Player Matchup

Medusa
Medusa
CSL221
Medusa
Level 76
God Stats
6W - 3L
1,557 SR
Queue Stats
333W - 297L
1,482 Elo+
Party 1
Xing Tian
Xing Tian
Dragon10789
Xing Tian
Level 104
God Stats
24W - 17L
1,690 SR
Queue Stats
171W - 194L
1,487 Elo+
Solo
Arachne
Arachne
Zekhov59
Arachne
Level 103
God Stats
28W - 15L
1,954 SR
Queue Stats
242W - 235L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
eddy13wolfy
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,542 Elo+
Solo
Thoth
Thoth
milk_meister22
Thoth
Level 123
God Stats
6W - 2L
1,317 SR
Queue Stats
350W - 322L
1,558 Elo+
Party 1
Team Averages
Level 99
1,604 SR
1,526 Elo+

VS

Team Averages
Level 116
1,677 SR
1,530 Elo+
Athena
Athena
NuclearSalt
Athena
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
178W - 197L
1,462 Elo+
Solo
Izanami
Izanami
SwimMirror91119
Izanami
Level 104
God Stats
34W - 24L
1,959 SR
Queue Stats
477W - 481L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
TheGuyUNeverMet
Sun Wukong
Level 57
God Stats
7W - 5L
1,807 SR
Queue Stats
112W - 103L
1,582 Elo+
Solo
Bastet
Bastet
Torunil
Bastet
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 100L
1,576 Elo+
Solo
Chang'e
Chang'e
annoyedenough
Chang'e
Level 108
God Stats
27W - 23L
1,620 SR
Queue Stats
365W - 394L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CSL221
Medusa
11
6 / 4 / 3
7,106
646
6,987
7,910
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Dragon10789
Xing Tian
9
1 / 2 / 8
6,240
567
2,738
9,613
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Zekhov59
Arachne
11
4 / 2 / 1
6,538
594
3,821
7,784
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
eddy13wolfy
Jormungandr
11
0 / 2 / 0
6,447
586
3,988
7,106
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 5
6,173
561
3,151
4,271
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 1 / 6
6,477
589
4,896
8,503
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 5 / 2
5,990
545
4,959
5,790
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TheGuyUNeverMet
Sun Wukong
11
1 / 0 / 1
6,446
586
4,266
7,206
3,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Torunil
Bastet
11
7 / 3 / 0
6,725
611
7,339
8,201
2,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
9
0 / 3 / 3
5,519
502
3,150
5,477
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
12
12
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
CSL221
Medusa
6
4
3
1.88
W
Xing Tian
Dragon10789
Xing Tian
1
2
8
2.5
L
Athena
2
1
6
5
L
2
5
2
0.6
L
Sun Wukong
TheGuyUNeverMet
Sun Wukong
1
0
1
1.5
L
Bastet
Torunil
Bastet
7
3
0
2.33
W
Arachne
Zekhov59
Arachne
4
2
1
2.25
L
Chang'e
0
3
3
0.5
W
Jormungandr
eddy13wolfy
Jormungandr
0
2
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
24,610
36,684
Taken
35,177
18,271
Mitigated
14,775
9,218
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CSL221
Medusa
6,987
2,901
0
1,938
7,910
2,385
285
2,481
5,429
0
43,323
W
Xing Tian
Dragon10789
Xing Tian
2,738
583
0
2,127
9,613
6,594
0
2,463
7,150
15,745
0
L
Athena
4,896
1,943
370
1,425
8,503
5,945
181
2,619
5,884
21,245
0
L
4,959
3,326
0
283
5,790
1,347
361
478
5,312
0
28,559
L
Sun Wukong
TheGuyUNeverMet
Sun Wukong
4,266
1,438
0
2,995
7,206
3,546
700
3,757
3,449
0
40,149
L
Bastet
Torunil
Bastet
7,339
1,946
0
1,315
8,201
2,577
0
1,886
6,315
0
32,153
W
Arachne
Zekhov59
Arachne
3,821
2,420
0
3,133
7,784
2,952
0
1,054
6,730
0
36,935
L
Chang'e
3,150
250
375
1,739
5,477
1,360
216
1,137
4,340
29,181
0
W
Jormungandr
eddy13wolfy
Jormungandr
3,988
2,207
0
1,562
7,106
5,029
0
0
7,106
35,934
0
W
3,151
43
0
458
4,271
1,311
0
2,048
2,223
33,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
31,157
337
Minions Killed
295
0
Camps Cleared
0
983,229
Distance Traveled
1,055,437
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,106
646
78
7
0
196,745
5
W
Xing Tian
6,240
567
21
2
0
188,859
2
L
Athena
6,477
589
33
3
0
226,875
5
L
Izanami
5,990
545
48
4
0
182,006
0
L
Sun Wukong
6,446
586
92
8
0
216,682
3
L
Bastet
6,725
611
60
5
0
223,527
2
W
Arachne
6,538
594
74
7
0
224,313
5
L
Chang'e
5,519
502
62
6
0
206,347
3
W
Jormungandr
6,447
586
92
8
0
187,180
2
W
Thoth
6,173
561
72
7
0
186,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role