Player Matchup

Hou Yi
Hou Yi
Marinesi
Hou Yi
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
346W - 330L
1,455 Elo+
Party 1
Chaac
Chaac
Ringwraithe
Chaac
Level 137
God Stats
2W - 5L
1,273 SR
Queue Stats
139W - 139L
1,401 Elo+
Solo
Janus
Janus
andres_cuellarc
Janus
Level 127
God Stats
2W - 1L
1,687 SR
Queue Stats
16W - 14L
1,433 Elo+
Party 3
Loki
Loki
letti102
Loki
Level 114
God Stats
4W - 6L
1,492 SR
Queue Stats
17W - 15L
1,368 Elo+
Party 3
Nox
Nox
percoseht
Nox
Level 65
God Stats
1W - 2L
1,274 SR
Queue Stats
87W - 81L
1,466 Elo+
Party 1
Team Averages
Level 98
1,445 SR
1,425 Elo+

VS

Team Averages
Level 76
1,517 SR
1,495 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Beetnator
Cerberus
Level 41
God Stats
18W - 26L
1,458 SR
Queue Stats
69W - 73L
1,457 Elo+
Solo
Rama
Rama
BrazenLoki
Rama
Level 49
God Stats
1W - 10L
1,365 SR
Queue Stats
82W - 72L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
Rhivin
Ratatoskr
Level 52
God Stats
8W - 18L
1,500 SR
Queue Stats
33W - 50L
1,500 Elo+
Party 2
Scylla
Scylla
XSoulstaceX
Scylla
Level 127
God Stats
1W - 2L
1,761 SR
Queue Stats
45W - 38L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Marinesi
Hou Yi
11
3 / 0 / 1
6,506
591
5,565
4,841
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 1
6,835
621
6,486
10,345
5,865
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 0 / 2
7,128
648
2,577
3,361
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
2 / 2 / 2
6,479
589
2,264
5,535
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 4
6,071
552
2,514
3,884
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 0
6,147
559
6,273
9,158
6,881
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Beetnator
Cerberus
7
1 / 3 / 1
5,004
455
1,315
8,666
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
5,263
478
2,506
5,088
817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Rhivin
Ratatoskr
10
0 / 1 / 1
5,593
508
1,357
6,289
1,895
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
11
1 / 1 / 0
5,976
543
1,239
3,537
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Cerberus
Beetnator
Cerberus
1
3
1
0.5
L
0
1
0
0
W
Hou Yi
Marinesi
Hou Yi
3
0
1
3.5
L
Ratatoskr
Rhivin
Ratatoskr
0
1
1
0.5
W
1
0
1
1.5
L
Scylla
1
1
0
1
W
1
0
2
2
W
Loki
2
2
2
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
12,690
27,966
Taken
32,738
11,873
Mitigated
13,657
13,935
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,273
1,053
0
2,344
9,158
6,881
0
358
8,800
39,585
0
L
Cerberus
Beetnator
Cerberus
1,315
127
0
1,034
8,666
3,172
0
2,298
6,368
11,632
0
L
2,506
1,802
0
1,360
5,088
817
0
564
4,524
0
25,708
W
Hou Yi
Marinesi
Hou Yi
5,565
2,883
0
2,164
4,841
1,374
204
260
4,581
0
50,795
L
Ratatoskr
Rhivin
Ratatoskr
1,357
239
0
802
6,289
1,895
0
460
5,829
0
33,483
W
6,486
1,170
0
5,911
10,345
5,865
0
5,864
4,481
0
43,303
L
Scylla
1,239
49
0
1,134
3,537
892
0
1,411
2,126
37,015
0
W
2,577
249
0
1,000
3,361
954
0
1,096
2,265
47,409
0
W
Loki
2,264
585
0
2,547
5,535
1,717
0
1,089
4,446
0
39,284
W
2,514
730
290
2,023
3,884
1,963
135
518
3,366
14,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
27,983
398
Minions Killed
311
0
Camps Cleared
0
1,128,389
Distance Traveled
1,083,314
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,147
559
80
7
0
223,641
4
L
Cerberus
5,004
455
39
4
0
210,171
3
L
Rama
5,263
478
58
5
0
226,938
2
W
Hou Yi
6,506
591
79
7
0
214,822
4
L
Ratatoskr
5,593
508
68
6
0
209,708
2
W
Chaac
6,835
621
101
9
0
218,508
2
L
Scylla
5,976
543
66
6
0
212,856
7
W
Janus
7,128
648
110
10
0
231,124
1
W
Loki
6,479
589
81
7
0
260,424
2
W
Nox
6,071
552
27
2
0
203,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role