Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Dutchfire
Khepri
Level 128
God Stats
15W - 7L
1,815 SR
Queue Stats
163W - 147L
1,590 Elo+
Party 1
Apollo
Apollo
joostipoepel
Apollo
Level 124
God Stats
3W - 5L
1,562 SR
Queue Stats
143W - 127L
1,553 Elo+
Party 1
Kali
Kali
nayleon
Kali
Level 87
God Stats
3W - 2L
1,470 SR
Queue Stats
80W - 79L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
redswallow
Cthulhu
Level 139
God Stats
15W - 7L
1,855 SR
Queue Stats
192W - 176L
1,646 Elo+
Solo
Team Averages
Level 120
1,640 SR
1,557 Elo+

VS

Team Averages
Level 83
1,610 SR
1,547 Elo+
Jing Wei
Jing Wei
DaveNM
Jing Wei
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,584 Elo+
Solo
Mercury
Mercury
ErkaLT
Mercury
Level 55
God Stats
2W - 1L
1,668 SR
Queue Stats
85W - 74L
1,553 Elo+
Solo
Neith
Neith
JoNZooM
Neith
Level 97
God Stats
2W - 1L
1,885 SR
Queue Stats
31W - 43L
1,559 Elo+
Solo
Persephone
Persephone
LoOoPinG
Persephone
Level 68
God Stats
0W - 1L
1,310 SR
Queue Stats
17W - 25L
1,473 Elo+
Solo
Ares
Ares
Neopunker
Ares
Level 105
God Stats
5W - 4L
1,688 SR
Queue Stats
116W - 122L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 0
7,610
634
7,476
3,703
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Dutchfire
Khepri
10
2 / 2 / 4
6,541
545
3,518
7,215
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
12
5 / 0 / 2
7,457
621
5,306
8,620
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
nayleon
Kali
12
1 / 3 / 3
6,836
570
4,516
9,437
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
redswallow
Cthulhu
12
1 / 1 / 3
7,187
599
4,955
9,126
6,520
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaveNM
Jing Wei
11
2 / 4 / 1
6,518
543
6,019
8,552
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
ErkaLT
Mercury
10
2 / 3 / 0
5,992
499
2,760
10,165
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
JoNZooM
Neith
8
0 / 2 / 0
5,440
453
3,767
4,497
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
LoOoPinG
Persephone
12
2 / 2 / 1
6,995
583
6,596
6,948
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
8
0 / 3 / 2
5,412
451
3,946
9,170
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
0
5
L
Jing Wei
DaveNM
Jing Wei
2
4
1
0.63
W
Khepri
Dutchfire
Khepri
2
2
4
2
L
Mercury
ErkaLT
Mercury
2
3
0
0.67
L
Neith
JoNZooM
Neith
0
2
0
0
L
Persephone
LoOoPinG
Persephone
2
2
1
1.25
L
Ares
0
3
2
0.33
W
Apollo
5
0
2
6
W
Kali
nayleon
Kali
1
3
3
0.83
W
Cthulhu
redswallow
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,771
Damage
23,088
38,101
Taken
39,332
21,809
Mitigated
13,860
10,430
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,476
629
0
250
3,703
1,396
180
1,854
1,849
54,596
0
L
Jing Wei
DaveNM
Jing Wei
6,019
3,428
0
3,600
8,552
2,000
812
2,643
5,881
0
40,858
W
Khepri
Dutchfire
Khepri
3,518
334
0
664
7,215
6,521
0
1,959
5,087
12,191
0
L
Mercury
ErkaLT
Mercury
2,760
1,385
0
1,948
10,165
2,974
0
3,393
6,646
0
30,616
L
Neith
JoNZooM
Neith
3,767
1,487
0
1,549
4,497
1,511
0
2,454
2,043
0
22,991
L
Persephone
LoOoPinG
Persephone
6,596
749
0
1,791
6,948
1,831
0
3,020
3,786
47,727
0
L
Ares
3,946
391
0
897
9,170
5,544
0
4,061
5,027
10,652
0
W
Apollo
5,306
2,150
0
2,899
8,620
2,609
102
1,906
6,714
0
41,726
W
Kali
nayleon
Kali
4,516
1,723
0
2,757
9,437
4,763
0
3,477
5,960
0
41,198
W
Cthulhu
redswallow
Cthulhu
4,955
150
268
3,592
9,126
6,520
907
1,346
7,780
44,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
30,357
381
Minions Killed
289
0
Camps Cleared
0
1,378,135
Distance Traveled
1,162,497
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,610
634
106
9
0
269,801
5
L
Jing Wei
6,518
543
78
7
0
248,339
4
W
Khepri
6,541
545
14
1
0
269,645
4
L
Mercury
5,992
499
52
4
0
286,623
0
L
Neith
5,440
453
52
4
0
128,913
3
L
Persephone
6,995
583
91
8
0
242,118
2
L
Ares
5,412
451
16
1
0
256,504
3
W
Apollo
7,457
621
84
7
0
294,817
3
W
Kali
6,836
570
73
6
0
280,342
1
W
Cthulhu
7,187
599
104
9
0
263,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role