Player Matchup

Tyr
Tyr
AbsurdWarrior
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,429 Elo+
Party 2
Chronos
Chronos
HawkOraiste
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,246 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
INFLAME92
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 2
Thor
Thor
Potenciez
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,444 Elo+
Party 2
Horus
Horus
x Raclaw x
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 2
Team Averages
Level 25
1,454 SR
1,402 Elo+

VS

Team Averages
Level 58
1,482 SR
1,488 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Fool7866
Artio
Level 29
God Stats
2W - 1L
1,409 SR
Queue Stats
194W - 143L
1,480 Elo+
Solo
Hou Yi
Hou Yi
Tom_Bombadil90
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
XxAmamar_melaxX
Heimdallr
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 69L
1,378 Elo+
Party 3
Persephone
Persephone
Yunna_Fazbear
Persephone
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
9,213
614
13,276
18,456
21,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
HawkOraiste
Chronos
17
3 / 4 / 10
10,096
673
20,055
15,852
7,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
INFLAME92
Ah Muzen Cab
19
4 / 3 / 10
10,715
714
18,539
12,530
4,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
17
7 / 6 / 8
10,584
706
14,716
16,959
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
17
1 / 6 / 10
10,571
705
7,240
16,840
18,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 1 / 18
11,329
755
11,632
21,720
26,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Fool7866
Artio
17
2 / 4 / 13
11,232
749
9,075
19,114
26,372
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 4 / 14
10,583
706
13,392
12,333
5,198
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
XxAmamar_melaxX
Heimdallr
18
5 / 5 / 15
11,453
764
13,794
18,454
10,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Yunna_Fazbear
Persephone
20
11 / 4 / 12
12,642
843
23,598
16,247
6,526
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
18
Kills
25
25
Deaths
18
44
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
18
14
L
3
6
6
1
W
Artio
Fool7866
Artio
2
4
13
2.13
L
Chronos
HawkOraiste
Chronos
3
4
10
2
L
Ah Muzen Cab
INFLAME92
Ah Muzen Cab
4
3
10
3
L
Thor
7
6
8
1.83
W
2
4
14
2.25
W
Heimdallr
XxAmamar_melaxX
Heimdallr
5
5
15
2.5
W
Persephone
Yunna_Fazbear
Persephone
11
4
12
4.25
L
Horus
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,826
Damage
71,491
80,637
Taken
87,868
59,709
Mitigated
74,939
31,367
Healing
47,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,632
5,025
11,206
9,880
21,720
26,382
670
3,987
17,072
0
22,013
L
13,276
942
2,320
5,416
18,456
21,031
216
8,386
10,067
0
17,794
W
Artio
Fool7866
Artio
9,075
570
4,482
5,758
19,114
26,372
460
6,491
12,135
18,620
0
L
Chronos
HawkOraiste
Chronos
20,055
4,460
2,722
4,652
15,852
7,102
444
7,123
8,729
35,808
0
L
Ah Muzen Cab
INFLAME92
Ah Muzen Cab
18,539
7,751
176
3,713
12,530
4,795
453
3,436
9,094
0
37,263
L
Thor
14,716
1,699
2,951
2,938
16,959
8,469
387
7,356
9,603
0
29,555
W
13,392
4,900
1,721
1,201
12,333
5,198
2,183
2,115
9,880
0
27,371
W
Heimdallr
XxAmamar_melaxX
Heimdallr
13,794
4,944
2,060
4,473
18,454
10,461
789
4,949
13,324
0
31,466
W
Persephone
Yunna_Fazbear
Persephone
23,598
3,143
2,069
4,154
16,247
6,526
1,207
2,513
13,462
38,843
0
L
Horus
7,240
3,024
2,753
3,726
16,840
18,312
60
6,372
10,468
0
13,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,179
Gold Earned
57,239
125
Minions Killed
167
0
Camps Cleared
0
1,425,595
Distance Traveled
1,336,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,329
755
19
1
0
338,957
1
L
Tyr
9,213
614
13
1
0
361,790
0
W
Artio
11,232
749
24
2
0
241,237
0
L
Chronos
10,096
673
35
2
0
267,336
0
L
Ah Muzen Cab
10,715
714
39
3
0
263,511
0
L
Thor
10,584
706
26
2
0
260,959
0
W
Hou Yi
10,583
706
38
3
0
250,651
0
W
Heimdallr
11,453
764
49
3
0
250,966
0
W
Persephone
12,642
843
37
2
0
254,776
0
L
Horus
10,571
705
12
1
0
271,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role