Player Matchup

Artio
Artio
JK-Unknow
Artio
Level 111
God Stats
29W - 26L
1,541 SR
Queue Stats
1,099W - 1,113L
1,573 Elo+
Party 1
Discordia
Discordia
MrStabby7
Discordia
Level 68
God Stats
36W - 27L
1,694 SR
Queue Stats
185W - 180L
1,659 Elo+
Party 2
Mercury
Mercury
PrinceSuge
Mercury
Level 107
God Stats
35W - 25L
1,706 SR
Queue Stats
329W - 322L
1,597 Elo+
Party 2
Skadi
Skadi
fire-phoenix421
Skadi
Level 120
God Stats
9W - 11L
1,518 SR
Queue Stats
500W - 524L
1,576 Elo+
Party 1
Achilles
Achilles
scrabbel32
Achilles
Level 87
God Stats
11W - 12L
1,497 SR
Queue Stats
252W - 248L
1,566 Elo+
Party 2
Team Averages
Level 99
1,591 SR
1,594 Elo+

VS

Team Averages
Level 122
1,712 SR
1,642 Elo+
Hel
Hel
Blaster1920
Hel
Level 103
God Stats
25W - 17L
1,695 SR
Queue Stats
125W - 111L
1,678 Elo+
Solo
Mercury
Mercury
ItsJoeyPants
Mercury
Level 142
God Stats
5W - 4L
1,953 SR
Queue Stats
217W - 204L
1,604 Elo+
Party 3
Geb
Geb
MinuteRachrex
Geb
Level 67
God Stats
4W - 2L
1,709 SR
Queue Stats
47W - 42L
1,752 Elo+
Party 3
Achilles
Achilles
Rookie501
Achilles
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
222W - 211L
1,604 Elo+
Party 3
Medusa
Medusa
mthrfo1002
Medusa
Level 142
God Stats
12W - 11L
1,703 SR
Queue Stats
529W - 496L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JK-Unknow
Artio
18
3 / 2 / 14
13,048
483
11,751
28,374
41,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
MrStabby7
Discordia
20
2 / 6 / 10
13,554
502
20,376
16,539
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
PrinceSuge
Mercury
20
11 / 1 / 7
15,203
563
23,558
21,185
9,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 5 / 5
15,398
570
25,818
20,318
9,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
scrabbel32
Achilles
20
7 / 2 / 12
15,481
573
22,511
30,342
45,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 3
12,324
456
13,710
23,100
10,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ItsJoeyPants
Mercury
20
6 / 5 / 5
13,135
486
16,714
23,572
11,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 3
10,338
383
11,010
26,356
31,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Rookie501
Achilles
18
1 / 4 / 5
12,113
449
21,732
31,163
39,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
mthrfo1002
Medusa
20
4 / 6 / 2
13,617
504
17,336
25,022
9,815
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
26
Kills
16
16
Deaths
26
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Mercury
ItsJoeyPants
Mercury
6
5
5
1.7
W
Artio
JK-Unknow
Artio
3
2
14
5
L
0
5
3
0.3
W
Discordia
MrStabby7
Discordia
2
6
10
1.17
W
Mercury
PrinceSuge
Mercury
11
1
7
14.5
L
Achilles
Rookie501
Achilles
1
4
5
0.88
W
3
5
5
1.1
L
Medusa
mthrfo1002
Medusa
4
6
2
0.83
W
Achilles
scrabbel32
Achilles
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,014
Damage
80,502
116,758
Taken
129,213
112,603
Mitigated
102,162
32,167
Healing
40,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,710
327
5,616
10,612
23,100
10,517
0
9,805
13,295
92,425
0
L
Mercury
ItsJoeyPants
Mercury
16,714
5,729
0
125
23,572
11,288
0
3,897
19,675
0
113,944
W
Artio
JK-Unknow
Artio
11,751
883
4,179
9,896
28,374
41,360
0
6,200
21,448
36,236
6,228
L
11,010
386
0
2,722
26,356
31,307
116
9,235
17,121
31,192
0
W
Discordia
MrStabby7
Discordia
20,376
395
0
3,723
16,539
6,585
345
7,016
9,049
115,809
0
W
Mercury
PrinceSuge
Mercury
23,558
12,201
0
4,606
21,185
9,908
351
5,127
15,652
0
129,974
L
Achilles
Rookie501
Achilles
21,732
5,204
0
11,923
31,163
39,235
289
3,567
27,596
0
89,192
W
25,818
10,381
0
1,161
20,318
9,284
1,022
2,697
17,342
0
145,996
L
Medusa
mthrfo1002
Medusa
17,336
7,556
0
9,276
25,022
9,815
0
5,093
19,929
0
122,808
W
Achilles
scrabbel32
Achilles
22,511
4,939
0
8,602
30,342
45,466
2,436
3,477
25,397
0
96,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,684
Gold Earned
61,527
730
Minions Killed
728
0
Camps Cleared
0
2,734,820
Distance Traveled
2,610,019
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,324
456
184
7
0
493,436
5
L
Mercury
13,135
486
152
6
0
617,693
1
W
Artio
13,048
483
44
2
0
574,493
3
L
Geb
10,338
383
35
1
0
490,736
3
W
Discordia
13,554
502
155
6
0
479,075
3
W
Mercury
15,203
563
159
6
0
658,268
2
L
Achilles
12,113
449
158
6
0
541,753
4
W
Skadi
15,398
570
222
8
0
460,406
9
L
Medusa
13,617
504
199
7
0
466,401
8
W
Achilles
15,481
573
150
6
0
562,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role