Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
PerrovoladorMC
Sol
Platinum V
Level 132
God Stats
7W - 1L
1,915 SR
Queue Stats
15W - 12L
1,939 MMR
Solo
Bacchus
Bacchus
Platinum II
Themitsake
Bacchus
Platinum II
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 68L
1,921 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,638 SR
1,787 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,649 SR
1,694 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
MrGunIII
Gilgamesh
Gold V
Level 145
God Stats
8W - 10L
1,627 SR
Queue Stats
46W - 62L
1,675 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Xepcoh
Cabrakan
Gold II
Level 148
God Stats
5W - 3L
1,819 SR
Queue Stats
17W - 15L
1,906 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
11 / 2 / 6
13,556
797
22,158
23,238
29,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 10
12,252
721
19,539
18,096
8,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Themitsake
Bacchus
16
1 / 3 / 16
12,406
730
11,267
20,922
35,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabShivaThothPersephoneAres

VS

Bans
BastetAphroditeHou YiAgniCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 7 / 6
11,378
669
14,892
15,900
7,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
MrGunIII
Gilgamesh
14
2 / 6 / 6
10,667
627
18,218
22,722
23,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
Xepcoh
Cabrakan
16
4 / 4 / 5
11,407
671
12,792
24,533
47,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
17
Kills
9
9
Deaths
17
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
2
6
7
L
Medusa
 
Medusa
3
7
6
0.86
L
Gilgamesh
MrGunIII
Gilgamesh
2
6
6
0.83
W
5
4
10
2.5
W
Bacchus
Themitsake
Bacchus
1
3
16
3
L
Cabrakan
Xepcoh
Cabrakan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,964
Damage
45,902
62,256
Taken
63,155
73,701
Mitigated
78,723
27,899
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
22,158
8,316
0
12,920
23,238
29,938
945
4,464
18,265
0
41,702
L
Medusa
 
Medusa
14,892
6,533
0
1,392
15,900
7,766
30
7,803
8,097
0
60,507
L
Gilgamesh
MrGunIII
Gilgamesh
18,218
4,320
0
4,282
22,722
23,500
0
9,934
12,788
0
46,882
W
19,539
6,716
0
9,040
18,096
8,628
1,902
5,804
12,035
77,278
0
W
Bacchus
Themitsake
Bacchus
11,267
1,591
0
5,939
20,922
35,135
564
3,111
17,381
31,210
0
L
Cabrakan
Xepcoh
Cabrakan
12,792
1,215
0
2,588
24,533
47,457
0
13,304
11,229
28,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
33,452
170
Minions Killed
185
8
Camps Cleared
5
974,498
Distance Traveled
944,806
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,556
797
34
2
3
334,308
5
L
Medusa
11,378
669
102
6
2
288,472
2
L
Gilgamesh
10,667
627
54
3
2
341,412
7
W
Sol
12,252
721
100
6
5
302,869
3
W
Bacchus
12,406
730
36
2
0
337,321
6
L
Cabrakan
11,407
671
29
2
1
314,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role