Player Matchup

He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ChildishDemonx
Thanatos
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,514 Elo+
Party 2
Bacchus
Bacchus
EnternalDarknes
Bacchus
Level 122
God Stats
45W - 52L
1,430 SR
Queue Stats
746W - 717L
1,452 Elo+
Party 2
Ullr
Ullr
GRANDMASTERCHONK
Ullr
Level 147
God Stats
9W - 12L
1,192 SR
Queue Stats
578W - 550L
1,522 Elo+
Party 2
Hercules
Hercules
InfinitOni
Hercules
Level 105
God Stats
11W - 10L
1,531 SR
Queue Stats
191W - 193L
1,516 Elo+
Party 2
Team Averages
Level 119
1,431 SR
1,501 Elo+

VS

Team Averages
Level 101
1,475 SR
1,448 Elo+
Janus
Janus
FuSiOn-Earth935
Janus
Level 134
God Stats
0W - 1L
1,147 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
WideningCash435
Hachiman
Level 117
God Stats
4W - 12L
1,653 SR
Queue Stats
363W - 371L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
Zeusano
Kuzenbo
Level 38
God Stats
2W - 7L
1,290 SR
Queue Stats
229W - 223L
1,412 Elo+
Solo
Kukulkan
Kukulkan
kai-syu
Kukulkan
Level 108
God Stats
92W - 67L
1,643 SR
Queue Stats
282W - 289L
1,410 Elo+
Party 1
Fenrir
Fenrir
kurisarisu1002
Fenrir
Level 109
God Stats
2W - 2L
1,644 SR
Queue Stats
248W - 260L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 0 / 2
9,846
985
4,745
6,626
2,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
2 / 2 / 2
9,796
980
2,878
6,540
2,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 5
9,790
979
5,583
8,288
12,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 5
10,521
1,052
10,680
5,670
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
InfinitOni
Hercules
15
2 / 0 / 3
9,891
989
4,713
8,540
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

268

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,929
993
6,491
4,806
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
0 / 3 / 2
9,452
945
9,137
9,733
3,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Zeusano
Kuzenbo
15
1 / 0 / 2
10,333
1,033
7,718
7,391
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
kai-syu
Kukulkan
15
1 / 0 / 2
10,037
1,004
4,373
2,676
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 1
8,981
898
2,956
5,290
1,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
8
Kills
3
3
Deaths
8
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
2
2
W
Thanatos
2
2
2
1.5
W
0
1
5
2.5
L
1
3
2
0.67
W
3
0
5
5.5
W
Hercules
InfinitOni
Hercules
2
0
3
3.5
L
Hachiman
0
3
2
0.33
L
Kuzenbo
Zeusano
Kuzenbo
1
0
2
2
L
Kukulkan
kai-syu
Kukulkan
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
30,675
35,664
Taken
29,896
30,099
Mitigated
16,724
5,061
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,745
0
0
734
6,626
2,492
0
2,482
4,144
28,738
0
W
Thanatos
2,878
496
0
2,358
6,540
2,457
0
4,611
1,929
0
13,597
W
5,583
341
130
80
8,288
12,219
0
3,400
4,888
20,057
0
L
6,491
0
0
131
4,806
1,312
0
1,604
3,140
30,174
0
W
10,680
1,773
0
168
5,670
2,516
0
3,149
2,521
0
35,599
W
Hercules
InfinitOni
Hercules
4,713
551
0
1,591
8,540
10,415
0
4,940
3,600
0
8,799
L
Hachiman
9,137
5,317
123
519
9,733
3,364
0
3,808
5,864
0
26,468
L
Kuzenbo
Zeusano
Kuzenbo
7,718
2,472
306
1,113
7,391
9,149
0
2,362
4,830
14,199
0
L
Kukulkan
kai-syu
Kukulkan
4,373
68
0
0
2,676
941
0
1,761
915
29,943
0
L
2,956
215
0
26
5,290
1,958
0
793
4,393
0
9,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
48,732
179
Minions Killed
201
9
Camps Cleared
8
1,072,417
Distance Traveled
949,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,846
985
59
6
3
227,303
0
W
Thanatos
9,796
980
17
2
2
193,746
0
W
Bacchus
9,790
979
29
3
1
210,412
0
L
Janus
9,929
993
59
6
1
208,991
1
W
Ullr
10,521
1,052
68
7
3
208,476
0
W
Hercules
9,891
989
6
1
0
232,480
0
L
Hachiman
9,452
945
49
5
0
186,269
0
L
Kuzenbo
10,333
1,033
8
1
0
203,898
1
L
Kukulkan
10,037
1,004
78
8
0
182,105
0
L
Fenrir
8,981
898
7
1
7
167,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role