Player Matchup

Guan Yu
Guan Yu
DrSpoot
Guan Yu
Level 148
God Stats
7W - 2L
1,500 SR
Queue Stats
340W - 346L
1,487 Elo+
Solo
Eset
Eset
The wormholes
Eset
Level 147
God Stats
5W - 2L
1,258 SR
Queue Stats
304W - 291L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
TrueTriggaTrey
Erlang Shen
Level 155
God Stats
5W - 6L
1,289 SR
Queue Stats
409W - 403L
1,581 Elo+
Solo
Fafnir
Fafnir
XTonyXCruzX
Fafnir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 142L
1,609 Elo+
Solo
Zeus
Zeus
krashx33
Zeus
Level 146
God Stats
3W - 1L
1,307 SR
Queue Stats
213W - 242L
1,618 Elo+
Solo
Team Averages
Level 150
1,371 SR
1,575 Elo+

VS

Team Averages
Level 141
1,473 SR
1,535 Elo+
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LostinTokio
Chronos
Level 160
God Stats
0W - 4L
1,298 SR
Queue Stats
88W - 96L
1,501 Elo+
Party 1
Izanami
Izanami
LtsGoBrandon173
Izanami
Level 108
God Stats
8W - 4L
1,644 SR
Queue Stats
482W - 475L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PerrovoladorMC
Ah Muzen Cab
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
Sleipnir530
Gilgamesh
Level 160
God Stats
2W - 1L
1,423 SR
Queue Stats
80W - 90L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrSpoot
Guan Yu
16
5 / 2 / 13
9,041
904
8,597
25,507
22,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 2 / 13
9,568
957
9,952
10,971
5,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TrueTriggaTrey
Erlang Shen
16
8 / 3 / 10
10,433
1,043
14,443
18,607
16,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Fafnir
14
3 / 3 / 13
9,093
909
5,202
16,333
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
17
3 / 3 / 14
9,557
956
20,048
9,615
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 5 / 12
7,932
793
11,113
17,046
22,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
LostinTokio
Chronos
14
2 / 3 / 6
8,473
847
14,331
12,265
5,375
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 5
9,628
963
11,873
9,919
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
PerrovoladorMC
Ah Muzen Cab
15
6 / 5 / 5
8,950
895
19,356
10,995
5,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Sleipnir530
Gilgamesh
13
0 / 7 / 8
8,228
823
10,196
15,330
13,936
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
23
Kills
13
13
Deaths
24
63
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
12
1.2
W
Guan Yu
DrSpoot
Guan Yu
5
2
13
5.75
L
Chronos
LostinTokio
Chronos
2
3
6
1.67
L
5
4
5
1.88
L
Ah Muzen Cab
PerrovoladorMC
Ah Muzen Cab
6
5
5
1.7
L
Gilgamesh
Sleipnir530
Gilgamesh
0
7
8
0.57
W
4
2
13
5.25
W
Erlang Shen
TrueTriggaTrey
Erlang Shen
8
3
10
4.33
W
Fafnir
3
3
13
3.17
W
Zeus
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,242
Damage
66,869
81,033
Taken
65,555
68,747
Mitigated
51,275
41,782
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
11,113
1,172
5,072
5,208
17,046
22,147
184
9,034
8,012
14,422
0
W
Guan Yu
DrSpoot
Guan Yu
8,597
1,801
10,612
12,467
25,507
22,820
508
7,943
17,564
0
16,893
L
Chronos
LostinTokio
Chronos
14,331
5,861
555
2,379
12,265
5,375
1,510
5,984
6,281
26,952
0
L
11,873
7,471
45
2,190
9,919
4,590
1,327
6,933
2,986
0
20,841
L
Ah Muzen Cab
PerrovoladorMC
Ah Muzen Cab
19,356
4,651
565
1,346
10,995
5,227
662
5,849
5,146
0
36,522
L
Gilgamesh
Sleipnir530
Gilgamesh
10,196
2,666
1,423
1,427
15,330
13,936
297
7,402
7,928
0
14,242
W
9,952
441
4,786
2,165
10,971
5,208
1,395
4,174
6,797
30,714
0
W
Erlang Shen
TrueTriggaTrey
Erlang Shen
14,443
8,142
1,674
4,546
18,607
16,486
690
5,867
12,740
0
18,546
W
Fafnir
5,202
1,737
1,799
3,186
16,333
20,032
884
4,478
11,855
9,932
0
W
Zeus
20,048
1,655
343
204
9,615
4,201
1,366
2,982
6,633
40,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
43,211
139
Minions Killed
105
0
Camps Cleared
0
1,016,851
Distance Traveled
858,046
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,932
793
10
1
0
192,333
3
W
Guan Yu
9,041
904
19
2
0
218,884
1
L
Chronos
8,473
847
34
3
0
151,859
0
L
Izanami
9,628
963
22
2
0
166,440
0
L
Ah Muzen Cab
8,950
895
26
3
0
174,413
0
L
Gilgamesh
8,228
823
13
1
0
173,001
1
W
Eset
9,568
957
51
5
0
200,966
0
W
Erlang Shen
10,433
1,043
12
1
0
207,461
0
W
Fafnir
9,093
909
8
1
0
197,446
1
W
Zeus
9,557
956
49
5
0
192,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role