Player Matchup

Terra
Terra
DT_ZEUSS
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,628 Elo+
Party 2
Chang'e
Chang'e
ImRxne
Chang'e
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 101L
1,643 Elo+
Party 2
Nemesis
Nemesis
Shigezane-
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,731 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iClosed-I
Ah Muzen Cab
Level 156
God Stats
3W - 4L
1,261 SR
Queue Stats
159W - 112L
1,686 Elo+
Party 2
Mulan
Mulan
moxu93
Mulan
Level 143
God Stats
1W - 0L
1,751 SR
Queue Stats
107W - 79L
1,609 Elo+
Party 2
Team Averages
Level 123
1,502 SR
1,659 Elo+

VS

Team Averages
Level 67
1,499 SR
1,569 Elo+
Agni
Agni
 
Agni
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
MovesLikeAJaeger
Cernunnos
Level 43
God Stats
5W - 3L
1,798 SR
Queue Stats
101W - 49L
1,666 Elo+
Party 3
Nike
Nike
Sawenuh
Nike
Level 44
God Stats
11W - 10L
1,526 SR
Queue Stats
29W - 18L
1,606 Elo+
Party 1
Hel
Hel
Solyg
Hel
Level 121
God Stats
0W - 2L
1,265 SR
Queue Stats
115W - 110L
1,534 Elo+
Party 1
Athena
Athena
TristanStarkl
Athena
Level 68
God Stats
10W - 18L
1,406 SR
Queue Stats
61W - 69L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DT_ZEUSS
Terra
17
1 / 4 / 17
10,384
692
7,844
20,817
27,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ImRxne
Chang'e
18
4 / 5 / 13
11,716
781
19,279
15,791
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Shigezane-
Nemesis
17
2 / 5 / 15
10,599
707
11,098
14,209
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
iClosed-I
Ah Muzen Cab
20
9 / 1 / 10
12,609
841
29,882
10,577
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
moxu93
Mulan
19
5 / 2 / 13
11,512
767
13,239
18,536
18,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 2 / 5
12,211
814
18,930
11,769
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
19
5 / 3 / 7
11,468
765
17,660
16,726
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
Sawenuh
Nike
16
2 / 6 / 2
9,626
642
9,990
22,162
16,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Solyg
Hel
17
1 / 3 / 8
10,415
694
7,677
15,693
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 8 / 4
10,583
706
6,131
26,305
25,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
21
Kills
17
17
Deaths
22
68
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
7
2
5
4.75
W
Terra
DT_ZEUSS
Terra
1
4
17
2.38
W
Chang'e
ImRxne
Chang'e
4
5
13
2.1
L
Cernunnos
5
3
7
2.83
L
Nike
Sawenuh
Nike
2
6
2
0.5
W
Nemesis
Shigezane-
Nemesis
2
5
15
1.9
L
Hel
Solyg
Hel
1
3
8
1.67
L
2
8
4
0.5
W
Ah Muzen Cab
iClosed-I
Ah Muzen Cab
9
1
10
14
W
Mulan
moxu93
Mulan
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,342
Damage
60,388
79,930
Taken
92,655
65,513
Mitigated
59,689
23,850
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,930
1,011
0
1,340
11,769
4,043
1,325
5,372
6,350
70,382
0
W
Terra
DT_ZEUSS
Terra
7,844
960
3,059
4,969
20,817
27,100
144
7,672
13,145
20,687
0
W
Chang'e
ImRxne
Chang'e
19,279
2,388
2,423
5,935
15,791
6,814
1,336
6,284
9,507
40,055
0
L
Cernunnos
17,660
6,608
0
1,023
16,726
7,281
1,811
7,645
8,981
0
51,753
L
Nike
Sawenuh
Nike
9,990
1,649
0
1,802
22,162
16,666
96
5,286
16,664
0
18,998
W
Nemesis
Shigezane-
Nemesis
11,098
4,773
0
1,600
14,209
7,716
730
6,862
7,347
0
24,758
L
Hel
Solyg
Hel
7,677
657
6,496
9,026
15,693
6,054
280
3,783
11,789
27,574
0
L
6,131
2,431
0
2,137
26,305
25,645
212
5,037
20,927
14,601
0
W
Ah Muzen Cab
iClosed-I
Ah Muzen Cab
29,882
8,162
0
3,151
10,577
5,113
5,768
3,180
7,397
0
89,997
W
Mulan
moxu93
Mulan
13,239
2,040
0
2,713
18,536
18,770
370
8,740
9,796
0
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,820
Gold Earned
54,303
265
Minions Killed
307
0
Camps Cleared
0
1,614,721
Distance Traveled
1,532,521
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,211
814
108
7
0
344,769
3
W
Terra
10,384
692
29
2
0
319,245
2
W
Chang'e
11,716
781
50
3
0
316,221
3
L
Cernunnos
11,468
765
89
6
0
295,826
1
L
Nike
9,626
642
22
1
0
297,190
5
W
Nemesis
10,599
707
29
2
0
332,549
3
L
Hel
10,415
694
68
5
0
300,520
0
L
Athena
10,583
706
20
1
0
294,216
3
W
Ah Muzen Cab
12,609
841
117
8
0
340,879
1
W
Mulan
11,512
767
40
3
0
305,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role