025
735
8,528
15,231
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
BeerKage
Gilgamesh
19
9 / 6 / 9
11,796
786
19,706
25,576
19,972
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
H3d93h09
Hou Yi
20
10 / 0 / 8
12,798
853
19,546
12,050
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Kallekongo
Ravana
18
3 / 1 / 15
10,900
727
9,390
10,711
7,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

16
1 / 4 / 14
10,345
690
3,530
16,021
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
13
Kills
27
27
Deaths
13
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Andramaloth
Chang'e
4
2
10
4.5
W
Gilgamesh
BeerKage
Gilgamesh
9
6
9
2.25
L
Zeus
Covaci
Zeus
1
6
4
0.5
W
Hou Yi
H3d93h09
Hou Yi
10
0
8
14
L
Hercules
ImmaDwarfy
Hercules
7
2
5
4.75
W
Ravana
Kallekongo
Ravana
3
1
15
10.5
L
Merlin
Koco974
Merlin
0
4
7
0.88
L
Cthulhu
Mrzangets
Cthulhu
3
6
2
0.67
L
Thanatos
PawssssXx
Thanatos
2
9
4
0.44
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,028
Damage
60,700
71,713
Taken
79,589
56,740
Mitigated
52,798
13,378
Healing
30,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Andramaloth
Chang'e
8,528
805
7,650
9,694
15,231
5,498
1,547
7,425
7,130
42,132
0
W
Gilgamesh
BeerKage
Gilgamesh
19,706
5,671
953
6,145
25,576
19,972
0
10,633
13,966
0
54,233
L
Zeus
Covaci
Zeus
14,542
2,085
0
1,081
10,253
3,351
0
702
9,551
38,801
0
W
Hou Yi
H3d93h09
Hou Yi
19,546
7,612
0
2,881
12,050
5,758
2,406
5,528
6,125
0
54,148
L
Hercules
ImmaDwarfy
Hercules
13,688
2,680
0
5,596
17,854
25,281
0
3,603
14,251
0
24,195
W
Ravana
Kallekongo
Ravana
9,390
1,765
0
1,570
10,711
7,939
146
4,796
5,386
0
32,145
L
Merlin
Koco974
Merlin
11,438
398
0
255
9,442
3,889
0
742
8,700
40,405
0
L
Cthulhu
Mrzangets
Cthulhu
11,763
1,309
759
1,211
19,527
18,351
0
3,664
15,863
30,847
0
L
Thanatos
PawssssXx
Thanatos
5,597
2,015
427
4,049
14,637
5,868
0
3,347
11,290
0
16,992
W
3,530
393
0
1,815
16,021
13,631
183
7,231
8,109
7,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
56,864
195
Minions Killed
264
0
Camps Cleared
0
1,394,264
Distance Traveled
1,567,939
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,025
735
72
5
0
290,241
1
W
Gilgamesh
11,796
786
56
4
0
337,250
3
L
Zeus
9,309
621
46
3
0
265,776
0
W
Hou Yi
12,798
853
82
5
0
316,984
7
L
Hercules
10,790
719
29
2
0
323,749
7
W
Ravana
10,900
727
43
3
0
343,797
1
L
Merlin
9,619
641
68
5
0
278,333
1
L
Cthulhu
9,486
632
31
2
0
276,224
0
L
Thanatos
9,580
639
21
1
0
250,182
5
W
Sobek
10,345
690
11
1
0
279,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role