Player Matchup

Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Enariik
Freya
Level 107
God Stats
2W - 7L
1,270 SR
Queue Stats
84W - 97L
1,433 Elo+
Solo
Anubis
Anubis
Liebchen
Anubis
Level 144
God Stats
20W - 30L
1,412 SR
Queue Stats
245W - 262L
1,427 Elo+
Solo
Fafnir
Fafnir
WeeabooJones420
Fafnir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,474 Elo+
Party 2
Team Averages
Level 114
1,436 SR
1,467 Elo+

VS

Team Averages
Level 101
1,584 SR
1,484 Elo+
Atlas
Atlas
Chipscrunch
Atlas
Level 89
God Stats
1W - 1L
1,533 SR
Queue Stats
6W - 9L
1,458 Elo+
Party 1
Anubis
Anubis
Draaxy
Anubis
Level 67
God Stats
1W - 1L
1,527 SR
Queue Stats
2W - 2L
1,744 Elo+
Party 1
Thor
Thor
JuicyWrestler
Thor
Level 125
God Stats
2W - 2L
1,684 SR
Queue Stats
7W - 11L
1,393 Elo+
Party 1
Skadi
Skadi
Stickpunk
Skadi
Level 106
God Stats
1W - 1L
1,510 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 1
Mulan
Mulan
Stupeflex
Mulan
Level 119
God Stats
1W - 0L
1,667 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 3 / 5
10,027
528
9,562
14,548
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
 
Anhur
15
5 / 4 / 2
9,133
481
8,774
13,277
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Enariik
Freya
16
4 / 5 / 2
9,843
518
11,406
19,783
7,607
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
Liebchen
Anubis
12
2 / 7 / 3
8,100
426
5,236
13,410
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 5
8,421
443
4,873
12,237
14,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,079
478
5,729
16,048
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
Draaxy
Anubis
16
8 / 3 / 6
10,879
573
19,395
12,470
4,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 7
10,231
538
13,710
14,106
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Stickpunk
Skadi
16
2 / 6 / 3
9,515
501
7,841
11,339
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Stupeflex
Mulan
14
2 / 3 / 7
9,214
485
6,790
11,992
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
15
Kills
21
21
Deaths
16
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
5
1.83
L
Anhur
 
Anhur
5
4
2
1.5
W
2
1
9
6.5
W
Anubis
Draaxy
Anubis
8
3
6
3.67
L
Freya
Enariik
Freya
4
5
2
1
W
7
3
7
3.5
L
Anubis
Liebchen
Anubis
2
7
3
0.5
W
Skadi
Stickpunk
Skadi
2
6
3
0.58
W
Mulan
Stupeflex
Mulan
2
3
7
1.83
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,851
Damage
53,465
73,255
Taken
65,955
36,527
Mitigated
39,070
24,804
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,562
1,368
0
4,938
14,548
5,161
0
4,274
10,200
0
68,119
L
Anhur
 
Anhur
8,774
3,296
0
3,938
13,277
4,484
1,212
5,548
7,616
0
58,634
W
5,729
2,012
439
2,676
16,048
14,951
54
2,425
12,917
19,248
0
W
Anubis
Draaxy
Anubis
19,395
769
0
7,331
12,470
4,355
1,000
6,444
5,619
60,332
0
L
Freya
Enariik
Freya
11,406
3,366
0
9,321
19,783
7,607
774
5,469
14,053
60,986
0
W
13,710
5,265
0
3,950
14,106
5,576
392
3,537
10,251
0
66,660
L
Anubis
Liebchen
Anubis
5,236
0
55
4,172
13,410
4,821
0
6,669
6,706
38,024
0
W
Skadi
Stickpunk
Skadi
7,841
3,200
0
18
11,339
3,052
790
2,902
8,437
0
76,248
W
Mulan
Stupeflex
Mulan
6,790
606
0
2,783
11,992
11,136
442
6,207
4,967
0
45,695
L
4,873
1,413
0
2,380
12,237
14,454
0
3,164
8,994
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
48,918
424
Minions Killed
399
0
Camps Cleared
0
1,599,324
Distance Traveled
1,714,924
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,027
528
125
7
0
413,847
5
L
Anhur
9,133
481
111
6
0
297,569
4
W
Atlas
9,079
478
21
1
0
347,823
7
W
Anubis
10,879
573
87
5
0
329,648
4
L
Freya
9,843
518
102
5
0
276,075
4
W
Thor
10,231
538
88
5
0
315,442
5
L
Anubis
8,100
426
61
3
0
249,357
16
W
Skadi
9,515
501
121
6
0
332,745
4
W
Mulan
9,214
485
82
4
0
389,266
4
L
Fafnir
8,421
443
25
1
0
362,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role