Player Matchup

Zeus
Zeus
Morgan_le_They
Zeus
Level 160
God Stats
7W - 4L
1,732 SR
Queue Stats
416W - 192L
1,713 Elo+
Party 1
Odin
Odin
PanickedWitness
Odin
Level 126
God Stats
1W - 0L
1,765 SR
Queue Stats
31W - 15L
1,711 Elo+
Party 1
Da Ji
Da Ji
scxtti
Da Ji
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 8L
1,821 Elo+
Party 1
Team Averages
Level 144
1,666 SR
1,748 Elo+

VS

Team Averages
Level 93
1,500 SR
1,477 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Napoleons
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,409 Elo+
Party 2
Anhur
Anhur
Voguetz
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 89L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,143
814
11,930
4,581
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 12
8,731
873
4,484
9,712
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
scxtti
Da Ji
14
8 / 2 / 8
8,967
897
7,362
7,580
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
3 / 5 / 0
7,326
733
1,792
11,441
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
Napoleons
Persephone
8
0 / 6 / 1
6,144
614
3,125
6,387
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Voguetz
Anhur
10
0 / 5 / 4
6,556
656
2,775
8,825
2,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
5
0
0.6
W
4
0
9
8.5
L
Persephone
Napoleons
Persephone
0
6
1
0.08
W
4
2
12
5
L
Anhur
Voguetz
Anhur
0
5
4
0.4
W
Da Ji
scxtti
Da Ji
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
7,692
21,873
Taken
26,653
13,858
Mitigated
12,631
5,596
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,792
136
11
1,975
11,441
8,691
0
6,845
4,596
7,713
0
W
11,930
591
0
1,238
4,581
1,314
1,435
1,027
3,554
46,034
0
L
Persephone
Napoleons
Persephone
3,125
146
0
587
6,387
1,498
0
2,345
4,036
14,072
0
W
4,484
731
0
3,116
9,712
9,079
118
2,128
7,584
0
15,349
L
Anhur
Voguetz
Anhur
2,775
1,440
0
578
8,825
2,442
0
2,809
6,016
0
13,943
W
Da Ji
scxtti
Da Ji
7,362
2,160
0
1,242
7,580
3,465
576
2,161
5,419
0
23,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
20,026
128
Minions Killed
75
9
Camps Cleared
0
554,324
Distance Traveled
538,538
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,326
733
9
1
0
193,767
5
W
Zeus
8,143
814
66
7
4
180,736
3
L
Persephone
6,144
614
24
2
0
184,337
1
W
Odin
8,731
873
20
2
0
195,595
2
L
Anhur
6,556
656
42
4
0
160,434
2
W
Da Ji
8,967
897
42
4
5
177,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role