Player Matchup

Fenrir
Fenrir
MoKd
Fenrir
Level 27
God Stats
2W - 1L
1,443 SR
Queue Stats
68W - 93L
1,427 Elo+
Party 1
Loki
Loki
Profe55or11
Loki
Level 85
God Stats
2W - 5L
1,148 SR
Queue Stats
86W - 72L
1,453 Elo+
Solo
Vamana
Vamana
Waled5052
Vamana
Level 66
God Stats
4W - 0L
1,555 SR
Queue Stats
470W - 573L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
sb3ksa
Kukulkan
Level 27
God Stats
26W - 28L
1,461 SR
Queue Stats
26W - 31L
1,376 Elo+
Party 1
Anhur
Anhur
x56Rx
Anhur
Level 67
God Stats
8W - 5L
1,412 SR
Queue Stats
252W - 270L
1,451 Elo+
Party 1
Team Averages
Level 54
1,404 SR
1,417 Elo+

VS

Team Averages
Level 74
1,421 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
CallMeEnvy
Ratatoskr
Level 73
God Stats
3W - 2L
1,738 SR
Queue Stats
273W - 346L
1,374 Elo+
Party 2
Hel
Hel
Rox500
Hel
Level 49
God Stats
0W - 2L
1,225 SR
Queue Stats
9W - 14L
1,247 Elo+
Party 3
Ra
Ra
casualfilt
Ra
Level 40
God Stats
0W - 4L
1,144 SR
Queue Stats
77W - 90L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MoKd
Fenrir
13
5 / 2 / 4
8,450
528
7,392
11,797
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 1 / 2
9,983
624
8,441
9,661
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Waled5052
Vamana
15
2 / 4 / 5
9,334
583
7,796
21,481
9,986
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
sb3ksa
Kukulkan
17
2 / 0 / 3
10,163
635
3,503
2,097
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
x56Rx
Anhur
15
4 / 0 / 2
8,869
554
6,641
6,764
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 4 / 1
7,585
474
4,582
9,500
1,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
 
Pele
12
2 / 4 / 0
7,388
462
3,303
13,006
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
CallMeEnvy
Ratatoskr
13
2 / 8 / 2
8,327
520
13,358
13,110
9,068
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
Rox500
Hel
12
1 / 2 / 1
6,601
413
1,765
7,494
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 0
7,702
481
3,220
8,817
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
22
Kills
7
7
Deaths
23
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
1
0.38
L
Pele
 
Pele
2
4
0
0.5
L
Ratatoskr
CallMeEnvy
Ratatoskr
2
8
2
0.38
W
Fenrir
MoKd
Fenrir
5
2
4
3.5
W
9
1
2
10
L
Hel
Rox500
Hel
1
2
1
0.75
W
Vamana
Waled5052
Vamana
2
4
5
1.13
L
1
5
0
0.2
W
Kukulkan
sb3ksa
Kukulkan
2
0
3
3.5
W
Anhur
x56Rx
Anhur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,773
Damage
26,228
51,800
Taken
51,927
28,052
Mitigated
21,465
18,744
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,582
2,902
0
3,501
9,500
1,843
0
0
9,500
0
54,264
L
Pele
 
Pele
3,303
650
0
3,271
13,006
4,181
200
748
12,258
0
40,869
L
Ratatoskr
CallMeEnvy
Ratatoskr
13,358
4,862
0
500
13,110
9,068
0
0
13,110
92
52,299
W
Fenrir
MoKd
Fenrir
7,392
921
0
2,406
11,797
11,827
256
1,386
10,361
0
24,657
W
8,441
2,453
0
5,022
9,661
3,201
0
1,892
7,631
0
71,227
L
Hel
Rox500
Hel
1,765
117
1,217
3,218
7,494
3,029
0
0
7,494
22,715
0
W
Vamana
Waled5052
Vamana
7,796
3,590
0
8,764
21,481
9,986
708
430
21,005
0
49,523
L
3,220
180
0
2,198
8,817
3,344
0
2,755
6,062
44,650
0
W
Kukulkan
sb3ksa
Kukulkan
3,503
41
0
44
2,097
748
820
288
1,711
77,360
0
W
Anhur
x56Rx
Anhur
6,641
2,629
0
2,508
6,764
2,290
0
726
6,038
0
64,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
37,603
565
Minions Killed
443
0
Camps Cleared
0
1,620,408
Distance Traveled
1,422,082
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,585
474
120
8
0
278,573
6
L
Pele
7,388
462
75
5
0
308,154
1
L
Ratatoskr
8,327
520
109
7
0
297,431
6
W
Fenrir
8,450
528
39
2
0
315,482
3
W
Loki
9,983
624
108
7
0
371,983
7
L
Hel
6,601
413
37
2
0
274,133
2
W
Vamana
9,334
583
116
7
0
270,917
3
L
Ra
7,702
481
102
6
0
263,791
6
W
Kukulkan
10,163
635
176
11
0
361,172
2
W
Anhur
8,869
554
126
8
0
300,854
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role