Player Matchup

Zeus
Zeus
Bonka
Zeus
Level 33
God Stats
3W - 1L
1,407 SR
Queue Stats
67W - 39L
1,600 Elo+
Party 1
Anhur
Anhur
csenioss15
Anhur
Level 88
God Stats
5W - 4L
1,569 SR
Queue Stats
124W - 89L
1,618 Elo+
Party 1
Chaac
Chaac
rodorico11
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,351 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,523 Elo+

VS

Team Averages
Level 67
1,519 SR
1,512 Elo+
Odin
Odin
DrVoodka
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,515 Elo+
Party 2
Set
Set
SiderasLeBG
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,515 Elo+
Party 2
Zeus
Zeus
smoyk2
Zeus
Level 105
God Stats
81W - 53L
1,558 SR
Queue Stats
445W - 419L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bonka
Zeus
12
4 / 1 / 8
7,889
789
6,610
5,388
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
14
8 / 0 / 5
8,439
844
7,993
7,616
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
11
1 / 0 / 10
7,106
711
4,634
6,513
4,724

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 4 / 0
5,806
581
1,460
8,438
5,396
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 0
5,787
579
3,099
8,333
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
smoyk2
Zeus
11
1 / 4 / 0
6,515
652
10,057
5,704
1,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bonka
Zeus
4
1
8
8
L
Odin
0
4
0
0
L
0
5
0
0
W
Anhur
8
0
5
10.5
W
Chaac
1
0
10
6
L
Zeus
smoyk2
Zeus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
14,616
19,517
Taken
22,475
9,104
Mitigated
8,681
5,007
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bonka
Zeus
6,610
647
0
223
5,388
1,803
164
4,048
1,198
22,009
0
L
Odin
1,460
175
0
360
8,438
5,396
0
3,305
5,133
0
7,129
L
3,099
1,116
0
96
8,333
1,925
0
1,220
7,113
0
15,273
W
Anhur
7,993
3,912
0
1,327
7,616
2,577
1,092
4,374
3,030
0
26,505
W
Chaac
4,634
592
0
3,457
6,513
4,724
0
1,584
4,840
0
20,051
L
Zeus
smoyk2
Zeus
10,057
617
0
594
5,704
1,360
0
2,347
3,357
33,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,434
Gold Earned
18,108
128
Minions Killed
102
6
Camps Cleared
4
575,795
Distance Traveled
490,970
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,889
789
45
5
1
174,732
4
L
Odin
5,806
581
8
1
0
172,740
1
L
Set
5,787
579
27
3
1
159,798
2
W
Anhur
8,439
844
58
6
3
187,371
3
W
Chaac
7,106
711
25
3
2
213,692
2
L
Zeus
6,515
652
67
7
3
158,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role