Player Matchup

King Arthur
King Arthur
Irmaos Piuba
King Arthur
Level 93
God Stats
86W - 88L
1,469 SR
Queue Stats
376W - 418L
1,396 Elo+
Solo
Anubis
Anubis
XAx3lX ViSiOnS
Anubis
Level 89
God Stats
2W - 5L
1,553 SR
Queue Stats
13W - 19L
1,366 Elo+
Solo
Medusa
Medusa
cherrosea
Medusa
Level 121
God Stats
7W - 5L
1,500 SR
Queue Stats
97W - 121L
1,529 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,430 Elo+

VS

Team Averages
Level 100
1,522 SR
1,476 Elo+
Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
COSMOS_BLAZER
Cthulhu
Level 109
God Stats
8W - 5L
1,434 SR
Queue Stats
73W - 87L
1,463 Elo+
Party 1
Ravana
Ravana
STARDUST_BLAZER
Ravana
Level 86
God Stats
4W - 2L
1,631 SR
Queue Stats
13W - 19L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Irmaos Piuba
King Arthur
11
2 / 4 / 3
7,013
701
5,062
10,865
6,775
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 4
6,823
682
5,512
7,214
2,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
cherrosea
Medusa
11
2 / 2 / 2
7,014
701
3,518
6,089
1,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 1 / 7
8,248
825
7,705
5,195
1,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
2 / 2 / 7
7,874
787
7,453
9,252
6,411
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 2 / 1
7,994
799
4,567
4,946
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
10
10
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
7
5.5
W
Cthulhu
2
2
7
2.75
L
King Arthur
Irmaos Piuba
King Arthur
2
4
3
0.88
W
6
2
1
3.25
L
1
4
4
0.75
L
Medusa
cherrosea
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,092
Damage
19,725
24,168
Taken
19,393
10,943
Mitigated
9,345
4,175
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,705
935
0
1,367
5,195
1,350
1,177
2,104
2,989
34,215
0
W
Cthulhu
7,453
1,012
236
2,529
9,252
6,411
756
1,911
7,341
16,796
0
L
King Arthur
Irmaos Piuba
King Arthur
5,062
829
152
1,934
10,865
6,775
30
7,328
3,537
287
20,451
W
4,567
903
0
597
4,946
1,584
667
2,007
2,939
0
11,466
L
5,512
243
200
1,268
7,214
2,313
397
3,484
3,730
24,268
0
L
Medusa
cherrosea
Medusa
3,518
621
0
621
6,089
1,855
527
4,758
1,331
0
18,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,850
Gold Earned
24,116
106
Minions Killed
107
4
Camps Cleared
5
504,014
Distance Traveled
561,656
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,248
825
60
6
1
180,962
1
W
Cthulhu
7,874
787
28
3
2
199,420
2
L
King Arthur
7,013
701
36
4
2
175,721
2
W
Ravana
7,994
799
19
2
2
181,274
2
L
Anubis
6,823
682
36
4
0
146,925
4
L
Medusa
7,014
701
34
3
2
181,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role