Player Matchup

Khepri
Khepri
Ghostoastgaming
Khepri
Level 64
God Stats
3W - 3L
1,298 SR
Queue Stats
349W - 343L
1,411 Elo+
Party 3
King Arthur
King Arthur
Ludovicus Calor
King Arthur
Level 28
God Stats
44W - 40L
1,302 SR
Queue Stats
221W - 205L
1,408 Elo+
Party 3
Izanami
Izanami
Plasmolyse
Izanami
Level 20
God Stats
26W - 12L
1,447 SR
Queue Stats
231W - 164L
1,469 Elo+
Party 1
Chang'e
Chang'e
Pomdeter04
Chang'e
Level 47
God Stats
20W - 15L
1,630 SR
Queue Stats
404W - 355L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
uN_ORAge
Gilgamesh
Level 43
God Stats
16W - 10L
1,690 SR
Queue Stats
347W - 301L
1,467 Elo+
Party 1
Team Averages
Level 40
1,474 SR
1,449 Elo+

VS

Team Averages
Level 104
1,267 SR
1,433 Elo+
Merlin
Merlin
MS2222
Merlin
Level 106
God Stats
10W - 14L
1,360 SR
Queue Stats
449W - 504L
1,393 Elo+
Solo
Hercules
Hercules
OctaneFusion
Hercules
Level 148
God Stats
2W - 9L
1,335 SR
Queue Stats
289W - 297L
1,511 Elo+
Party 2
Medusa
Medusa
jonnythelittle
Medusa
Level 88
God Stats
3W - 7L
1,165 SR
Queue Stats
54W - 64L
1,490 Elo+
Solo
Atlas
Atlas
oCHRISv2
Atlas
Level 143
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 39L
1,442 Elo+
Party 2
Mercury
Mercury
ultrageo
Mercury
Level 37
God Stats
0W - 3L
1,191 SR
Queue Stats
15W - 29L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 14
11,096
482
8,354
20,135
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Ludovicus Calor
King Arthur
19
6 / 1 / 11
12,689
552
11,927
16,800
14,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Plasmolyse
Izanami
18
7 / 5 / 6
11,369
494
17,022
16,022
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Pomdeter04
Chang'e
20
12 / 1 / 9
13,472
586
14,932
15,448
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
uN_ORAge
Gilgamesh
20
6 / 1 / 15
12,720
553
18,343
20,100
14,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MS2222
Merlin
16
3 / 9 / 0
10,818
470
14,188
14,087
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OctaneFusion
Hercules
16
1 / 4 / 2
10,471
455
9,984
20,819
20,862
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 8 / 4
10,500
457
17,357
21,360
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
oCHRISv2
Atlas
14
2 / 5 / 6
8,881
386
8,882
19,817
19,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ultrageo
Mercury
18
1 / 6 / 3
10,866
472
5,190
17,466
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
32
Kills
10
10
Deaths
32
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
King Arthur
Ludovicus Calor
King Arthur
6
1
11
11.5
L
Merlin
MS2222
Merlin
3
9
0
0.33
L
Hercules
OctaneFusion
Hercules
1
4
2
0.5
W
Izanami
Plasmolyse
Izanami
7
5
6
2
W
Chang'e
Pomdeter04
Chang'e
12
1
9
16.5
L
3
8
4
0.63
L
Atlas
oCHRISv2
Atlas
2
5
6
1
W
Gilgamesh
uN_ORAge
Gilgamesh
6
1
15
13.5
L
Mercury
ultrageo
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,578
Damage
55,601
88,505
Taken
93,549
60,820
Mitigated
57,524
32,019
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,354
1,092
357
5,499
20,135
20,928
578
3,821
16,314
29,786
3,753
W
King Arthur
Ludovicus Calor
King Arthur
11,927
2,500
0
3,317
16,800
14,153
611
2,968
13,832
0
73,268
L
Merlin
MS2222
Merlin
14,188
407
0
977
14,087
4,276
0
5,318
8,769
67,717
0
L
Hercules
OctaneFusion
Hercules
9,984
1,706
0
6,261
20,819
20,862
0
2,876
17,943
0
69,664
W
Izanami
Plasmolyse
Izanami
17,022
10,947
0
5,304
16,022
5,831
1,421
4,796
11,226
0
94,569
W
Chang'e
Pomdeter04
Chang'e
14,932
1,523
5,560
9,847
15,448
5,489
940
7,076
8,372
100,546
0
L
17,357
10,049
785
7,557
21,360
6,606
830
5,534
15,826
0
87,189
L
Atlas
oCHRISv2
Atlas
8,882
3,200
555
858
19,817
19,720
92
5,466
14,351
28,560
0
W
Gilgamesh
uN_ORAge
Gilgamesh
18,343
5,840
0
2,135
20,100
14,419
1,850
7,187
12,913
0
104,300
L
Mercury
ultrageo
Mercury
5,190
2,263
0
2,328
17,466
6,060
0
3,084
14,382
0
83,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
51,536
601
Minions Killed
536
0
Camps Cleared
0
2,295,868
Distance Traveled
2,021,093
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,096
482
43
2
0
438,117
4
W
King Arthur
12,689
552
150
7
0
479,636
1
L
Merlin
10,818
470
106
5
0
366,671
7
L
Hercules
10,471
455
140
6
0
410,374
3
W
Izanami
11,369
494
113
5
0
391,319
3
W
Chang'e
13,472
586
160
7
0
479,592
2
L
Medusa
10,500
457
131
6
0
365,542
0
L
Atlas
8,881
386
21
1
0
384,889
4
W
Gilgamesh
12,720
553
135
6
0
507,204
1
L
Mercury
10,866
472
138
6
0
493,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role