Player Matchup

Sol
Sol
 
Sol
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Compurgator
Cthulhu
Level 115
God Stats
7W - 10L
1,534 SR
Queue Stats
345W - 184L
1,784 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WaterAlpaca9770
Cu Chulainn
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
18W - 7L
1,761 Elo+
Party 1
Team Averages
Level 79
1,592 SR
1,682 Elo+

VS

Team Averages
Level 73
1,757 SR
1,802 Elo+
Ah Muzen Cab
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
Level 123
God Stats
402W - 174L
1,919 SR
Queue Stats
446W - 241L
1,869 Elo+
Party 2
Anubis
Anubis
frostykracken
Anubis
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
15W - 12L
1,528 Elo+
Solo
Bacchus
Bacchus
lilcody21
Bacchus
Level 29
God Stats
59W - 4L
2,042 SR
Queue Stats
189W - 45L
2,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 4 / 4
7,730
773
9,956
7,095
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Compurgator
Cthulhu
11
2 / 3 / 5
7,259
726
6,650
9,816
7,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WaterAlpaca9770
Cu Chulainn
11
2 / 4 / 7
7,414
741
7,780
9,928
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
14
6 / 3 / 4
8,767
877
9,998
9,062
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 4
7,354
735
3,999
7,265
3,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
lilcody21
Bacchus
12
3 / 1 / 7
8,474
847
5,148
10,853
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
9
Kills
11
11
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
4
1.75
L
Cthulhu
Compurgator
Cthulhu
2
3
5
1.5
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
6
3
4
2.67
L
Cu Chulainn
WaterAlpaca9770
Cu Chulainn
2
4
7
1.38
W
2
5
4
0.8
W
Bacchus
lilcody21
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,386
Damage
19,145
26,839
Taken
27,180
17,562
Mitigated
23,230
5,819
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,956
2,475
0
1,639
7,095
2,181
1,302
2,455
4,417
21,925
0
L
Cthulhu
Compurgator
Cthulhu
6,650
71
421
2,684
9,816
7,572
100
3,856
5,480
21,165
0
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
9,998
3,324
0
2,703
9,062
6,521
1,264
6,137
2,621
0
36,880
L
Cu Chulainn
WaterAlpaca9770
Cu Chulainn
7,780
773
0
1,075
9,928
7,809
93
3,121
6,627
3,012
20,383
W
3,999
144
0
1,441
7,265
3,897
167
3,682
3,419
17,187
0
W
Bacchus
lilcody21
Bacchus
5,148
617
420
3,317
10,853
12,812
284
7,213
3,333
7,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,403
Gold Earned
24,595
123
Minions Killed
112
5
Camps Cleared
4
511,547
Distance Traveled
528,025
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,730
773
45
5
2
160,168
0
L
Cthulhu
7,259
726
29
3
1
184,585
1
W
Ah Muzen Cab
8,767
877
59
6
1
170,493
2
L
Cu Chulainn
7,414
741
49
5
2
166,794
0
W
Anubis
7,354
735
46
5
2
156,176
1
W
Bacchus
8,474
847
7
1
1
201,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role