Player Matchup

Guan Yu
Guan Yu
Acegaming765
Guan Yu
Level 89
God Stats
1W - 1L
1,730 SR
Queue Stats
21W - 22L
1,422 Elo+
Party 1
Pele
Pele
Jensonqw23e
Pele
Level 124
God Stats
0W - 1L
1,806 SR
Queue Stats
79W - 62L
1,570 Elo+
Party 1
Cliodhna
Cliodhna
KomDaHierZegge
Cliodhna
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 337L
1,545 Elo+
Party 3
Janus
Janus
Olavmeister1
Janus
Level 66
God Stats
1W - 4L
1,285 SR
Queue Stats
49W - 58L
1,486 Elo+
Party 3
Sol
Sol
WING3L
Sol
Level 128
God Stats
3W - 5L
1,579 SR
Queue Stats
665W - 688L
1,519 Elo+
Party 3
Team Averages
Level 99
1,580 SR
1,508 Elo+

VS

Team Averages
Level 98
1,484 SR
1,471 Elo+
Gilgamesh
Gilgamesh
KamiShu
Gilgamesh
Level 147
God Stats
1W - 3L
1,282 SR
Queue Stats
157W - 170L
1,531 Elo+
Party 2
Geb
Geb
Tensha289
Geb
Level 55
God Stats
14W - 23L
1,402 SR
Queue Stats
36W - 45L
1,427 Elo+
Party 2
Chernobog
Chernobog
andriyi
Chernobog
Level 129
God Stats
13W - 16L
1,628 SR
Queue Stats
93W - 112L
1,456 Elo+
Party 2
Loki
Loki
kot199966
Loki
Level 105
God Stats
18W - 18L
1,688 SR
Queue Stats
81W - 98L
1,500 Elo+
Party 2
Hades
Hades
obarjaweo
Hades
Level 56
God Stats
4W - 5L
1,418 SR
Queue Stats
93W - 125L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Acegaming765
Guan Yu
10
0 / 4 / 1
6,173
441
1,444
10,683
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 0
7,294
521
4,700
10,111
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
14
1 / 3 / 1
8,191
585
9,261
9,238
4,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 0
6,660
476
2,404
6,351
1,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
WING3L
Sol
14
1 / 0 / 1
7,532
538
7,483
7,771
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KamiShu
Gilgamesh
15
3 / 2 / 0
8,841
632
5,447
13,093
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 7
7,490
535
2,787
8,916
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
andriyi
Chernobog
13
3 / 1 / 3
7,975
570
9,830
10,364
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
1 / 2 / 4
6,943
496
3,663
7,514
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
obarjaweo
Hades
15
4 / 0 / 3
8,655
618
7,102
7,529
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
12
12
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Acegaming765
Guan Yu
0
4
1
0.13
L
2
3
0
0.67
W
Gilgamesh
KamiShu
Gilgamesh
3
2
0
1.5
L
Cliodhna
1
3
1
0.5
L
1
2
0
0.5
W
1
1
7
4.5
L
Sol
WING3L
Sol
1
0
1
1.5
W
Chernobog
andriyi
Chernobog
3
1
3
4.5
W
Loki
1
2
4
1.5
W
Hades
obarjaweo
Hades
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
28,829
44,154
Taken
47,416
18,101
Mitigated
27,145
17,243
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Acegaming765
Guan Yu
1,444
111
1,029
3,084
10,683
6,065
0
3,467
7,216
0
18,927
L
4,700
852
0
4,449
10,111
3,509
0
2,047
8,064
0
49,897
W
Gilgamesh
KamiShu
Gilgamesh
5,447
1,734
0
5,062
13,093
11,467
44
0
13,093
0
49,981
L
Cliodhna
9,261
944
0
4,194
9,238
4,919
0
645
8,593
0
56,221
L
2,404
350
0
1,240
6,351
1,848
0
2,764
3,587
43,423
0
W
2,787
325
0
2,871
8,916
6,252
257
3,160
5,756
18,015
0
L
Sol
WING3L
Sol
7,483
2,785
0
3,247
7,771
1,760
0
637
7,134
56,650
0
W
Chernobog
andriyi
Chernobog
9,830
6,887
0
4,758
10,364
3,336
1,761
5,569
4,795
0
63,478
W
Loki
3,663
880
0
2,195
7,514
2,957
0
336
7,178
0
41,628
W
Hades
obarjaweo
Hades
7,102
171
594
5,311
7,529
3,133
213
822
6,707
61,417
6,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
39,904
456
Minions Killed
457
0
Camps Cleared
0
1,500,307
Distance Traveled
1,504,078
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,173
441
41
3
0
308,846
3
L
Pele
7,294
521
100
7
0
315,375
1
W
Gilgamesh
8,841
632
111
8
0
273,611
4
L
Cliodhna
8,191
585
126
9
0
320,082
4
L
Janus
6,660
476
78
6
0
281,023
0
W
Geb
7,490
535
24
2
0
318,547
3
L
Sol
7,532
538
111
8
0
274,981
2
W
Chernobog
7,975
570
109
8
0
278,492
4
W
Loki
6,943
496
70
5
0
332,245
1
W
Hades
8,655
618
143
10
0
301,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role