Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
XxjavermasterxX
Thoth
Gold III
Level 69
God Stats
6W - 9L
1,468 SR
Queue Stats
127W - 159L
1,607 MMR
Party 2
Neith
Neith
Bronze IV
illfookurnan
Neith
Bronze IV
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
90W - 118L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,489 SR
1,536 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 87
1,644 SR
1,991 MMR
Cabrakan
Cabrakan
Platinum II
DomineMoiBaby
Cabrakan
Platinum II
Level 66
God Stats
2W - 0L
1,747 SR
Queue Stats
19W - 5L
2,222 MMR
Party 1
Cupid
Cupid
Silver IV
K4N4B1S4i20
Cupid
Silver IV
Level 34
God Stats
1W - 4L
1,392 SR
Queue Stats
146W - 197L
1,372 MMR
Solo
Fenrir
Fenrir
Diamond III
vozka
Fenrir
Diamond III
Level 160
God Stats
12W - 1L
1,793 SR
Queue Stats
171W - 107L
2,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 3 / 4
10,683
763
7,108
16,694
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 9 / 4
8,553
611
9,436
12,493
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 5
10,059
719
12,443
11,562
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ShivaAh Muzen CabAresGilgameshDiscordia

VS

Bans
BastetOdinGebSolAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DomineMoiBaby
Cabrakan
14
3 / 4 / 11
10,665
762
9,727
18,163
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 7
11,740
839
16,805
10,463
4,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
vozka
Fenrir
15
4 / 2 / 12
10,989
785
10,565
15,514
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
17
17
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
3
4
2
W
Cabrakan
DomineMoiBaby
Cabrakan
3
4
11
2.13
W
10
2
7
6.75
L
1
9
4
0.33
L
3
5
5
1.1
W
Fenrir
vozka
Fenrir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
37,097
40,749
Taken
44,140
30,011
Mitigated
47,228
6,181
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,108
1,429
0
3,948
16,694
21,056
247
3,568
13,126
19,456
0
W
Cabrakan
DomineMoiBaby
Cabrakan
9,727
1,341
0
3,966
18,163
24,142
136
6,738
10,525
26,425
0
W
16,805
7,355
955
2,843
10,463
4,446
1,775
4,726
5,737
0
47,581
L
9,436
557
0
478
12,493
4,308
0
4,647
7,846
26,811
0
L
12,443
4,008
0
1,755
11,562
4,647
979
2,352
9,210
0
44,398
W
Fenrir
vozka
Fenrir
10,565
2,564
0
4,611
15,514
18,640
674
5,752
9,762
666
30,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
33,394
131
Minions Killed
134
4
Camps Cleared
8
673,169
Distance Traveled
743,424
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,683
763
19
1
0
232,423
4
W
Cabrakan
10,665
762
24
2
1
230,693
5
W
Cupid
11,740
839
73
5
3
236,591
2
L
Thoth
8,553
611
46
3
2
212,639
5
L
Neith
10,059
719
66
5
2
228,107
3
W
Fenrir
10,989
785
37
3
4
276,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role