Player Matchup

Kukulkan
Kukulkan
Gameralike
Kukulkan
Level 65
God Stats
4W - 4L
1,542 SR
Queue Stats
56W - 65L
1,423 Elo+
Party 3
Heimdallr
Heimdallr
GreenBrownies
Heimdallr
Level 43
God Stats
8W - 6L
1,722 SR
Queue Stats
210W - 232L
1,449 Elo+
Solo
Horus
Horus
KetchupBowl
Horus
Level 98
God Stats
20W - 15L
1,606 SR
Queue Stats
87W - 59L
1,621 Elo+
Party 1
Bastet
Bastet
Yangere
Bastet
Level 28
God Stats
5W - 1L
1,750 SR
Queue Stats
80W - 84L
1,413 Elo+
Party 3
Ymir
Ymir
xMasow
Ymir
Level 27
God Stats
3W - 4L
1,466 SR
Queue Stats
128W - 88L
1,599 Elo+
Party 1
Team Averages
Level 52
1,617 SR
1,501 Elo+

VS

Team Averages
Level 48
1,428 SR
1,394 Elo+
Vulcan
Vulcan
AgentSmoff
Vulcan
Level 130
God Stats
40W - 37L
1,584 SR
Queue Stats
165W - 162L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
MrplSrup
Cthulhu
Level 46
God Stats
3W - 3L
1,533 SR
Queue Stats
38W - 32L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
MuscleBunny
Baron Samedi
Level 16
God Stats
0W - 4L
1,264 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 2
Izanami
Izanami
RonTheGodMan
Izanami
Level 44
God Stats
71W - 81L
1,496 SR
Queue Stats
230W - 276L
1,438 Elo+
Solo
Artemis
Artemis
bæsjesokk
Artemis
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gameralike
Kukulkan
20
12 / 2 / 14
15,085
1,160
36,724
13,472
5,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
GreenBrownies
Heimdallr
20
5 / 4 / 21
14,083
1,083
18,935
14,437
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 7 / 26
13,705
1,054
10,856
22,704
33,931
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
Yangere
Bastet
20
9 / 8 / 15
14,567
1,121
18,390
23,544
9,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
xMasow
Ymir
20
9 / 1 / 20
15,375
1,183
21,104
18,505
22,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AgentSmoff
Vulcan
20
5 / 4 / 15
14,333
1,103
37,046
15,763
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
MrplSrup
Cthulhu
19
5 / 7 / 14
14,206
1,093
21,776
38,177
50,841
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MuscleBunny
Baron Samedi
18
4 / 9 / 11
12,451
958
3,859
15,261
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
RonTheGodMan
Izanami
19
8 / 7 / 10
14,507
1,116
16,384
24,981
8,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
bæsjesokk
Artemis
18
0 / 10 / 12
11,693
899
5,054
16,305
5,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
84
37
Kills
22
22
Deaths
37
96
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AgentSmoff
Vulcan
5
4
15
3.13
W
Kukulkan
Gameralike
Kukulkan
12
2
14
9.5
W
Heimdallr
GreenBrownies
Heimdallr
5
4
21
3.88
W
2
7
26
2.14
L
Cthulhu
MrplSrup
Cthulhu
5
7
14
1.71
L
Baron Samedi
MuscleBunny
Baron Samedi
4
9
11
1.06
L
Izanami
RonTheGodMan
Izanami
8
7
10
1.86
W
Bastet
Yangere
Bastet
9
8
15
2.06
L
Artemis
bæsjesokk
Artemis
0
10
12
0.6
W
Ymir
xMasow
Ymir
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,009
Damage
84,119
92,662
Taken
110,487
76,942
Mitigated
76,349
20,717
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AgentSmoff
Vulcan
37,046
12,011
0
0
15,763
5,442
0
9,223
6,540
66,344
0
W
Kukulkan
Gameralike
Kukulkan
36,724
5,297
0
1,373
13,472
5,412
0
8,673
4,564
78,104
0
W
Heimdallr
GreenBrownies
Heimdallr
18,935
12,444
0
3,962
14,437
5,829
0
8,356
5,966
0
61,098
W
10,856
3,232
6,168
5,940
22,704
33,931
0
14,513
8,070
0
21,003
L
Cthulhu
MrplSrup
Cthulhu
21,776
1,744
1,244
2,792
38,177
50,841
0
17,279
20,898
42,908
0
L
Baron Samedi
MuscleBunny
Baron Samedi
3,859
713
1,304
295
15,261
6,526
0
8,432
6,829
11,585
0
L
Izanami
RonTheGodMan
Izanami
16,384
10,519
0
2,410
24,981
8,192
0
15,068
9,913
0
39,216
W
Bastet
Yangere
Bastet
18,390
4,894
0
1,778
23,544
9,195
0
15,447
7,500
0
31,617
L
Artemis
bæsjesokk
Artemis
5,054
1,631
0
161
16,305
5,348
0
7,826
8,479
0
15,372
W
Ymir
xMasow
Ymir
21,104
3,447
0
1,496
18,505
22,575
0
14,441
3,881
35,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,815
Gold Earned
67,190
276
Minions Killed
236
7
Camps Cleared
4
1,155,344
Distance Traveled
1,128,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,333
1,103
82
6
1
308,800
1
W
Kukulkan
15,085
1,160
100
8
0
222,291
0
W
Heimdallr
14,083
1,083
92
7
2
225,795
0
W
Horus
13,705
1,054
12
1
1
232,543
0
L
Cthulhu
14,206
1,093
56
4
1
280,512
0
L
Baron Samedi
12,451
958
22
2
1
168,376
0
L
Izanami
14,507
1,116
62
5
1
217,103
0
W
Bastet
14,567
1,121
30
2
2
254,985
0
L
Artemis
11,693
899
14
1
0
153,419
0
W
Ymir
15,375
1,183
42
3
2
219,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role