Player Matchup

Neith
Neith
BananaTaco1234
Neith
Level 159
God Stats
10W - 2L
1,584 SR
Queue Stats
110W - 39L
1,720 Elo+
Party 4
Bastet
Bastet
CounterGod1337
Bastet
Level 107
God Stats
2W - 0L
1,804 SR
Queue Stats
38W - 38L
1,578 Elo+
Party 2
Artio
Artio
ImGreatOkay
Artio
Level 26
God Stats
2W - 2L
1,308 SR
Queue Stats
369W - 204L
1,751 Elo+
Party 4
Poseidon
Poseidon
StoneyLoudy
Poseidon
Level 129
God Stats
28W - 13L
1,647 SR
Queue Stats
276W - 274L
1,509 Elo+
Party 2
Horus
Horus
StoneyPlatypuss
Horus
Level 83
God Stats
6W - 8L
1,509 SR
Queue Stats
239W - 242L
1,518 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,615 Elo+

VS

Team Averages
Level 109
1,503 SR
1,555 Elo+
Sol
Sol
NARBxMLG
Sol
Level 152
God Stats
0W - 3L
1,187 SR
Queue Stats
43W - 29L
1,575 Elo+
Party 3
Neith
Neith
PungentVirginia
Neith
Level 127
God Stats
0W - 1L
1,690 SR
Queue Stats
21W - 25L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SocietalMenace
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,318 SR
Queue Stats
18W - 11L
1,614 Elo+
Party 3
Da Ji
Da Ji
octaviocharolet
Da Ji
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 133L
1,525 Elo+
Solo
Athena
Athena
xbearserker
Athena
Level 143
God Stats
1W - 1L
1,821 SR
Queue Stats
32W - 32L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,119
612
5,819
4,792
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 1
6,207
621
6,694
6,374
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 0
6,739
674
641
3,660
2,051
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
StoneyLoudy
Poseidon
10
1 / 4 / 4
5,990
599
3,320
5,058
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 2 / 1
5,519
552
2,523
7,314
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,689
369
612
998
278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 1 / 0
5,423
542
4,211
5,089
1,232
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SocietalMenace
Morgan Le Fay
10
3 / 3 / 1
5,659
566
4,693
6,135
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
4,905
491
1,755
5,868
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
7
0 / 2 / 2
4,834
483
1,958
7,796
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
7
7
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
5
0
1
5.5
W
1
0
0
1
L
0
1
0
0
L
3
1
0
3
L
Morgan Le Fay
SocietalMenace
Morgan Le Fay
3
3
1
1.17
W
Poseidon
StoneyLoudy
Poseidon
1
4
4
0.75
W
2
2
1
1.25
L
1
3
0
0.33
L
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
13,229
27,198
Taken
25,886
8,796
Mitigated
8,518
10,496
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,819
2,306
0
1,810
4,792
1,193
645
484
4,308
0
35,004
W
6,694
2,194
0
3,018
6,374
1,688
0
1,689
4,591
0
24,686
W
641
73
0
2,216
3,660
2,051
0
480
3,180
41,433
0
L
612
341
0
14
998
278
0
641
357
3,758
882
L
4,211
2,560
0
855
5,089
1,232
0
0
5,089
0
35,665
L
Morgan Le Fay
SocietalMenace
Morgan Le Fay
4,693
764
0
960
6,135
1,919
0
1,695
4,440
27,220
0
W
Poseidon
StoneyLoudy
Poseidon
3,320
200
0
711
5,058
1,315
0
2,379
2,439
36,065
0
W
2,523
1,354
299
2,442
7,314
2,549
267
1,719
5,549
0
12,061
L
1,755
543
0
1,971
5,868
1,661
0
398
5,470
0
22,375
L
Athena
1,958
809
255
2,897
7,796
3,428
0
1,227
6,569
8,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
24,510
299
Minions Killed
210
0
Camps Cleared
0
1,011,009
Distance Traveled
776,102
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,119
612
69
7
0
174,113
4
W
Bastet
6,207
621
40
4
0
259,603
4
W
Artio
6,739
674
105
11
0
190,088
0
L
Sol
3,689
369
9
1
0
47,556
0
L
Neith
5,423
542
68
7
0
179,179
0
L
Morgan Le Fay
5,659
566
53
5
0
170,228
1
W
Poseidon
5,990
599
64
6
0
189,740
0
W
Horus
5,519
552
21
2
0
197,465
0
L
Da Ji
4,905
491
56
6
0
175,129
0
L
Athena
4,834
483
24
2
0
204,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role