Player Matchup

Merlin
Merlin
AkaneApple
Merlin
Level 106
God Stats
1W - 1L
1,300 SR
Queue Stats
36W - 26L
1,430 Elo+
Party 2
Ymir
Ymir
Ambrosia Apple
Ymir
Level 99
God Stats
8W - 6L
1,719 SR
Queue Stats
19W - 15L
1,519 Elo+
Party 2
Shiva
Shiva
DMBrandonIsFat
Shiva
Level 119
God Stats
2W - 1L
1,710 SR
Queue Stats
48W - 26L
1,670 Elo+
Solo
Team Averages
Level 108
1,576 SR
1,540 Elo+

VS

Team Averages
Level 142
1,726 SR
1,829 Elo+
Sun Wukong
Sun Wukong
Dieggro95
Sun Wukong
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
308W - 275L
1,558 Elo+
Solo
Scylla
Scylla
PabloHernandez
Scylla
Level 149
God Stats
106W - 19L
1,974 SR
Queue Stats
410W - 71L
2,020 Elo+
Party 1
Thor
Thor
Peachhh
Thor
Level 160
God Stats
12W - 4L
1,706 SR
Queue Stats
297W - 78L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AkaneApple
Merlin
11
5 / 8 / 0
8,311
831
6,133
9,022
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 3
6,163
616
2,495
12,764
7,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 6 / 3
6,024
602
3,675
11,193
5,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dieggro95
Sun Wukong
11
1 / 3 / 17
7,631
763
5,656
8,457
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 0 / 10
8,967
897
12,518
5,538
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Peachhh
Thor
13
10 / 2 / 10
9,162
916
11,711
9,225
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
21
21
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
AkaneApple
Merlin
5
8
0
0.63
L
0
7
3
0.21
L
0
6
3
0.25
W
Sun Wukong
Dieggro95
Sun Wukong
1
3
17
3.17
W
10
0
10
15
W
Thor
Peachhh
Thor
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,303
Damage
29,885
32,979
Taken
23,220
14,765
Mitigated
10,547
3,990
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AkaneApple
Merlin
6,133
585
0
516
9,022
2,451
0
1,773
6,815
21,786
0
L
2,495
332
57
1,371
12,764
7,216
0
7,215
5,184
8,460
0
L
3,675
307
170
1,876
11,193
5,098
0
3,902
6,911
0
13,803
W
Sun Wukong
Dieggro95
Sun Wukong
5,656
877
0
1,387
8,457
4,633
105
2,767
5,690
0
16,205
W
12,518
1,111
0
1,168
5,538
1,807
1,775
1,268
4,270
36,174
0
W
Thor
Peachhh
Thor
11,711
2,615
0
1,254
9,225
4,107
644
4,807
4,418
0
23,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,498
Gold Earned
25,760
70
Minions Killed
116
3
Camps Cleared
6
456,134
Distance Traveled
539,440
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,311
831
25
3
1
146,812
0
L
Ymir
6,163
616
15
2
1
152,154
3
L
Shiva
6,024
602
30
3
1
157,168
1
W
Sun Wukong
7,631
763
22
2
1
188,991
2
W
Scylla
8,967
897
65
7
4
181,596
3
W
Thor
9,162
916
29
3
1
168,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role