Player Matchup

Hachiman
Hachiman
AsuraKami-
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,477 Elo+
Party 1
Hel
Hel
KenThaBarbie2
Hel
Level 155
God Stats
27W - 21L
1,575 SR
Queue Stats
555W - 424L
1,635 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iTzGary20
Kumbhakarna
Level 123
God Stats
2W - 3L
1,623 SR
Queue Stats
111W - 108L
1,479 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,531 Elo+

VS

Team Averages
Level 44
1,515 SR
1,586 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItzGodlyManny
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,606 Elo+
Party 2
Chronos
Chronos
LG-_Nero
Chronos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 105L
1,547 Elo+
Solo
Ares
Ares
PoopyButtface420
Ares
Level 31
God Stats
6W - 4L
1,544 SR
Queue Stats
7W - 4L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsuraKami-
Hachiman
11
1 / 5 / 4
6,627
663
5,149
11,756
2,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 8 / 1
7,033
703
7,465
10,146
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
iTzGary20
Kumbhakarna
8
0 / 8 / 2
6,007
601
2,511
14,327
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItzGodlyManny
Ah Muzen Cab
15
17 / 0 / 3
10,091
1,009
23,229
8,085
3,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
LG-_Nero
Chronos
12
1 / 4 / 16
7,863
786
3,162
6,382
2,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 13
8,242
824
4,384
8,566
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
21
21
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AsuraKami-
Hachiman
1
5
4
0.6
W
Ah Muzen Cab
ItzGodlyManny
Ah Muzen Cab
17
0
3
18.5
L
4
8
1
0.56
W
Chronos
LG-_Nero
Chronos
1
4
16
2.25
W
3
1
13
9.5
L
Kumbhakarna
iTzGary20
Kumbhakarna
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,125
Damage
30,775
36,229
Taken
23,033
11,541
Mitigated
12,425
5,920
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AsuraKami-
Hachiman
5,149
1,718
0
1,918
11,756
2,795
0
2,992
8,764
0
16,773
W
Ah Muzen Cab
ItzGodlyManny
Ah Muzen Cab
23,229
7,115
545
3,006
8,085
3,071
1,682
3,562
4,327
0
59,306
L
7,465
57
1,391
1,745
10,146
2,233
0
1,860
8,286
24,962
0
W
Chronos
LG-_Nero
Chronos
3,162
705
0
1,309
6,382
2,894
689
2,780
3,426
11,208
0
W
4,384
233
0
815
8,566
6,460
144
3,808
4,490
8,667
0
L
Kumbhakarna
iTzGary20
Kumbhakarna
2,511
238
0
866
14,327
6,513
0
3,014
11,313
5,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,667
Gold Earned
26,196
76
Minions Killed
114
1
Camps Cleared
6
458,994
Distance Traveled
529,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,627
663
23
2
0
157,697
0
W
Ah Muzen Cab
10,091
1,009
85
9
4
181,858
1
L
Hel
7,033
703
31
3
1
141,328
0
W
Chronos
7,863
786
21
2
2
169,673
1
W
Ares
8,242
824
8
1
0
177,764
0
L
Kumbhakarna
6,007
601
22
2
0
159,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role