Player Matchup

Neith
Neith
Bodybag_72
Neith
Level 97
God Stats
57W - 79L
1,384 SR
Queue Stats
99W - 157L
1,317 Elo+
Solo
Bacchus
Bacchus
Codeine40
Bacchus
Level 60
God Stats
3W - 7L
1,471 SR
Queue Stats
40W - 62L
1,274 Elo+
Solo
Tiamat
Tiamat
PleasureblePain
Tiamat
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,273 Elo+
Solo
Team Averages
Level 80
1,452 SR
1,288 Elo+

VS

Team Averages
Level 91
1,533 SR
1,553 Elo+
Anhur
Anhur
RECDA3
Anhur
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,441 Elo+
Party 1
Anubis
Anubis
jbullfrog9
Anubis
Level 37
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Horus
Horus
pruett844
Horus
Level 84
God Stats
7W - 5L
1,817 SR
Queue Stats
17W - 28L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 6 / 5
13,967
698
17,341
18,467
6,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Codeine40
Bacchus
20
7 / 2 / 7
15,035
752
14,539
19,530
30,882
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 8 / 11
12,487
624
16,623
19,444
8,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RECDA3
Anhur
20
10 / 5 / 2
15,634
782
22,577
21,929
9,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
jbullfrog9
Anubis
17
3 / 6 / 8
13,445
672
10,838
15,308
8,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
pruett844
Horus
18
3 / 5 / 9
12,955
648
10,202
22,294
29,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
16
Kills
16
16
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
8
6
5
1.75
L
Bacchus
Codeine40
Bacchus
7
2
7
5.25
L
1
8
11
0.81
W
Anhur
RECDA3
Anhur
10
5
2
2.2
W
Anubis
jbullfrog9
Anubis
3
6
8
1.17
W
Horus
pruett844
Horus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,503
Damage
43,617
57,441
Taken
59,531
46,725
Mitigated
48,214
14,427
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
17,341
4,971
0
4,326
18,467
6,884
992
4,064
14,403
0
70,497
L
Bacchus
Codeine40
Bacchus
14,539
1,587
0
4,009
19,530
30,882
536
4,738
14,792
35,008
0
L
16,623
2,644
629
5,463
19,444
8,959
210
3,042
16,402
42,389
0
W
Anhur
RECDA3
Anhur
22,577
12,359
0
3,175
21,929
9,913
2,137
10,290
11,639
0
76,054
W
Anubis
jbullfrog9
Anubis
10,838
864
1,195
2,484
15,308
8,521
434
10,392
4,916
40,225
0
W
Horus
pruett844
Horus
10,202
4,927
3,478
6,296
22,294
29,780
299
11,465
10,829
0
38,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
42,034
185
Minions Killed
211
6
Camps Cleared
10
975,977
Distance Traveled
910,973
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,967
698
98
5
4
296,622
10
L
Bacchus
15,035
752
39
2
0
377,898
4
L
Tiamat
12,487
624
48
2
2
301,457
0
W
Anhur
15,634
782
115
6
5
305,000
2
W
Anubis
13,445
672
55
3
2
253,303
4
W
Horus
12,955
648
41
2
3
352,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role