Player Matchup

Khepri
Khepri
Bitz0r
Khepri
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,442 Elo+
Party 3
Fenrir
Fenrir
BroodjeBefKaas
Fenrir
Level 49
God Stats
7W - 7L
1,375 SR
Queue Stats
121W - 132L
1,486 Elo+
Party 2
Bellona
Bellona
echtevader246
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
frankiejoa
Baba Yaga
Level 26
God Stats
2W - 1L
1,713 SR
Queue Stats
45W - 44L
1,514 Elo+
Party 2
Artemis
Artemis
quIxeL
Artemis
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 54L
1,442 Elo+
Party 3
Team Averages
Level 41
1,518 SR
1,454 Elo+

VS

Team Averages
Level 41
1,424 SR
1,478 Elo+
Loki
Loki
Andrey700
Loki
Level 40
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Geirolfr
Pele
Level 122
God Stats
67W - 74L
1,479 SR
Queue Stats
148W - 169L
1,388 Elo+
Solo
Olorun
Olorun
Shady95
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
mateipatrick7821
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xAdy24
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bitz0r
Khepri
11
5 / 3 / 3
7,541
580
3,321
8,380
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 0 / 5
8,110
624
5,557
9,769
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
14
9 / 0 / 4
8,960
689
9,452
8,075
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
frankiejoa
Baba Yaga
14
10 / 3 / 2
9,001
692
9,610
7,330
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
quIxeL
Artemis
11
2 / 1 / 5
6,787
522
6,824
6,198
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 3 / 1
6,195
477
5,522
8,730
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
14
3 / 5 / 1
7,906
608
7,891
11,128
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Shady95
Olorun
9
2 / 7 / 0
5,900
454
4,406
8,237
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 6 / 0
5,362
412
728
8,030
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
xAdy24
Kukulkan
8
0 / 12 / 2
5,412
416
2,448
9,043
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
33
Kills
7
7
Deaths
33
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
1
0.83
W
Khepri
Bitz0r
Khepri
5
3
3
2.17
W
7
0
5
9.5
L
Pele
3
5
1
0.7
L
Olorun
Shady95
Olorun
2
7
0
0.29
W
Bellona
9
0
4
11
W
Baba Yaga
frankiejoa
Baba Yaga
10
3
2
3.67
L
0
6
0
0
W
Artemis
quIxeL
Artemis
2
1
5
4.5
L
Kukulkan
xAdy24
Kukulkan
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
20,995
39,752
Taken
45,168
20,340
Mitigated
15,781
11,761
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,522
1,037
0
1,906
8,730
2,278
0
1,527
7,203
0
25,126
W
Khepri
Bitz0r
Khepri
3,321
779
0
1,163
8,380
6,163
229
3,436
4,944
19,366
0
W
5,557
1,417
0
2,963
9,769
3,656
0
1,474
8,295
0
38,638
L
Pele
7,891
1,886
0
3,226
11,128
2,981
0
3,177
7,951
0
46,643
L
Olorun
Shady95
Olorun
4,406
2,515
0
899
8,237
2,511
371
2,150
6,087
19,612
0
W
Bellona
9,452
2,196
0
3,892
8,075
5,355
93
442
7,633
0
57,144
W
Baba Yaga
frankiejoa
Baba Yaga
9,610
568
0
1,586
7,330
2,728
1,756
1,013
6,317
57,836
0
L
728
181
0
765
8,030
5,510
368
720
7,310
0
15,623
W
Artemis
quIxeL
Artemis
6,824
2,921
0
2,157
6,198
2,438
1,354
642
5,556
0
33,157
L
Kukulkan
xAdy24
Kukulkan
2,448
738
0
0
9,043
2,501
0
5,535
3,508
14,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
30,775
352
Minions Killed
226
0
Camps Cleared
0
1,378,730
Distance Traveled
1,248,406
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,195
477
45
3
0
297,491
0
W
Khepri
7,541
580
33
3
0
258,449
7
W
Fenrir
8,110
624
63
5
0
309,473
0
L
Pele
7,906
608
83
6
0
240,363
0
L
Olorun
5,900
454
37
3
0
206,288
0
W
Bellona
8,960
689
109
8
0
316,995
0
W
Baba Yaga
9,001
692
90
7
0
255,593
2
L
Bellona
5,362
412
34
3
0
268,993
0
W
Artemis
6,787
522
57
4
0
238,220
4
L
Kukulkan
5,412
416
27
2
0
235,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role