Player Matchup

Horus
Horus
Head Or Nah
Horus
Level 47
God Stats
24W - 26L
1,555 SR
Queue Stats
233W - 233L
1,556 Elo+
Party 1
Mercury
Mercury
MaxAlPa
Mercury
Level 124
God Stats
8W - 2L
1,986 SR
Queue Stats
81W - 88L
1,552 Elo+
Party 1
Sol
Sol
Rayformed
Sol
Level 136
God Stats
6W - 6L
1,445 SR
Queue Stats
142W - 143L
1,446 Elo+
Party 1
Achilles
Achilles
Vaeldawn
Achilles
Level 98
God Stats
2W - 1L
1,436 SR
Queue Stats
202W - 197L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XGojira1954
Ah Muzen Cab
Level 106
God Stats
10W - 5L
1,742 SR
Queue Stats
350W - 342L
1,519 Elo+
Party 1
Team Averages
Level 102
1,633 SR
1,518 Elo+

VS

Team Averages
Level 36
1,510 SR
1,279 Elo+
Danzaburou
Danzaburou
CAMELLOT4CT1C09
Danzaburou
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,305 Elo+
Solo
Ne Zha
Ne Zha
Highlight_TK1
Ne Zha
Level 31
God Stats
13W - 16L
1,419 SR
Queue Stats
486W - 521L
1,253 Elo+
Solo
Athena
Athena
RAE_jellyfish
Athena
Level 37
God Stats
11W - 16L
1,406 SR
Queue Stats
32W - 50L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
robitpower
Morgan Le Fay
Level 40
God Stats
1W - 6L
1,573 SR
Queue Stats
11W - 23L
1,090 Elo+
Solo
He Bo
He Bo
twan5124
He Bo
Level 42
God Stats
1W - 1L
1,654 SR
Queue Stats
109W - 119L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 21
10,638
532
8,587
19,096
20,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
MaxAlPa
Mercury
20
10 / 0 / 13
13,329
666
14,839
14,953
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 3 / 13
10,636
532
10,078
12,178
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Vaeldawn
Achilles
17
11 / 3 / 9
11,598
580
14,709
17,247
20,355
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
XGojira1954
Ah Muzen Cab
16
6 / 4 / 9
10,073
504
16,187
16,480
6,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAMELLOT4CT1C09
Danzaburou
14
5 / 5 / 1
10,064
503
8,920
12,664
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 8 / 7
9,598
480
14,306
17,889
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 8
8,389
419
4,807
19,770
20,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
robitpower
Morgan Le Fay
13
1 / 10 / 4
7,909
395
12,584
17,395
7,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

He Bo
twan5124
He Bo
13
2 / 8 / 5
8,330
417
5,477
11,873
11,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
36
Kills
14
14
Deaths
36
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CAMELLOT4CT1C09
Danzaburou
5
5
1
1.1
W
4
4
21
3.63
L
5
8
7
1.06
W
Mercury
MaxAlPa
Mercury
10
0
13
16.5
L
1
5
8
1
W
5
3
13
3.83
W
Achilles
Vaeldawn
Achilles
11
3
9
5.17
W
Ah Muzen Cab
XGojira1954
Ah Muzen Cab
6
4
9
2.63
L
Morgan Le Fay
robitpower
Morgan Le Fay
1
10
4
0.3
L
He Bo
twan5124
He Bo
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,400
Damage
46,094
79,954
Taken
79,591
58,649
Mitigated
52,193
22,864
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CAMELLOT4CT1C09
Danzaburou
8,920
3,206
181
1,650
12,664
4,871
1,202
1,768
10,896
0
51,005
W
8,587
4,400
2,792
5,150
19,096
20,505
228
4,722
14,374
0
33,110
L
14,306
3,269
0
2,522
17,889
7,549
0
2,150
15,739
0
61,970
W
Mercury
MaxAlPa
Mercury
14,839
10,658
0
1,883
14,953
6,604
196
5,184
9,769
0
151,880
L
4,807
1,222
127
2,251
19,770
20,472
0
2,834
16,936
23,071
0
W
10,078
3,578
0
5,219
12,178
4,538
5,212
4,271
7,907
58,310
0
W
Achilles
Vaeldawn
Achilles
14,709
4,714
0
3,531
17,247
20,355
1,460
4,359
12,888
0
55,181
W
Ah Muzen Cab
XGojira1954
Ah Muzen Cab
16,187
3,916
0
4,289
16,480
6,647
1,579
4,332
12,148
0
75,843
L
Morgan Le Fay
robitpower
Morgan Le Fay
12,584
696
114
1,811
17,395
7,805
42
3,051
14,344
47,071
0
L
He Bo
twan5124
He Bo
5,477
464
0
2,546
11,873
11,496
0
275
11,598
28,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,274
Gold Earned
44,290
597
Minions Killed
367
0
Camps Cleared
0
1,953,220
Distance Traveled
1,672,906
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,064
503
108
5
0
293,927
1
W
Horus
10,638
532
50
3
0
373,582
2
L
Ne Zha
9,598
480
82
4
0
379,169
0
W
Mercury
13,329
666
233
12
0
515,658
3
L
Athena
8,389
419
45
2
0
357,909
0
W
Sol
10,636
532
103
5
0
365,753
6
W
Achilles
11,598
580
80
4
0
373,125
1
W
Ah Muzen Cab
10,073
504
131
7
0
325,102
0
L
Morgan Le Fay
7,909
395
76
4
0
325,937
5
L
He Bo
8,330
417
56
3
0
315,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role