Player Matchup

Baron Samedi
Baron Samedi
AitorC97
Baron Samedi
Level 59
God Stats
0W - 2L
1,289 SR
Queue Stats
110W - 119L
1,361 Elo+
Solo
Thanatos
Thanatos
Hermes7586
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,292 Elo+
Party 1
Ares
Ares
a random van
Ares
Level 7
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 3L
1,095 Elo+
Party 1
Zeus
Zeus
skullcrush3r201
Zeus
Level 25
God Stats
1W - 3L
1,428 SR
Queue Stats
26W - 52L
1,246 Elo+
Party 1
Apollo
Apollo
velociraptor656
Apollo
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
212W - 239L
1,351 Elo+
Solo
Team Averages
Level 56
1,410 SR
1,269 Elo+

VS

Team Averages
Level 75
1,495 SR
1,276 Elo+
Bacchus
Bacchus
Frankanklebiter
Bacchus
Level 103
God Stats
15W - 11L
1,544 SR
Queue Stats
30W - 36L
1,408 Elo+
Solo
Skadi
Skadi
Placustomka
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 227L
1,222 Elo+
Party 2
Arachne
Arachne
ShadowRheeper
Arachne
Level 109
God Stats
32W - 19L
1,619 SR
Queue Stats
410W - 439L
1,420 Elo+
Solo
Achilles
Achilles
ULuv2_Hat3m3
Achilles
Level 102
God Stats
7W - 8L
1,310 SR
Queue Stats
212W - 233L
1,308 Elo+
Solo
Janus
Janus
XxjezykxX PL
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AitorC97
Baron Samedi
16
2 / 10 / 2
9,903
495
8,279
21,092
22,406
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Hermes7586
Thanatos
14
4 / 4 / 0
8,740
437
7,221
14,135
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 7 / 4
8,303
415
4,168
18,240
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 4 / 2
8,112
406
4,311
8,779
3,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 4 / 2
9,568
478
2,105
13,535
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,860
493
6,013
16,970
9,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 8
10,998
550
10,270
7,585
2,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
17
6 / 2 / 10
11,441
572
12,145
10,000
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ULuv2_Hat3m3
Achilles
19
10 / 2 / 4
12,713
636
15,778
19,394
13,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 5 / 4
10,782
539
7,671
9,000
2,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
29
29
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AitorC97
Baron Samedi
2
10
2
0.3
W
2
2
6
2.5
L
Thanatos
Hermes7586
Thanatos
4
4
0
1
W
4
2
8
4
W
Arachne
6
2
10
5.5
W
Achilles
ULuv2_Hat3m3
Achilles
10
2
4
6
W
7
5
4
1.8
L
2
7
4
0.57
L
2
4
2
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
51,877
75,781
Taken
62,949
51,397
Mitigated
32,655
21,097
Healing
23,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AitorC97
Baron Samedi
8,279
1,373
246
5,758
21,092
22,406
155
504
20,588
54,840
0
W
6,013
907
0
4,304
16,970
9,440
606
2,327
14,643
44,977
0
L
Thanatos
Hermes7586
Thanatos
7,221
1,519
0
8,898
14,135
4,774
0
3,786
10,349
0
37,091
W
10,270
4,333
170
2,965
7,585
2,224
5,783
1,587
5,998
0
70,927
W
Arachne
12,145
8,317
0
4,786
10,000
4,422
900
1,761
8,239
0
75,734
W
Achilles
ULuv2_Hat3m3
Achilles
15,778
9,372
90
10,528
19,394
13,619
2,144
7,999
11,395
598
70,521
W
7,671
577
90
654
9,000
2,950
1,838
3,084
5,916
44,068
0
L
4,168
497
0
563
18,240
16,482
177
5,233
13,007
22,279
0
L
4,311
928
0
757
8,779
3,025
643
2,811
5,968
33,392
0
L
2,105
1,005
0
4,875
13,535
4,710
516
1,350
12,185
0
79,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
55,794
397
Minions Killed
448
0
Camps Cleared
0
1,563,752
Distance Traveled
1,939,764
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,903
495
101
5
0
268,511
1
W
Bacchus
9,860
493
61
3
0
357,298
0
L
Thanatos
8,740
437
61
3
0
363,879
3
W
Skadi
10,998
550
111
6
0
384,636
3
W
Arachne
11,441
572
94
5
0
457,026
2
W
Achilles
12,713
636
114
6
0
394,349
1
W
Janus
10,782
539
68
3
0
346,455
0
L
Ares
8,303
415
27
1
0
322,539
1
L
Zeus
8,112
406
76
4
0
252,667
0
L
Apollo
9,568
478
132
7
0
356,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role