Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BarabasKarabas
Bacchus
Level 22
God Stats
6W - 5L
1,317 SR
Queue Stats
29W - 25L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HarusKayak
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,593 Elo+
Party 2
Izanami
Izanami
SmallKayak
Izanami
Level 160
God Stats
3W - 1L
1,520 SR
Queue Stats
68W - 51L
1,640 Elo+
Party 2
Bellona
Bellona
SubParNudes
Bellona
Level 32
God Stats
2W - 1L
1,534 SR
Queue Stats
42W - 22L
1,666 Elo+
Party 2
Team Averages
Level 102
1,474 SR
1,569 Elo+

VS

Team Averages
Level 57
1,391 SR
1,334 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
AgentSmoff
Vulcan
Level 130
God Stats
40W - 37L
1,567 SR
Queue Stats
165W - 162L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
MuscleBunny
Baron Samedi
Level 16
God Stats
0W - 4L
1,123 SR
Queue Stats
0W - 4L
1,095 Elo+
Party 3
Izanami
Izanami
bæsjesokk
Izanami
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 4L
1,095 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 1 / 19
12,439
1,037
9,334
9,478
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
1 / 2 / 29
12,654
1,055
16,710
17,555
20,291
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
HarusKayak
Morgan Le Fay
19
9 / 1 / 17
13,330
1,111
19,757
6,931
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SmallKayak
Izanami
20
11 / 0 / 17
13,619
1,135
23,820
11,503
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
SubParNudes
Bellona
19
8 / 2 / 13
12,716
1,060
14,399
12,947
13,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
5 / 3 / 1
12,472
1,039
9,706
17,038
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
16
0 / 3 / 5
10,825
902
7,961
15,089
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
AgentSmoff
Vulcan
16
1 / 5 / 4
11,505
959
25,423
14,174
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MuscleBunny
Baron Samedi
16
0 / 11 / 5
10,950
913
3,241
20,937
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
bæsjesokk
Izanami
16
0 / 12 / 3
10,503
875
6,032
20,754
5,145
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
24
34
Kills
6
6
Deaths
34
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
19
14.5
L
Guan Yu
 
Guan Yu
5
3
1
1.83
L
Fenrir
 
Fenrir
0
3
5
0.83
L
Vulcan
AgentSmoff
Vulcan
1
5
4
0.6
W
1
2
29
7.75
W
Morgan Le Fay
HarusKayak
Morgan Le Fay
9
1
17
17.5
L
Baron Samedi
MuscleBunny
Baron Samedi
0
11
5
0.23
W
Izanami
SmallKayak
Izanami
11
0
17
19.5
W
Bellona
SubParNudes
Bellona
8
2
13
7.25
L
Izanami
bæsjesokk
Izanami
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,020
Damage
52,363
58,414
Taken
87,992
43,084
Mitigated
41,593
23,059
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,334
151
12,817
4,766
9,478
3,382
0
6,380
3,020
25,132
0
L
Guan Yu
 
Guan Yu
9,706
465
751
4,561
17,038
20,259
0
8,499
8,539
0
26,015
L
Fenrir
 
Fenrir
7,961
1,125
0
764
15,089
6,324
0
6,205
8,884
135
12,457
L
Vulcan
AgentSmoff
Vulcan
25,423
8,667
0
0
14,174
3,540
0
9,531
4,643
64,114
0
W
16,710
794
0
222
17,555
20,291
0
8,666
8,376
28,836
0
W
Morgan Le Fay
HarusKayak
Morgan Le Fay
19,757
521
0
221
6,931
1,998
0
4,396
2,454
42,404
0
L
Baron Samedi
MuscleBunny
Baron Samedi
3,241
589
467
493
20,937
6,325
0
13,688
7,249
19,024
0
W
Izanami
SmallKayak
Izanami
23,820
17,137
0
3,432
11,503
4,405
0
3,617
7,573
0
73,612
W
Bellona
SubParNudes
Bellona
14,399
6,828
0
1,601
12,947
13,008
0
5,740
6,234
0
30,231
L
Izanami
bæsjesokk
Izanami
6,032
2,919
0
61
20,754
5,145
0
7,878
12,876
0
18,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,758
Gold Earned
56,255
268
Minions Killed
188
9
Camps Cleared
6
1,199,800
Distance Traveled
1,069,584
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,439
1,037
37
3
3
268,346
0
L
Guan Yu
12,472
1,039
19
2
2
245,697
3
L
Fenrir
10,825
902
6
1
2
233,695
2
L
Vulcan
11,505
959
89
7
1
277,563
0
W
Bacchus
12,654
1,055
20
2
1
227,051
0
W
Morgan Le Fay
13,330
1,111
47
4
1
233,555
0
L
Baron Samedi
10,950
913
36
3
1
164,868
0
W
Izanami
13,619
1,135
134
11
1
238,611
0
W
Bellona
12,716
1,060
30
3
3
232,237
0
L
Izanami
10,503
875
38
3
0
147,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role