Player Matchup

Amaterasu
Amaterasu
Azyrr
Amaterasu
Level 126
God Stats
2W - 0L
1,668 SR
Queue Stats
198W - 59L
1,881 Elo+
Party 1
Izanami
Izanami
Caprixn9
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 11L
1,625 Elo+
Party 1
Thoth
Thoth
Jaws
Thoth
Level 150
God Stats
2W - 1L
1,390 SR
Queue Stats
220W - 89L
1,805 Elo+
Party 1
Team Averages
Level 94
1,519 SR
1,771 Elo+

VS

Team Averages
Level 85
1,518 SR
1,506 Elo+
Zeus
Zeus
Rodinhaler
Zeus
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 6L
1,561 Elo+
Party 2
Thor
Thor
cocgawker
Thor
Level 6
God Stats
0W - 1L
1,317 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 2
Sobek
Sobek
cristGamer
Sobek
Level 129
God Stats
7W - 7L
1,523 SR
Queue Stats
156W - 178L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azyrr
Amaterasu
12
3 / 2 / 6
8,249
750
8,859
12,490
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Caprixn9
Izanami
13
1 / 1 / 5
8,096
736
6,737
6,261
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Jaws
Thoth
13
7 / 1 / 3
8,938
813
10,285
3,848
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,256
660
7,687
6,651
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
0 / 3 / 3
6,582
598
1,490
8,468
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
10
2 / 3 / 2
7,448
677
2,978
13,871
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
3
4
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Azyrr
Amaterasu
3
2
6
3
W
Izanami
Caprixn9
Izanami
1
1
5
3.5
W
Thoth
Jaws
Thoth
7
1
3
8.5
L
1
5
3
0.5
L
Thor
0
3
3
0.5
L
Sobek
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
12,155
22,599
Taken
28,990
15,630
Mitigated
14,840
5,767
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Azyrr
Amaterasu
8,859
3,096
0
3,352
12,490
11,722
227
5,326
6,936
0
19,312
W
Izanami
Caprixn9
Izanami
6,737
3,478
0
1,317
6,261
2,594
1,186
4,142
2,119
0
43,715
W
Thoth
Jaws
Thoth
10,285
503
102
996
3,848
1,314
1,254
1,514
2,334
30,669
0
L
7,687
1,351
0
523
6,651
1,346
0
2,382
4,078
33,347
0
L
Thor
1,490
625
0
166
8,468
3,397
0
2,443
5,895
0
7,698
L
Sobek
2,978
169
215
4,026
13,871
10,097
0
5,508
8,162
7,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
21,286
137
Minions Killed
81
8
Camps Cleared
1
636,250
Distance Traveled
533,533
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,249
750
20
2
3
232,404
2
W
Izanami
8,096
736
74
7
3
188,705
2
W
Thoth
8,938
813
43
4
2
215,141
2
L
Zeus
7,256
660
60
5
1
174,632
2
L
Thor
6,582
598
12
1
0
189,889
0
L
Sobek
7,448
677
9
1
0
169,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role