Player Matchup

Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
ChefArra
Agni
Gold I
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 49L
1,947 MMR
Party 3
Ao Kuang
Ao Kuang
Masters
Noctros
Ao Kuang
Masters
Level 55
God Stats
10W - 5L
1,774 SR
Queue Stats
114W - 93L
2,523 MMR
Party 4
Apollo
Apollo
Masters
Rjim
Apollo
Masters
Level 64
God Stats
16W - 10L
1,772 SR
Queue Stats
245W - 224L
2,606 MMR
Party 4
Mercury
Mercury
Platinum II
Уami
Mercury
Platinum II
Level 127
God Stats
9W - 6L
1,791 SR
Queue Stats
217W - 185L
2,238 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 91
1,667 SR
2,163 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,753 SR
2,275 MMR
Cabrakan
Cabrakan
Diamond II
Dutch Teqz
Cabrakan
Diamond II
Level 141
God Stats
52W - 37L
1,644 SR
Queue Stats
506W - 499L
2,387 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
HeinzKetchup2
Kuzenbo
Diamond IV
Level 156
God Stats
12W - 8L
1,862 SR
Queue Stats
162W - 153L
2,159 MMR
Party 1
Medusa
Medusa
Platinum I
Kim-Jonas-Un
Medusa
Platinum I
Level 154
God Stats
6W - 6L
1,797 SR
Queue Stats
273W - 274L
1,986 MMR
Party 1
Hera
Hera
Diamond II
SlimAburame
Hera
Diamond II
Level 159
God Stats
36W - 36L
1,627 SR
Queue Stats
345W - 331L
2,424 MMR
Party 2
Nemesis
Nemesis
Diamond I
lis-21
Nemesis
Diamond I
Level 160
God Stats
11W - 10L
1,834 SR
Queue Stats
402W - 397L
2,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 0 / 1
3,842
768
1,176
2,983
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
6
2 / 1 / 2
3,763
753
1,762
2,148
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Noctros
Ao Kuang
7
0 / 0 / 0
3,554
711
1,512
3,200
1,120
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Rjim
Apollo
5
1 / 2 / 2
3,467
693
1,614
2,809
513
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Уami
Mercury
7
3 / 0 / 2
4,151
830
2,776
2,260
576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ShivaArtioCliodhnaThoth

VS

Bans
BastetPersephoneKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dutch Teqz
Cabrakan
6
0 / 0 / 0
3,706
741
999
2,651
1,712
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
4
0 / 2 / 2
3,150
630
863
3,610
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
6
1 / 1 / 1
3,569
714
2,228
2,883
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
2,778
556
150
1,301
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lis-21
Nemesis
6
2 / 2 / 0
3,672
734
2,562
3,957
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
W
Agni
2
1
2
3
L
Cabrakan
Dutch Teqz
Cabrakan
0
0
0
0
L
Kuzenbo
0
2
2
0.5
L
Medusa
1
1
1
1.5
W
Ao Kuang
Noctros
Ao Kuang
0
0
0
0
W
Apollo
Rjim
Apollo
1
2
2
1
L
0
2
0
0
L
Nemesis
lis-21
Nemesis
2
2
0
1
W
Mercury
Уami
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,840
Damage
6,802
13,400
Taken
14,402
3,950
Mitigated
5,455
5,117
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,176
557
0
1,345
2,983
1,183
0
166
2,817
9,478
0
W
Agni
1,762
231
0
478
2,148
558
185
664
1,484
17,418
0
L
Cabrakan
Dutch Teqz
Cabrakan
999
101
0
1,536
2,651
1,712
0
1,422
1,229
17,397
0
L
Kuzenbo
863
434
0
615
3,610
1,695
0
1,136
2,474
3,816
0
L
Medusa
2,228
1,194
0
1,026
2,883
591
0
320
2,563
0
14,854
W
Ao Kuang
Noctros
Ao Kuang
1,512
354
0
1,923
3,200
1,120
0
1,073
2,127
14,681
0
W
Apollo
Rjim
Apollo
1,614
1,304
0
791
2,809
513
0
0
2,809
0
13,232
L
150
41
0
10
1,301
276
0
11
1,290
7,675
0
L
Nemesis
lis-21
Nemesis
2,562
1,627
0
412
3,957
1,181
0
1,561
2,396
0
14,407
W
Mercury
Уami
Mercury
2,776
1,513
0
580
2,260
576
0
109
2,151
0
19,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
16,875
144
Minions Killed
129
0
Camps Cleared
0
521,293
Distance Traveled
462,956
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,842
768
9
2
0
87,201
0
W
Agni
3,763
753
24
5
0
108,549
1
L
Cabrakan
3,706
741
49
10
0
82,330
1
L
Kuzenbo
3,150
630
9
2
0
99,177
1
L
Medusa
3,569
714
25
5
0
102,586
1
W
Ao Kuang
3,554
711
36
7
0
97,880
1
W
Apollo
3,467
693
29
6
0
101,802
2
L
Hera
2,778
556
13
3
0
51,275
1
L
Nemesis
3,672
734
33
7
0
127,588
0
W
Mercury
4,151
830
46
9
0
125,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role