Player Matchup

Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Blayencio
Danzaburou
Level 66
God Stats
4W - 8L
1,591 SR
Queue Stats
217W - 214L
1,339 Elo+
Party 3
Agni
Agni
byMolone
Agni
Level 67
God Stats
7W - 9L
1,223 SR
Queue Stats
110W - 108L
1,075 Elo+
Party 3
Arachne
Arachne
criolimez
Arachne
Level 25
God Stats
13W - 9L
1,328 SR
Queue Stats
205W - 196L
1,269 Elo+
Party 3
Ymir
Ymir
doctor_legal4
Ymir
Level 35
God Stats
4W - 2L
1,690 SR
Queue Stats
46W - 66L
1,398 Elo+
Party 2
Team Averages
Level 60
1,466 SR
1,316 Elo+

VS

Team Averages
Level 48
1,415 SR
1,356 Elo+
Bellona
Bellona
BigValle58
Bellona
Level 27
God Stats
2W - 3L
1,063 SR
Queue Stats
8W - 15L
1,275 Elo+
Party 4
Skadi
Skadi
JakoN0o
Skadi
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,275 Elo+
Party 4
Arachne
Arachne
XxYmirJunglexX
Arachne
Level 29
God Stats
9W - 8L
1,504 SR
Queue Stats
272W - 275L
1,415 Elo+
Party 1
Atlas
Atlas
babayaga69xx
Atlas
Level 64
God Stats
12W - 10L
1,473 SR
Queue Stats
148W - 145L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
jmarco123
Zhong Kui
Level 80
God Stats
3W - 2L
1,533 SR
Queue Stats
242W - 238L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 5 / 0
5,111
511
3,473
6,232
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Blayencio
Danzaburou
7
0 / 2 / 0
4,363
436
1,466
4,977
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
8
1 / 3 / 1
5,093
509
2,019
3,285
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
criolimez
Arachne
7
0 / 2 / 0
4,480
448
2,281
6,930
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 3 / 0
4,261
426
1,190
6,213
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigValle58
Bellona
9
1 / 1 / 1
5,626
563
1,152
2,861
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
JakoN0o
Skadi
9
3 / 0 / 1
5,481
548
2,897
3,287
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 6
7,083
708
5,969
6,951
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 8
4,978
498
5,165
5,147
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
jmarco123
Zhong Kui
11
5 / 0 / 4
6,832
683
4,024
5,751
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
W
Bellona
BigValle58
Bellona
1
1
1
1.5
L
Danzaburou
Blayencio
Danzaburou
0
2
0
0
W
Skadi
JakoN0o
Skadi
3
0
1
3.5
W
6
1
6
9
W
0
0
8
4
L
Agni
1
3
1
0.5
L
Arachne
criolimez
Arachne
0
2
0
0
L
0
3
0
0
W
Zhong Kui
jmarco123
Zhong Kui
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,429
Damage
19,207
27,637
Taken
23,997
9,771
Mitigated
13,420
3,820
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,473
487
0
1,000
6,232
1,747
0
2,535
3,693
32,363
0
W
Bellona
BigValle58
Bellona
1,152
175
0
833
2,861
2,101
35
1,196
1,665
0
17,917
L
Danzaburou
Blayencio
Danzaburou
1,466
423
0
942
4,977
1,134
0
1,258
3,452
0
16,985
W
Skadi
JakoN0o
Skadi
2,897
1,287
0
1,817
3,287
892
400
397
2,890
0
23,293
W
5,969
3,959
0
2,237
6,951
3,612
0
2,031
4,920
0
46,589
W
5,165
1,684
146
826
5,147
3,243
299
1,472
3,675
17,169
0
L
Agni
2,019
92
0
242
3,285
713
0
198
3,087
18,795
0
L
Arachne
criolimez
Arachne
2,281
1,471
0
1,180
6,930
1,814
0
2,594
4,267
0
19,370
L
1,190
166
0
456
6,213
4,363
0
1,975
3,949
11,647
0
W
Zhong Kui
jmarco123
Zhong Kui
4,024
508
0
2,731
5,751
3,572
389
1,586
4,165
35,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,308
Gold Earned
30,000
205
Minions Killed
298
0
Camps Cleared
0
917,031
Distance Traveled
1,026,328
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,111
511
64
6
0
166,655
1
W
Bellona
5,626
563
51
5
0
193,746
6
L
Danzaburou
4,363
436
36
4
0
172,951
2
W
Skadi
5,481
548
48
5
0
168,702
6
W
Arachne
7,083
708
93
9
0
245,885
2
W
Atlas
4,978
498
26
3
0
205,998
1
L
Agni
5,093
509
41
4
0
187,742
3
L
Arachne
4,480
448
43
4
0
218,774
2
L
Ymir
4,261
426
21
2
0
170,909
0
W
Zhong Kui
6,832
683
80
8
0
211,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role