Player Matchup

Discordia
Discordia
GandhiOnDrugs
Discordia
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
Marshadont
Cthulhu
Level 26
God Stats
0W - 3L
1,114 SR
Queue Stats
6W - 10L
1,252 Elo+
Party 1
Da Ji
Da Ji
OnzWolf
Da Ji
Level 7
God Stats
2W - 4L
1,461 SR
Queue Stats
3W - 8L
1,172 Elo+
Party 1
Team Averages
Level 43
1,359 SR
1,214 Elo+

VS

Team Averages
Level 83
1,393 SR
1,334 Elo+
Charybdis
Charybdis
EbiGeL
Charybdis
Level 102
God Stats
1W - 2L
1,380 SR
Queue Stats
54W - 54L
1,354 Elo+
Party 2
Nox
Nox
FeNiKsGAME
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,175 Elo+
Party 2
Horus
Horus
LXVIII
Horus
Level 123
God Stats
2W - 2L
1,298 SR
Queue Stats
47W - 50L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GandhiOnDrugs
Discordia
10
1 / 7 / 3
6,329
633
5,910
7,090
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Marshadont
Cthulhu
9
2 / 3 / 2
6,401
640
4,399
9,948
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
OnzWolf
Da Ji
10
2 / 4 / 0
6,346
635
3,992
7,651
2,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EbiGeL
Charybdis
13
9 / 1 / 5
8,673
867
13,100
6,229
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 10
6,996
700
2,676
6,008
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
LXVIII
Horus
12
4 / 0 / 8
7,880
788
6,038
6,930
6,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EbiGeL
Charybdis
9
1
5
11.5
W
1
4
10
1.5
L
Discordia
GandhiOnDrugs
Discordia
1
7
3
0.36
W
Horus
LXVIII
Horus
4
0
8
8
L
Cthulhu
Marshadont
Cthulhu
2
3
2
1
L
Da Ji
OnzWolf
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,301
Damage
21,814
24,689
Taken
19,167
9,196
Mitigated
10,688
1,923
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EbiGeL
Charybdis
13,100
5,684
0
2,025
6,229
2,548
711
3,024
3,084
0
44,887
W
2,676
559
0
147
6,008
2,140
120
3,203
2,652
8,696
0
L
Discordia
GandhiOnDrugs
Discordia
5,910
483
0
230
7,090
1,464
0
78
7,012
19,514
0
W
Horus
LXVIII
Horus
6,038
2,579
2,122
2,755
6,930
6,000
0
4,033
2,707
1,423
13,627
L
Cthulhu
Marshadont
Cthulhu
4,399
519
97
856
9,948
5,291
0
1,348
8,600
9,158
0
L
Da Ji
OnzWolf
Da Ji
3,992
794
178
562
7,651
2,441
0
1,401
6,250
0
10,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,076
Gold Earned
23,549
62
Minions Killed
94
0
Camps Cleared
6
511,351
Distance Traveled
531,825
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,673
867
67
7
5
168,903
2
W
Nox
6,996
700
10
1
0
165,972
3
L
Discordia
6,329
633
32
3
0
150,465
4
W
Horus
7,880
788
17
2
1
196,950
4
L
Cthulhu
6,401
640
12
1
0
185,610
1
L
Da Ji
6,346
635
18
2
0
175,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role