Player Matchup

Sol
Sol
Draconi4N
Sol
Level 149
God Stats
13W - 13L
1,660 SR
Queue Stats
40W - 43L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Rubeus4FB
Danzaburou
Level 58
God Stats
1W - 4L
1,385 SR
Queue Stats
24W - 43L
1,347 Elo+
Solo
Chaac
Chaac
booti94
Chaac
Level 57
God Stats
0W - 6L
1,206 SR
Queue Stats
119W - 163L
1,358 Elo+
Solo
Team Averages
Level 88
1,417 SR
1,371 Elo+

VS

Team Averages
Level 100
1,711 SR
1,563 Elo+
Kukulkan
Kukulkan
FaNtOm301
Kukulkan
Level 53
God Stats
3W - 0L
1,690 SR
Queue Stats
14W - 11L
1,417 Elo+
Party 1
Ullr
Ullr
Obito2ooo
Ullr
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
662W - 477L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Theshaggy69
Gilgamesh
Level 106
God Stats
39W - 21L
1,942 SR
Queue Stats
670W - 523L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,635
664
4,016
10,092
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Rubeus4FB
Danzaburou
9
2 / 9 / 1
6,608
661
6,500
11,499
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
booti94
Chaac
8
0 / 8 / 3
5,909
591
5,567
13,488
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaNtOm301
Kukulkan
13
3 / 0 / 19
8,402
840
8,394
4,194
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
16 / 1 / 9
9,796
980
15,690
7,132
2,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Theshaggy69
Gilgamesh
12
6 / 2 / 17
8,999
900
7,720
10,371
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
3
Kills
25
25
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Kukulkan
FaNtOm301
Kukulkan
3
0
19
12.5
W
Ullr
16
1
9
20.5
L
Danzaburou
Rubeus4FB
Danzaburou
2
9
1
0.28
W
Gilgamesh
Theshaggy69
Gilgamesh
6
2
17
7.25
L
Chaac
booti94
Chaac
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
31,804
35,079
Taken
21,697
16,447
Mitigated
14,281
5,455
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,016
676
0
1,558
10,092
3,236
118
2,441
7,651
24,778
0
W
Kukulkan
FaNtOm301
Kukulkan
8,394
1,060
46
712
4,194
1,623
648
1,398
2,764
25,995
0
W
Ullr
15,690
6,205
0
893
7,132
2,717
2,178
1,752
5,239
0
36,387
L
Danzaburou
Rubeus4FB
Danzaburou
6,500
1,862
178
1,444
11,499
3,909
58
3,445
8,054
0
14,434
W
Gilgamesh
Theshaggy69
Gilgamesh
7,720
2,077
0
940
10,371
9,941
50
1,244
8,813
0
15,674
L
Chaac
booti94
Chaac
5,567
860
207
2,068
13,488
9,302
0
2,657
10,831
0
13,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,152
Gold Earned
27,197
91
Minions Killed
110
3
Camps Cleared
6
445,200
Distance Traveled
575,849
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,635
664
49
5
3
143,240
0
W
Kukulkan
8,402
840
49
5
2
196,970
7
W
Ullr
9,796
980
48
5
1
185,756
0
L
Danzaburou
6,608
661
27
3
0
140,456
1
W
Gilgamesh
8,999
900
13
1
3
193,123
0
L
Chaac
5,909
591
15
2
0
161,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role