Player Matchup

Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eat_my_damag
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Hera
Hera
GrinAndBearIt86
Hera
Level 103
God Stats
1W - 2L
1,797 SR
Queue Stats
86W - 112L
1,441 Elo+
Solo
Rama
Rama
PhFcT-V2
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,413 Elo+
Solo
Hades
Hades
mushroomsss
Hades
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,478 Elo+
Solo
Team Averages
Level 65
1,559 SR
1,416 Elo+

VS

Team Averages
Level 47
1,471 SR
1,439 Elo+
Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DeadZPanda
Set
Level 18
God Stats
2W - 1L
1,462 SR
Queue Stats
28W - 27L
1,461 Elo+
Party 1
Bastet
Bastet
Shushonya
Bastet
Level 128
God Stats
7W - 2L
1,446 SR
Queue Stats
142W - 135L
1,448 Elo+
Party 1
Hachiman
Hachiman
Tselluloos
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 159L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
italioliok
Cthulhu
Level 45
God Stats
4W - 4L
1,448 SR
Queue Stats
234W - 185L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 6 / 12
10,779
829
9,602
26,259
32,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Eat_my_damag
Morgan Le Fay
17
2 / 7 / 6
9,538
734
7,011
12,067
4,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 6
9,143
703
10,803
10,429
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
2 / 6 / 9
9,543
734
9,338
13,081
4,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
9 / 9 / 9
10,800
831
13,618
18,733
8,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
18 / 4 / 10
12,375
952
24,218
12,050
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 16
9,778
752
11,168
16,547
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Shushonya
Bastet
19
9 / 3 / 18
11,219
863
18,143
10,662
4,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Tselluloos
Hachiman
15
2 / 4 / 16
9,382
722
9,867
8,996
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
italioliok
Cthulhu
16
2 / 4 / 26
9,915
763
13,185
13,498
15,924
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
18
Kills
33
33
Deaths
18
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
12
1.33
W
Pele
 
Pele
18
4
10
5.75
W
2
3
16
3.33
L
Morgan Le Fay
Eat_my_damag
Morgan Le Fay
2
7
6
0.71
L
3
5
6
1.2
L
Rama
2
6
9
1.08
W
Bastet
Shushonya
Bastet
9
3
18
6
W
Hachiman
Tselluloos
Hachiman
2
4
16
2.5
W
Cthulhu
italioliok
Cthulhu
2
4
26
3.75
L
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,372
Damage
76,581
80,569
Taken
61,753
53,142
Mitigated
41,167
23,717
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,602
1,748
456
9,838
26,259
32,381
72
4,168
21,455
17,056
0
W
Pele
 
Pele
24,218
6,064
1,590
2,597
12,050
5,500
1,549
8,020
4,030
0
36,785
W
11,168
2,786
1,644
3,773
16,547
10,680
848
11,526
5,021
0
19,833
L
Morgan Le Fay
Eat_my_damag
Morgan Le Fay
7,011
88
839
1,377
12,067
4,443
320
1,925
10,082
25,620
0
L
10,803
2,266
1,182
1,597
10,429
3,166
720
2,143
8,212
19,597
0
L
Rama
9,338
5,807
581
2,930
13,081
4,279
709
2,705
10,171
0
20,393
W
Bastet
Shushonya
Bastet
18,143
4,268
1,888
2,389
10,662
4,890
1,264
6,248
4,414
0
35,838
W
Hachiman
Tselluloos
Hachiman
9,867
6,264
139
230
8,996
4,173
1,064
7,611
1,385
0
24,092
W
Cthulhu
italioliok
Cthulhu
13,185
117
5,751
1,944
13,498
15,924
369
7,629
5,869
28,752
0
L
13,618
461
801
4,116
18,733
8,873
0
2,244
16,385
20,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
52,669
133
Minions Killed
115
0
Camps Cleared
0
963,587
Distance Traveled
1,268,926
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,779
829
26
2
0
189,804
0
W
Pele
12,375
952
24
2
0
255,222
0
W
Set
9,778
752
12
1
0
279,603
1
L
Morgan Le Fay
9,538
734
30
2
0
202,128
0
L
Hera
9,143
703
26
2
0
202,005
1
L
Rama
9,543
734
40
3
0
182,040
3
W
Bastet
11,219
863
29
2
0
277,496
2
W
Hachiman
9,382
722
27
2
0
223,049
0
W
Cthulhu
9,915
763
23
2
0
233,556
4
L
Hades
10,800
831
11
1
0
187,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role