Player Matchup

Scylla
Scylla
Azyrr
Scylla
Level 126
God Stats
8W - 2L
1,858 SR
Queue Stats
198W - 59L
1,889 Elo+
Party 1
Izanami
Izanami
Caprixn9
Izanami
Level 7
God Stats
2W - 2L
1,734 SR
Queue Stats
28W - 11L
1,669 Elo+
Party 1
Horus
Horus
Jaws
Horus
Level 150
God Stats
65W - 17L
1,957 SR
Queue Stats
220W - 89L
1,815 Elo+
Party 1
Team Averages
Level 94
1,849 SR
1,791 Elo+

VS

Team Averages
Level 72
1,309 SR
1,443 Elo+
Olorun
Olorun
Honeybee223
Olorun
Level 99
God Stats
3W - 3L
1,209 SR
Queue Stats
88W - 123L
1,463 Elo+
Solo
Arachne
Arachne
StinkyApe84
Arachne
Level 28
God Stats
4W - 9L
1,289 SR
Queue Stats
198W - 218L
1,440 Elo+
Party 2
Bellona
Bellona
TDC peachybaby
Bellona
Level 88
God Stats
12W - 17L
1,429 SR
Queue Stats
181W - 209L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azyrr
Scylla
13
16 / 0 / 10
8,828
1,104
13,362
5,869
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Caprixn9
Izanami
11
7 / 1 / 14
7,940
993
5,504
4,022
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Jaws
Horus
12
6 / 1 / 20
8,057
1,007
8,663
8,516
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 8 / 0
5,817
727
3,175
10,005
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
StinkyApe84
Arachne
7
1 / 11 / 1
5,196
650
3,203
10,203
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 10 / 1
5,138
642
3,862
11,029
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
29
Kills
2
2
Deaths
29
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azyrr
Scylla
16
0
10
21
W
Izanami
Caprixn9
Izanami
7
1
14
14
L
Olorun
1
8
0
0.13
W
Horus
Jaws
Horus
6
1
20
16
L
Arachne
StinkyApe84
Arachne
1
11
1
0.14
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
10,240
18,407
Taken
31,237
9,730
Mitigated
9,183
5,860
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azyrr
Scylla
13,362
2,993
0
750
5,869
1,861
684
1,138
4,654
28,340
0
W
Izanami
Caprixn9
Izanami
5,504
3,109
0
1,215
4,022
1,624
1,481
1,056
2,935
0
29,717
L
Olorun
3,175
1,117
59
665
10,005
1,814
0
4,608
5,023
20,769
0
W
Horus
Jaws
Horus
8,663
1,876
1,147
2,748
8,516
6,245
433
1,316
6,980
0
12,284
L
Arachne
StinkyApe84
Arachne
3,203
2,013
0
416
10,203
2,592
0
3,929
5,900
0
5,500
L
3,862
737
282
1,219
11,029
4,777
0
4,363
6,244
0
9,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
16,151
116
Minions Killed
56
4
Camps Cleared
3
442,924
Distance Traveled
344,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,828
1,104
42
5
3
145,330
3
W
Izanami
7,940
993
65
8
1
131,520
1
L
Olorun
5,817
727
36
5
2
102,901
0
W
Horus
8,057
1,007
9
1
0
166,074
0
L
Arachne
5,196
650
9
1
0
121,141
2
L
Bellona
5,138
642
11
1
1
120,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role