Player Matchup

Cliodhna
Cliodhna
Finelek
Cliodhna
Level 67
God Stats
5W - 7L
1,424 SR
Queue Stats
46W - 63L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
Naif
Cthulhu
Level 18
God Stats
5W - 5L
1,435 SR
Queue Stats
25W - 27L
1,418 Elo+
Party 3
Hachiman
Hachiman
Summondega
Hachiman
Level 53
God Stats
16W - 13L
1,500 SR
Queue Stats
118W - 126L
1,464 Elo+
Party 3
Hercules
Hercules
cickula
Hercules
Level 54
God Stats
10W - 24L
1,306 SR
Queue Stats
167W - 263L
1,345 Elo+
Solo
Merlin
Merlin
ДаДжаз
Merlin
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 58L
1,299 Elo+
Party 2
Team Averages
Level 47
1,433 SR
1,374 Elo+

VS

Team Averages
Level 70
1,540 SR
1,425 Elo+
Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
Alexander19
Set
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,282 Elo+
Party 4
Neith
Neith
KNARK933
Neith
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
48W - 52L
1,408 Elo+
Party 1
Nemesis
Nemesis
nikolita2505
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,369 Elo+
Party 1
Agni
Agni
xSiNnEr99x
Agni
Level 119
God Stats
9W - 5L
1,700 SR
Queue Stats
347W - 325L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Finelek
Cliodhna
17
6 / 14 / 11
11,774
1,177
13,512
21,288
8,459
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Naif
Cthulhu
16
2 / 8 / 10
10,604
1,060
10,911
27,359
30,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Summondega
Hachiman
16
8 / 13 / 9
12,214
1,221
13,801
22,621
7,465
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
cickula
Hercules
16
5 / 7 / 6
10,566
1,057
8,441
14,368
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
1 / 11 / 12
10,098
1,010
9,534
17,059
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
22 / 4 / 23
16,082
1,608
25,620
15,606
5,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 11 / 23
11,399
1,140
11,167
15,969
5,341
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Neith
KNARK933
Neith
20
9 / 1 / 32
13,301
1,330
26,713
9,125
3,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
nikolita2505
Nemesis
18
3 / 3 / 23
10,849
1,085
6,237
9,230
3,089
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
15 / 3 / 30
14,861
1,486
26,464
11,716
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
184
22
Kills
53
53
Deaths
22
48
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
22
4
23
8.38
W
4
11
23
1.41
L
Cliodhna
Finelek
Cliodhna
6
14
11
0.82
W
Neith
KNARK933
Neith
9
1
32
25
L
Cthulhu
Naif
Cthulhu
2
8
10
0.88
L
Hachiman
Summondega
Hachiman
8
13
9
0.96
L
Hercules
cickula
Hercules
5
7
6
1.14
W
Nemesis
nikolita2505
Nemesis
3
3
23
4.83
W
15
3
30
10
L
Merlin
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,199
Damage
96,201
102,695
Taken
61,646
60,754
Mitigated
20,147
7,298
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
25,620
20,666
0
4,923
15,606
5,319
0
5,991
9,291
0
36,568
W
11,167
4,986
0
1,055
15,969
5,341
0
3,752
12,031
0
13,600
L
Cliodhna
Finelek
Cliodhna
13,512
1,204
0
2,495
21,288
8,459
0
5,319
15,969
0
22,529
W
Neith
KNARK933
Neith
26,713
14,600
0
3,614
9,125
3,002
0
3,417
5,411
0
49,024
L
Cthulhu
Naif
Cthulhu
10,911
1,099
240
872
27,359
30,341
0
7,762
19,597
34,404
0
L
Hachiman
Summondega
Hachiman
13,801
11,745
0
2,529
22,621
7,465
0
6,717
15,904
0
24,972
L
Hercules
cickula
Hercules
8,441
2,276
0
1,162
14,368
8,196
0
2,568
11,800
0
15,727
W
Nemesis
nikolita2505
Nemesis
6,237
1,424
0
340
9,230
3,089
0
2,781
6,244
0
12,010
W
26,464
1,788
136
3,998
11,716
3,396
0
3,685
7,740
61,441
0
L
Merlin
9,534
268
0
0
17,059
6,293
0
4,098
12,961
28,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
66,492
147
Minions Killed
164
4
Camps Cleared
8
789,000
Distance Traveled
976,359
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,082
1,608
22
2
5
193,768
2
W
Set
11,399
1,140
5
1
1
167,925
0
L
Cliodhna
11,774
1,177
11
1
1
163,839
0
W
Neith
13,301
1,330
42
4
2
183,286
0
L
Cthulhu
10,604
1,060
54
5
0
187,260
0
L
Hachiman
12,214
1,221
21
2
2
147,792
0
L
Hercules
10,566
1,057
21
2
0
124,020
0
W
Nemesis
10,849
1,085
6
1
0
220,217
0
W
Agni
14,861
1,486
89
9
0
211,163
3
L
Merlin
10,098
1,010
40
4
1
166,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role