Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Albaking21
Susano
Level 152
God Stats
1W - 0L
1,864 SR
Queue Stats
21W - 16L
1,592 Elo+
Solo
Ares
Ares
Qpac06
Ares
Level 156
God Stats
9W - 7L
1,659 SR
Queue Stats
194W - 176L
1,568 Elo+
Solo
Neith
Neith
Theduct
Neith
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 24L
1,512 Elo+
Solo
Achilles
Achilles
ValAzura
Achilles
Level 67
God Stats
6W - 4L
1,496 SR
Queue Stats
82W - 87L
1,463 Elo+
Solo
Team Averages
Level 99
1,604 SR
1,527 Elo+

VS

Team Averages
Level 109
1,380 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MrMushu7
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 Elo+
Solo
Chaac
Chaac
QuetzalcoatlOB
Chaac
Level 127
God Stats
4W - 14L
1,290 SR
Queue Stats
179W - 189L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SleepyHollow00
Morgan Le Fay
Level 83
God Stats
5W - 5L
1,028 SR
Queue Stats
184W - 172L
1,528 Elo+
Solo
Nike
Nike
chiroc08
Nike
Level 114
God Stats
0W - 3L
1,579 SR
Queue Stats
206W - 210L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
4 / 6 / 20
12,631
1,148
11,579
15,245
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Albaking21
Susano
19
12 / 3 / 12
14,505
1,319
28,056
13,228
5,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Qpac06
Ares
19
4 / 2 / 20
12,213
1,110
11,222
18,217
18,125
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Theduct
Neith
19
4 / 2 / 17
12,453
1,132
14,319
10,288
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ValAzura
Achilles
19
7 / 1 / 11
12,759
1,160
9,408
15,625
13,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

191

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 5 / 8
12,790
1,163
23,828
16,415
4,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MrMushu7
Tiamat
17
1 / 10 / 5
11,001
1,000
4,302
17,017
7,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 10
12,051
1,096
17,707
19,929
11,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
SleepyHollow00
Morgan Le Fay
17
2 / 3 / 10
11,041
1,004
7,851
7,216
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
17
4 / 7 / 8
11,664
1,060
13,290
19,082
13,926
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
55
31
Kills
14
14
Deaths
31
80
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
6
20
2.33
L
Janus
 
Janus
4
5
8
1.6
W
Susano
Albaking21
Susano
12
3
12
6
L
Tiamat
MrMushu7
Tiamat
1
10
5
0.35
W
Ares
Qpac06
Ares
4
2
20
7
L
3
6
10
1.33
L
Morgan Le Fay
SleepyHollow00
Morgan Le Fay
2
3
10
2.33
W
Neith
Theduct
Neith
4
2
17
6.25
W
Achilles
ValAzura
Achilles
7
1
11
12.5
L
Nike
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,584
Damage
66,978
72,603
Taken
79,659
47,642
Mitigated
40,073
6,493
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,579
968
367
1,735
15,245
6,328
0
6,586
8,659
36,127
0
L
Janus
 
Janus
23,828
803
91
2,209
16,415
4,145
0
4,618
11,797
52,856
0
W
Susano
Albaking21
Susano
28,056
6,846
0
0
13,228
5,165
0
6,212
7,016
0
49,285
L
Tiamat
MrMushu7
Tiamat
4,302
566
0
440
17,017
7,579
0
4,349
12,668
23,574
0
W
Ares
Qpac06
Ares
11,222
38
0
0
18,217
18,125
0
11,799
6,418
12,332
0
L
17,707
1,202
0
4,621
19,929
11,764
0
5,960
13,969
0
42,114
L
Morgan Le Fay
SleepyHollow00
Morgan Le Fay
7,851
541
0
754
7,216
2,659
0
1,778
5,438
21,531
0
W
Neith
Theduct
Neith
14,319
5,768
0
1,260
10,288
4,099
0
5,814
4,474
0
42,540
W
Achilles
ValAzura
Achilles
9,408
2,312
0
3,131
15,625
13,925
0
5,570
10,055
0
32,599
L
Nike
13,290
61
0
0
19,082
13,926
0
6,096
12,986
0
25,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,561
Gold Earned
58,547
228
Minions Killed
220
8
Camps Cleared
10
1,153,620
Distance Traveled
1,036,155
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,631
1,148
67
6
2
211,815
0
L
Janus
12,790
1,163
67
6
2
244,640
0
W
Susano
14,505
1,319
43
4
4
261,959
3
L
Tiamat
11,001
1,000
47
4
0
194,747
0
W
Ares
12,213
1,110
6
1
0
227,189
3
L
Chaac
12,051
1,096
52
5
3
240,830
4
L
Morgan Le Fay
11,041
1,004
19
2
1
154,468
0
W
Neith
12,453
1,132
64
6
1
208,797
0
W
Achilles
12,759
1,160
48
4
1
243,860
6
L
Nike
11,664
1,060
35
3
4
201,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role