Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ISOHAWNY
Geb
Level 107
God Stats
3W - 5L
1,776 SR
Queue Stats
136W - 120L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
Zomlbie
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,622 Elo+
Party 2
Hel
Hel
cowb0ybuutts
Hel
Level 64
God Stats
15W - 20L
1,479 SR
Queue Stats
243W - 234L
1,583 Elo+
Solo
Skadi
Skadi
fer280185
Skadi
Level 143
God Stats
11W - 8L
1,875 SR
Queue Stats
98W - 103L
1,583 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,581 Elo+

VS

Team Averages
Level 125
1,673 SR
1,535 Elo+
Geb
Geb
Cthulhu4502
Geb
Level 160
God Stats
15W - 9L
1,723 SR
Queue Stats
196W - 191L
1,546 Elo+
Party 1
Awilix
Awilix
Depressiοn
Awilix
Level 142
God Stats
26W - 26L
1,512 SR
Queue Stats
545W - 498L
1,550 Elo+
Party 1
Poseidon
Poseidon
ProWoodchuck
Poseidon
Level 158
God Stats
9W - 3L
1,915 SR
Queue Stats
503W - 512L
1,525 Elo+
Party 1
Shiva
Shiva
gilgadorgan
Shiva
Level 56
God Stats
14W - 8L
1,717 SR
Queue Stats
42W - 48L
1,580 Elo+
Solo
Chiron
Chiron
veggiesmalls
Chiron
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
17 / 8 / 5
19,173
581
33,535
39,833
25,459
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 7 / 12
13,087
397
14,004
50,012
76,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Zomlbie
Sun Wukong
20
4 / 8 / 13
15,027
455
28,923
46,803
44,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 11
15,049
456
15,191
28,862
24,691
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
fer280185
Skadi
20
1 / 9 / 7
16,129
489
22,991
33,109
14,965
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 22
14,716
446
26,018
47,658
55,403
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
20
18 / 5 / 8
18,192
551
40,072
30,083
20,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
ProWoodchuck
Poseidon
20
6 / 8 / 13
14,885
451
39,657
19,092
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 8 / 18
14,280
433
26,717
38,717
37,006
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
20
9 / 3 / 5
15,533
471
30,324
20,097
7,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
103
27
Kills
37
37
Deaths
27
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
17
8
5
2.44
W
0
3
22
3.67
W
Awilix
18
5
8
4.4
L
2
7
12
1.14
W
Poseidon
ProWoodchuck
Poseidon
6
8
13
1.56
L
Sun Wukong
Zomlbie
Sun Wukong
4
8
13
1.31
L
3
5
11
1.7
L
Skadi
fer280185
Skadi
1
9
7
0.5
W
4
8
18
1.63
W
Chiron
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,644
Damage
162,788
198,619
Taken
155,647
185,495
Mitigated
126,370
70,954
Healing
53,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
33,535
10,376
0
5,891
39,833
25,459
4,249
11,165
28,668
0
163,603
W
26,018
1,069
5,877
20,572
47,658
55,403
174
10,991
36,667
54,720
4,028
W
Awilix
40,072
15,144
0
7,907
30,083
20,938
1,871
7,303
22,780
0
149,604
L
14,004
1,451
1,392
7,369
50,012
76,379
588
18,973
31,039
41,121
0
W
Poseidon
ProWoodchuck
Poseidon
39,657
4,443
0
676
19,092
5,797
2,203
2,693
16,399
141,040
0
L
Sun Wukong
Zomlbie
Sun Wukong
28,923
6,616
0
9,646
46,803
44,001
1,277
16,404
30,399
0
99,080
L
15,191
483
21,455
16,028
28,862
24,691
2,399
10,848
18,014
86,605
0
L
Skadi
fer280185
Skadi
22,991
8,220
0
9,173
33,109
14,965
6,307
8,991
24,118
0
148,693
W
26,717
3,690
1,656
6,416
38,717
37,006
644
8,369
30,348
0
81,993
W
Chiron
30,324
12,140
2,335
7,575
20,097
7,226
5,492
3,172
16,925
0
129,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,465
Gold Earned
77,606
689
Minions Killed
711
0
Camps Cleared
0
3,181,086
Distance Traveled
3,217,896
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
19,173
581
179
5
0
721,975
9
W
Geb
14,716
446
46
1
0
669,408
5
W
Awilix
18,192
551
194
6
0
690,717
6
L
Geb
13,087
397
28
1
0
659,719
2
W
Poseidon
14,885
451
172
5
0
608,716
3
L
Sun Wukong
15,027
455
134
4
0
600,415
2
L
Hel
15,049
456
137
4
0
652,390
16
L
Skadi
16,129
489
211
6
0
546,587
3
W
Shiva
14,280
433
114
3
0
622,346
12
W
Chiron
15,533
471
185
6
0
626,709
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role