Player Matchup

Artemis
Artemis
Flavórtown
Artemis
Level 42
God Stats
4W - 1L
1,746 SR
Queue Stats
13W - 7L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
OrionMontes
Baron Samedi
Level 82
God Stats
2W - 1L
1,921 SR
Queue Stats
9W - 6L
1,287 Elo+
Party 2
Tyr
Tyr
RecklessScythe
Tyr
Level 112
God Stats
1W - 0L
1,676 SR
Queue Stats
14W - 12L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
tyberianess
Jing Wei
Level 38
God Stats
8W - 16L
1,422 SR
Queue Stats
91W - 110L
1,501 Elo+
Solo
Cabrakan
Cabrakan
wilupp
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,581 Elo+
Party 2
Team Averages
Level 59
1,653 SR
1,507 Elo+

VS

Team Averages
Level 87
1,530 SR
1,530 Elo+
Hel
Hel
CTripio PR
Hel
Level 94
God Stats
3W - 9L
1,139 SR
Queue Stats
357W - 430L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
OsItOsDeMaR
Danzaburou
Level 18
God Stats
2W - 3L
1,591 SR
Queue Stats
26W - 50L
1,333 Elo+
Party 1
Khepri
Khepri
SHADOWxMASTERx
Khepri
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 33L
1,650 Elo+
Party 3
Ah Puch
Ah Puch
Tauqoc2
Ah Puch
Level 139
God Stats
6W - 3L
1,748 SR
Queue Stats
222W - 175L
1,662 Elo+
Party 3
Sun Wukong
Sun Wukong
destroyerwin
Sun Wukong
Level 138
God Stats
25W - 19L
1,673 SR
Queue Stats
576W - 543L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flavórtown
Artemis
17
4 / 1 / 10
10,438
870
10,059
11,082
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
OrionMontes
Baron Samedi
18
10 / 3 / 18
10,856
905
21,204
10,652
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
12 / 3 / 15
11,524
960
13,569
12,400
13,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
tyberianess
Jing Wei
17
4 / 3 / 17
9,833
819
11,288
10,648
4,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
wilupp
Cabrakan
15
2 / 2 / 20
9,724
810
7,073
15,344
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
8,023
669
8,618
14,493
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OsItOsDeMaR
Danzaburou
15
2 / 5 / 3
9,213
768
9,176
12,363
4,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 8 / 1
8,930
744
3,311
18,794
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Tauqoc2
Ah Puch
16
4 / 4 / 4
9,064
755
14,949
10,494
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
destroyerwin
Sun Wukong
15
3 / 6 / 6
8,846
737
7,498
13,212
10,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
32
Kills
12
12
Deaths
32
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
Artemis
Flavórtown
Artemis
4
1
10
9
W
Baron Samedi
OrionMontes
Baron Samedi
10
3
18
6.33
L
Danzaburou
OsItOsDeMaR
Danzaburou
2
5
3
0.7
W
12
3
15
6.5
L
2
8
1
0.31
L
Ah Puch
Tauqoc2
Ah Puch
4
4
4
1.5
L
Sun Wukong
destroyerwin
Sun Wukong
3
6
6
1
W
Jing Wei
tyberianess
Jing Wei
4
3
17
4.17
W
Cabrakan
wilupp
Cabrakan
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,193
Damage
43,552
60,126
Taken
69,356
44,813
Mitigated
39,871
22,632
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,618
38
2,594
3,211
14,493
4,939
0
7,118
7,236
19,171
0
W
Artemis
Flavórtown
Artemis
10,059
3,408
0
5,492
11,082
4,078
2,090
4,992
5,991
0
55,713
W
Baron Samedi
OrionMontes
Baron Samedi
21,204
2,991
3,837
4,647
10,652
4,532
1,348
6,784
3,703
35,350
0
L
Danzaburou
OsItOsDeMaR
Danzaburou
9,176
2,513
0
2,105
12,363
4,233
0
5,322
6,886
0
33,095
W
13,569
1,776
0
3,553
12,400
13,642
1,357
3,111
9,208
0
28,768
L
3,311
350
0
500
18,794
16,837
0
8,944
9,662
6,340
0
L
Ah Puch
Tauqoc2
Ah Puch
14,949
542
0
2,518
10,494
3,729
225
1,937
8,402
47,598
0
L
Sun Wukong
destroyerwin
Sun Wukong
7,498
971
0
1,524
13,212
10,133
0
4,956
8,107
0
15,303
W
Jing Wei
tyberianess
Jing Wei
11,288
9,979
629
3,503
10,648
4,445
3,317
3,871
6,677
0
42,163
W
Cabrakan
wilupp
Cabrakan
7,073
959
0
971
15,344
18,116
92
7,367
7,669
9,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
44,076
263
Minions Killed
175
0
Camps Cleared
0
1,212,976
Distance Traveled
1,122,106
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,023
669
25
2
0
205,762
0
W
Artemis
10,438
870
97
8
0
230,971
3
W
Baron Samedi
10,856
905
39
3
0
222,114
0
L
Danzaburou
9,213
768
52
4
0
203,821
1
W
Tyr
11,524
960
51
4
0
294,074
0
L
Khepri
8,930
744
7
1
0
233,662
1
L
Ah Puch
9,064
755
67
6
0
246,591
0
L
Sun Wukong
8,846
737
24
2
0
232,270
0
W
Jing Wei
9,833
819
70
6
0
223,785
0
W
Cabrakan
9,724
810
6
1
0
242,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role