Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ow3n 323
Kumbhakarna
Level 53
God Stats
4W - 0L
1,823 SR
Queue Stats
55W - 43L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
olpopp
Baron Samedi
Level 126
God Stats
6W - 7L
1,798 SR
Queue Stats
185W - 180L
1,547 Elo+
Solo
Nemesis
Nemesis
qlincoln
Nemesis
Level 77
God Stats
3W - 2L
1,731 SR
Queue Stats
37W - 41L
1,507 Elo+
Solo
Team Averages
Level 105
1,670 SR
1,512 Elo+

VS

Team Averages
Level 81
1,529 SR
1,477 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FilthyGamer69
Bacchus
Level 78
God Stats
1W - 2L
1,565 SR
Queue Stats
5W - 6L
1,489 Elo+
Solo
Atlas
Atlas
Kryptonathan
Atlas
Level 61
God Stats
18W - 20L
1,401 SR
Queue Stats
142W - 147L
1,457 Elo+
Party 1
Apollo
Apollo
Sanchez3090
Apollo
Level 88
God Stats
2W - 7L
1,411 SR
Queue Stats
48W - 61L
1,452 Elo+
Party 1
Ravana
Ravana
mattandtwo
Ravana
Level 110
God Stats
5W - 4L
1,768 SR
Queue Stats
246W - 297L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 4 / 3
8,144
543
8,695
9,664
4,085
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
 
Jing Wei
14
0 / 3 / 7
7,876
525
3,827
11,535
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Ow3n 323
Kumbhakarna
10
0 / 4 / 8
6,900
460
2,583
13,085
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
olpopp
Baron Samedi
15
10 / 2 / 8
10,027
668
20,789
9,448
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
qlincoln
Nemesis
14
9 / 2 / 5
9,313
621
10,881
13,450
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 4 / 4
8,371
558
7,457
13,500
11,343
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
14
5 / 6 / 2
9,000
600
9,823
12,174
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 4 / 3
6,994
466
4,269
14,159
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
11
5 / 5 / 3
7,168
478
6,089
9,407
2,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
mattandtwo
Ravana
13
2 / 4 / 4
7,783
519
4,955
10,704
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
23
Kills
15
15
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
4
3
1.38
W
Jing Wei
 
Jing Wei
0
3
7
1.17
L
Cthulhu
 
Cthulhu
2
4
4
1
L
Bacchus
5
6
2
1
L
1
4
3
0.63
W
Kumbhakarna
Ow3n 323
Kumbhakarna
0
4
8
1
L
Apollo
5
5
3
1.3
L
Ravana
mattandtwo
Ravana
2
4
4
1
W
Baron Samedi
olpopp
Baron Samedi
10
2
8
7
W
Nemesis
qlincoln
Nemesis
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,775
Damage
32,593
57,182
Taken
59,944
26,504
Mitigated
32,475
18,798
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,695
1,837
0
1,964
9,664
4,085
947
5,487
4,101
0
39,257
W
Jing Wei
 
Jing Wei
3,827
3,484
0
5,620
11,535
3,110
2,263
2,653
8,828
0
63,386
L
Cthulhu
 
Cthulhu
7,457
493
156
2,991
13,500
11,343
82
3,091
10,299
46,414
0
L
Bacchus
9,823
1,254
0
2,008
12,174
5,747
603
7,899
3,919
40,582
0
L
4,269
1,490
118
2,453
14,159
8,977
0
4,119
9,902
24,237
3,217
W
Kumbhakarna
Ow3n 323
Kumbhakarna
2,583
406
0
1,312
13,085
10,042
28
2,889
10,164
10,280
0
L
Apollo
6,089
3,434
0
1,563
9,407
2,300
0
2,872
6,459
0
33,436
L
Ravana
mattandtwo
Ravana
4,955
1,516
0
3,105
10,704
4,108
0
4,540
5,993
0
39,757
W
Baron Samedi
olpopp
Baron Samedi
20,789
2,785
2,184
4,616
9,448
3,849
1,390
4,151
5,016
66,087
0
W
Nemesis
qlincoln
Nemesis
10,881
6,256
0
3,102
13,450
5,418
144
5,383
7,919
4
50,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
39,316
397
Minions Killed
355
0
Camps Cleared
0
1,559,908
Distance Traveled
1,480,572
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,144
543
85
6
0
327,172
4
W
Jing Wei
7,876
525
110
7
0
292,309
4
L
Cthulhu
8,371
558
109
7
0
274,898
2
L
Bacchus
9,000
600
68
5
0
295,253
3
L
Atlas
6,994
466
40
3
0
304,889
0
W
Kumbhakarna
6,900
460
15
1
0
276,466
0
L
Apollo
7,168
478
59
4
0
282,866
6
L
Ravana
7,783
519
79
5
0
322,666
1
W
Baron Samedi
10,027
668
109
7
0
300,697
6
W
Nemesis
9,313
621
78
5
0
363,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role