Player Matchup

Ah Puch
Ah Puch
Adruslas
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,529 Elo+
Solo
Sol
Sol
GreenBearBoi
Sol
Level 121
God Stats
5W - 4L
1,596 SR
Queue Stats
251W - 241L
1,475 Elo+
Solo
Fenrir
Fenrir
Solidstearling
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,610 Elo+
Solo
Chiron
Chiron
TheGREEK71xx
Chiron
Level 67
God Stats
1W - 1L
1,387 SR
Queue Stats
2W - 3L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
sweetsticky
Zhong Kui
Level 106
God Stats
25W - 29L
1,471 SR
Queue Stats
267W - 258L
1,499 Elo+
Solo
Team Averages
Level 112
1,491 SR
1,487 Elo+

VS

Team Averages
Level 126
1,612 SR
1,554 Elo+
Hou Yi
Hou Yi
ChaazeY
Hou Yi
Level 143
God Stats
6W - 6L
1,595 SR
Queue Stats
318W - 272L
1,589 Elo+
Party 1
Fafnir
Fafnir
DelhiScrub14
Fafnir
Level 115
God Stats
15W - 9L
1,542 SR
Queue Stats
346W - 309L
1,544 Elo+
Party 1
Merlin
Merlin
JFCA Unison
Merlin
Level 87
God Stats
45W - 52L
1,514 SR
Queue Stats
196W - 199L
1,528 Elo+
Solo
Cupid
Cupid
RIP Yondu
Cupid
Level 157
God Stats
12W - 15L
1,733 SR
Queue Stats
579W - 583L
1,542 Elo+
Solo
Kali
Kali
chewfer01
Kali
Level 127
God Stats
19W - 14L
1,675 SR
Queue Stats
454W - 422L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adruslas
Ah Puch
11
1 / 0 / 2
5,038
1,008
2,097
2,417
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
4,728
946
647
2,578
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 1 / 2
5,128
1,026
2,526
4,097
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
9
1 / 3 / 3
4,655
931
2,194
3,944
1,213
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
sweetsticky
Zhong Kui
8
0 / 2 / 1
4,192
838
2,186
4,030
2,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChaazeY
Hou Yi
10
3 / 2 / 1
4,981
996
5,119
3,795
1,288
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
1 / 1 / 2
4,574
915
2,209
3,749
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
0 / 1 / 1
4,643
929
1,775
1,415
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
RIP Yondu
Cupid
8
0 / 1 / 1
4,181
836
256
1,263
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kali
10
2 / 0 / 1
4,857
971
2,358
3,712
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
6
6
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adruslas
Ah Puch
1
0
2
2
L
Hou Yi
ChaazeY
Hou Yi
3
2
1
1.75
L
Fafnir
1
1
2
2
W
0
0
0
0
L
Merlin
0
1
1
0.5
L
Cupid
RIP Yondu
Cupid
0
1
1
0.5
W
3
1
2
4
W
Chiron
1
3
3
0.83
L
Kali
2
0
1
2.5
W
Zhong Kui
sweetsticky
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,650
Damage
11,717
17,066
Taken
13,934
6,858
Mitigated
6,765
4,445
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adruslas
Ah Puch
2,097
0
0
838
2,417
705
0
110
2,281
19,470
0
L
Hou Yi
ChaazeY
Hou Yi
5,119
2,702
0
797
3,795
1,288
0
1,338
2,371
0
14,206
L
Fafnir
2,209
509
0
921
3,749
2,909
0
1,394
2,162
6,642
0
W
647
79
0
1,363
2,578
885
767
221
2,357
14,189
1,558
L
Merlin
1,775
0
0
241
1,415
355
0
263
1,152
18,575
0
L
Cupid
RIP Yondu
Cupid
256
256
80
81
1,263
364
0
434
803
0
2,822
W
2,526
439
0
1,029
4,097
1,859
0
1,266
2,771
0
6,147
W
Chiron
2,194
793
74
389
3,944
1,213
222
1,049
2,861
0
7,102
L
Kali
2,358
667
0
1,200
3,712
1,849
0
1,236
2,353
0
12,738
W
Zhong Kui
sweetsticky
Zhong Kui
2,186
33
0
752
4,030
2,196
143
1,114
2,804
6,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
23,236
116
Minions Killed
106
0
Camps Cleared
0
555,899
Distance Traveled
484,961
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,038
1,008
45
9
0
116,670
1
L
Hou Yi
4,981
996
29
6
0
96,792
1
L
Fafnir
4,574
915
8
2
0
99,332
0
W
Sol
4,728
946
37
7
0
107,066
2
L
Merlin
4,643
929
31
6
0
112,329
1
L
Cupid
4,181
836
8
2
0
48,408
0
W
Fenrir
5,128
1,026
7
1
0
118,928
1
W
Chiron
4,655
931
18
4
0
104,560
0
L
Kali
4,857
971
30
6
0
128,100
0
W
Zhong Kui
4,192
838
9
2
0
108,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role