Player Matchup

Morgan Le Fay
Morgan Le Fay
Lesda
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
NateLaxerz
Bellona
Level 15
God Stats
0W - 4L
1,194 SR
Queue Stats
20W - 25L
1,503 Elo+
Party 1
Khepri
Khepri
Shakey22
Khepri
Level 123
God Stats
9W - 5L
1,664 SR
Queue Stats
127W - 117L
1,535 Elo+
Party 1
Janus
Janus
TheEggChild
Janus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 156L
1,545 Elo+
Party 1
Apollo
Apollo
demismite4444
Apollo
Level 49
God Stats
34W - 35L
1,540 SR
Queue Stats
119W - 150L
1,411 Elo+
Solo
Team Averages
Level 74
1,480 SR
1,499 Elo+

VS

Team Averages
Level 33
1,627 SR
1,681 Elo+
Bastet
Bastet
BowToTheBoe
Bastet
Level 24
God Stats
18W - 2L
1,879 SR
Queue Stats
223W - 88L
1,893 Elo+
Party 2
Izanami
Izanami
Fizlongpong
Izanami
Level 12
God Stats
5W - 0L
1,500 SR
Queue Stats
140W - 37L
1,688 Elo+
Party 2
Bacchus
Bacchus
Ketkin
Bacchus
Level 69
God Stats
32W - 6L
1,982 SR
Queue Stats
309W - 129L
1,794 Elo+
Party 2
Cthulhu
Cthulhu
bossbrat
Cthulhu
Level 41
God Stats
3W - 5L
1,276 SR
Queue Stats
28W - 48L
1,272 Elo+
Solo
Ah Puch
Ah Puch
ketkinisagod
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 84L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lesda
Morgan Le Fay
12
0 / 8 / 1
7,679
384
12,465
12,632
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
NateLaxerz
Bellona
13
0 / 4 / 2
8,230
412
4,205
16,572
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Shakey22
Khepri
12
0 / 5 / 3
7,872
394
5,572
15,357
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 0
10,044
502
12,302
14,368
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 1
8,961
448
9,906
15,116
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
4 / 1 / 6
11,190
560
15,275
13,872
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Fizlongpong
Izanami
20
7 / 2 / 8
13,280
664
14,835
17,131
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Ketkin
Bacchus
15
3 / 0 / 6
9,992
500
5,160
12,114
15,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
bossbrat
Cthulhu
15
0 / 2 / 10
9,361
468
12,361
15,935
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
ketkinisagod
Ah Puch
19
10 / 0 / 9
11,982
599
13,113
17,383
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
24
24
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
1
6
7
W
Izanami
Fizlongpong
Izanami
7
2
8
5.5
W
Bacchus
Ketkin
Bacchus
3
0
6
6
L
Morgan Le Fay
Lesda
Morgan Le Fay
0
8
1
0.06
L
Bellona
NateLaxerz
Bellona
0
4
2
0.25
L
Khepri
Shakey22
Khepri
0
5
3
0.3
L
5
4
0
1.25
W
Cthulhu
bossbrat
Cthulhu
0
2
10
2.5
L
0
3
1
0.17
W
Ah Puch
ketkinisagod
Ah Puch
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,450
Damage
60,744
74,045
Taken
76,435
37,791
Mitigated
46,395
14,491
Healing
37,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,275
5,495
0
4,952
13,872
4,835
0
5,176
8,696
0
96,687
W
Izanami
Fizlongpong
Izanami
14,835
9,991
0
9,609
17,131
6,973
276
5,649
11,482
0
143,535
W
Bacchus
Ketkin
Bacchus
5,160
468
423
3,259
12,114
15,914
54
5,278
6,836
12,710
4,970
L
Morgan Le Fay
Lesda
Morgan Le Fay
12,465
375
0
1,017
12,632
4,347
0
3,819
8,696
43,430
0
L
Bellona
NateLaxerz
Bellona
4,205
1,431
0
4,003
16,572
10,106
270
11,173
4,756
0
38,085
L
Khepri
Shakey22
Khepri
5,572
612
0
1,530
15,357
13,656
0
4,414
10,876
20,010
0
L
12,302
1,108
0
3,415
14,368
5,007
406
3,481
10,816
58,636
0
W
Cthulhu
bossbrat
Cthulhu
12,361
1,235
1,617
5,349
15,935
10,056
120
8,776
7,159
38,458
0
L
9,906
5,196
0
4,526
15,116
4,675
906
5,552
9,484
0
68,318
W
Ah Puch
ketkinisagod
Ah Puch
13,113
2,058
0
12,152
17,383
8,617
0
5,460
11,691
87,954
6,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
55,805
438
Minions Killed
621
0
Camps Cleared
0
1,860,851
Distance Traveled
2,039,638
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,190
560
151
8
0
428,431
2
W
Izanami
13,280
664
238
12
0
383,102
8
W
Bacchus
9,992
500
26
1
0
429,667
7
L
Morgan Le Fay
7,679
384
81
4
0
342,123
6
L
Bellona
8,230
412
72
4
0
389,894
4
L
Khepri
7,872
394
23
1
0
380,263
7
L
Janus
10,044
502
104
5
0
394,481
2
W
Cthulhu
9,361
468
61
3
0
368,415
3
L
Apollo
8,961
448
158
8
0
354,090
3
W
Ah Puch
11,982
599
145
7
0
430,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role